Dev update

This commit is contained in:
HaHaWTH 2023-12-13 23:47:31 +08:00
parent b2678d3165
commit 18203574d0

View File

@ -1,6 +1,7 @@
package fr.xephi.authme.service;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboPlayer;
@ -142,7 +143,8 @@ public class TeleportationService implements Reloadable {
logger.debug("Teleporting `{0}` to spawn because of 'force-spawn after login'", player.getName());
teleportToSpawn(player, true);
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && auth.getQuitLocY() != 0) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && player.hasPlayedBefore() &&
AuthMeApi.getInstance().getLastLocation(player) != null) {
Location location = buildLocationFromAuth(player, auth);
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
teleportBackFromSpawn(player, location);