[DEV] This test would fail until player couldn't be returned as he was

kicked
This commit is contained in:
Xephi59
2016-05-02 03:38:25 +02:00
parent e97b4641a1
commit 20a237dbdf
2 changed files with 26 additions and 31 deletions
@@ -5,7 +5,6 @@ import java.util.List;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.command.CommandService;
@@ -57,15 +56,15 @@ public class RegisterAdminCommand implements ExecutableCommand {
commandService.send(sender, MessageKey.REGISTER_SUCCESS);
ConsoleLogger.info(sender.getName() + " registered " + playerName);
final Player player = commandService.getPlayer(playerName);
Player player = commandService.getPlayer(playerName);
if (player != null) {
sender.getServer().getScheduler().scheduleSyncDelayedTask(AuthMe.getInstance(), new Runnable()
{
@Override
public void run() {
player.kickPlayer("An admin just registered you, please log in again");
}
});
final Player p = player;
p.getServer().getScheduler().scheduleSyncDelayedTask(commandService.getAuthMe(), new Runnable() {
@Override
public void run() {
p.kickPlayer("An admin just registered you, please log in again");
}
});
}
}
});