#601 Integrate plugin manager
- Encapsulate captcha functionality into a class instead of two public fields on the AuthMe main class(!) - Let CaptchaManager worry about whether it is enabled or not -> no need to check on the outside - Implement full reloading support to enable/disable captchas + parameters - Add unit tests
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@@ -321,9 +321,9 @@ Security:
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# Copy AuthMe log output in a separate file as well?
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logConsole: true
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captcha:
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# Player need to put a captcha when he fails too lot the password
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# Enable captcha when a player uses wrong password too many times
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useCaptcha: false
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# Max allowed tries before request a captcha
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# Max allowed tries before a captcha is required
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maxLoginTry: 5
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# Captcha length
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captchaLength: 5
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