#1031 Introduce hasSession field in datasource (#1351)

* Introduce hasSession field in datasource

That makes isLogged more consistent as it will be '1' only when the player is online.

* Fixes

* Fix unit testing

* Update config doc

* Create SessionService

* Create test for SessionService, avoid DB operations if sessions are disabled

* Cleanup: remove outdated warning for session timeout = 0
- Remove outdated warning
- Encapsulate session enabled check in SessionService

* Fix failing SessionServiceTest, add data source integration tests for session methods
This commit is contained in:
Gabriele C
2017-10-15 18:32:51 +02:00
committed by ljacqu
parent 1487fc0d9e
commit 22e95493de
19 changed files with 537 additions and 106 deletions
@@ -51,38 +51,29 @@ public class RegisterAdminCommand implements ExecutableCommand {
return;
}
bukkitService.runTaskOptionallyAsync(new Runnable() {
bukkitService.runTaskOptionallyAsync(() -> {
if (dataSource.isAuthAvailable(playerNameLowerCase)) {
commonService.send(sender, MessageKey.NAME_ALREADY_REGISTERED);
return;
}
HashedPassword hashedPassword = passwordSecurity.computeHash(playerPass, playerNameLowerCase);
PlayerAuth auth = PlayerAuth.builder()
.name(playerNameLowerCase)
.realName(playerName)
.password(hashedPassword)
.build();
@Override
public void run() {
if (dataSource.isAuthAvailable(playerNameLowerCase)) {
commonService.send(sender, MessageKey.NAME_ALREADY_REGISTERED);
return;
}
HashedPassword hashedPassword = passwordSecurity.computeHash(playerPass, playerNameLowerCase);
PlayerAuth auth = PlayerAuth.builder()
.name(playerNameLowerCase)
.realName(playerName)
.password(hashedPassword)
.build();
if (!dataSource.saveAuth(auth)) {
commonService.send(sender, MessageKey.ERROR);
return;
}
if (!dataSource.saveAuth(auth)) {
commonService.send(sender, MessageKey.ERROR);
return;
}
dataSource.setUnlogged(playerNameLowerCase);
commonService.send(sender, MessageKey.REGISTER_SUCCESS);
ConsoleLogger.info(sender.getName() + " registered " + playerName);
final Player player = bukkitService.getPlayerExact(playerName);
if (player != null) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(new Runnable() {
@Override
public void run() {
player.kickPlayer(commonService.retrieveSingleMessage(MessageKey.KICK_FOR_ADMIN_REGISTER));
}
});
}
commonService.send(sender, MessageKey.REGISTER_SUCCESS);
ConsoleLogger.info(sender.getName() + " registered " + playerName);
final Player player = bukkitService.getPlayerExact(playerName);
if (player != null) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() ->
player.kickPlayer(commonService.retrieveSingleMessage(MessageKey.KICK_FOR_ADMIN_REGISTER)));
}
});
}