AuthMe 3.0

//Changes 3.0://
* Repackaging from uk.org.whoami.authme to fr.xephi.authme, please
developpers, update!
* Rewrite some of parts of the plugin
* Some code was already perfect , also did not change it :p
* Full support for phpbb3
* Add full support for WordPress + passwordHash: WORDPRESS
* Completely rewrite Management system for inventories and tp issues,
Thanks to : [[http://dev.bukkit.org/profiles/Possible/|Possible]]
* Rework on /passpartu command
* Completely rewrite the password encryption method
* Add a way for developers to add their own Password Encryption Method
on AuthMe via event way (please see
fr.xephi.authme.events.PasswordEncryptionEvent)
* Add an auto purge with players.dat removing method and essentials
files removing ( if you want authme to hook with an another plugin let
me know )
* Complete Hook with BungeeCord by removing the /server command before
login
* message_lang.yml will never be overwritten with English Strings , but
correctly update the message_lang.yml when needed to
* Fix a lot of issues mentioned in tickets , commants , or by mp, Thanks
for all your reports!
This commit is contained in:
Xephi
2013-10-17 05:14:46 +02:00
parent e6467eccf2
commit 10b4eaeca7
112 changed files with 3142 additions and 2640 deletions
+158
View File
@@ -0,0 +1,158 @@
package fr.xephi.authme.api;
import java.security.NoSuchAlgorithmException;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.Utils;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.plugin.manager.CombatTagComunicator;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.settings.Settings;
public class API {
public static final String newline = System.getProperty("line.separator");
public static AuthMe instance;
public static DataSource database;
public API(AuthMe instance, DataSource database) {
API.instance = instance;
API.database = database;
}
/**
* Hook into AuthMe
* @return AuthMe instance
*/
public static AuthMe hookAuthMe() {
Plugin plugin = Bukkit.getServer().getPluginManager().getPlugin("AuthMe");
if (plugin == null && !(plugin instanceof AuthMe)) {
return null;
}
return (AuthMe) plugin;
}
public AuthMe getPlugin() {
return instance;
}
/**
*
* @param player
* @return true if player is authenticate
*/
public static boolean isAuthenticated(Player player) {
return PlayerCache.getInstance().isAuthenticated(player.getName().toLowerCase());
}
/**
*
* @param player
* @return true if player is a npc
*/
@Deprecated
public boolean isaNPC(Player player) {
if (instance.getCitizensCommunicator().isNPC(player, instance))
return true;
return CombatTagComunicator.isNPC(player);
}
/**
*
* @param player
* @return true if player is a npc
*/
public boolean isNPC(Player player) {
if (instance.getCitizensCommunicator().isNPC(player, instance))
return true;
return CombatTagComunicator.isNPC(player);
}
/**
*
* @param player
* @return true if the player is unrestricted
*/
public static boolean isUnrestricted(Player player) {
return Utils.getInstance().isUnrestricted(player);
}
public static Location getLastLocation(Player player) {
try {
PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName().toLowerCase());
if (auth != null) {
Location loc = new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY() , auth.getQuitLocZ());
return loc;
} else {
return null;
}
} catch (NullPointerException ex) {
return null;
}
}
public static void setPlayerInventory(Player player, ItemStack[] content, ItemStack[] armor) {
try {
player.getInventory().setContents(content);
player.getInventory().setArmorContents(armor);
} catch (NullPointerException npe) {
}
}
/**
*
* @param playerName
* @return true if player is registered
*/
public static boolean isRegistered(String playerName) {
String player = playerName.toLowerCase();
return database.isAuthAvailable(player);
}
/**
* @param String playerName, String passwordToCheck
* @return true if the password is correct , false else
*/
public static boolean checkPassword(String playerName, String passwordToCheck) {
if (!isRegistered(playerName)) return false;
String player = playerName.toLowerCase();
PlayerAuth auth = database.getAuth(player);
try {
return PasswordSecurity.comparePasswordWithHash(passwordToCheck, auth.getHash(), player);
} catch (NoSuchAlgorithmException e) {
return false;
}
}
/**
* Register a player
* @param String playerName, String password
* @return true if the player is register correctly
*/
public static boolean registerPlayer(String playerName, String password) {
try {
String name = playerName.toLowerCase();
String hash = PasswordSecurity.getHash(Settings.getPasswordHash, password, name);
if (isRegistered(name)) {
return false;
}
PlayerAuth auth = new PlayerAuth(name, hash, "198.18.0.1", 0);
if (!database.saveAuth(auth)) {
return false;
}
return true;
} catch (NoSuchAlgorithmException ex) {
return false;
}
}
}