General npc support, fixes and enhancements
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@@ -58,7 +58,7 @@ public class AsyncronousJoin {
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AuthMePlayerListener.gameMode.putIfAbsent(name, player.getGameMode());
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BukkitScheduler sched = plugin.getServer().getScheduler();
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if (plugin.getCitizensCommunicator().isNPC(player) || Utils.getInstance().isUnrestricted(player) || CombatTagComunicator.isNPC(player)) {
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if (utils.isNPC(player) || Utils.getInstance().isUnrestricted(player) || CombatTagComunicator.isNPC(player)) {
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return;
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}
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