#1113 Handle LimboPlayers within LimboService (remove LimboCache) (work in progress)
- Delete LimboCache and LimboPlayerStorage: LimboService now handles all LimboPlayer actions - Revoke player rights when creating a LimboPlayer, within the LimboService - Various fixes and improvements
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@@ -2,12 +2,11 @@ package fr.xephi.authme.process.logout;
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import fr.xephi.authme.data.auth.PlayerAuth;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.data.limbo.LimboService;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.message.MessageKey;
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import fr.xephi.authme.process.AsynchronousProcess;
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import fr.xephi.authme.service.CommonService;
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import fr.xephi.authme.process.SyncProcessManager;
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import fr.xephi.authme.service.CommonService;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import org.bukkit.entity.Player;
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@@ -24,9 +23,6 @@ public class AsynchronousLogout implements AsynchronousProcess {
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@Inject
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private PlayerCache playerCache;
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@Inject
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private LimboService limboService;
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@Inject
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private SyncProcessManager syncProcessManager;
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@@ -47,8 +43,6 @@ public class AsynchronousLogout implements AsynchronousProcess {
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database.updateQuitLoc(auth);
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}
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// TODO #1113: Would we not have to RESTORE the limbo player here?
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limboService.createLimboPlayer(player);
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playerCache.removePlayer(name);
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database.setUnlogged(name);
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syncProcessManager.processSyncPlayerLogout(player);
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