AuthMe 3.4
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@@ -162,6 +162,8 @@ settings:
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maxLoginPerIp: 0
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# Maximum Join authorized by IP
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maxJoinPerIp: 0
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# AuthMe will NEVER teleport players !
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noTeleport: false
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GameMode:
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# ForceSurvivalMode to player when join ?
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ForceSurvivalMode: false
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@@ -254,6 +256,8 @@ settings:
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useWelcomeMessage: true
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# Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
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broadcastWelcomeMessage: false
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# Do we need to delay the X has joined the game after /login ?
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delayJoinMessage: false
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ExternalBoardOptions:
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# MySQL column for the salt , needed for some forum/cms support
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mySQLColumnSalt: ''
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@@ -325,11 +329,6 @@ Converter:
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useIP: false
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# IP file name for rakamak
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ipFileName: UsersIp.rak
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# possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB,
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# PLAINTEXT ( unhashed password),
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# MYBB, IPB3, PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512,
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# DOUBLEMD5, PBKDF2, WORDPRESS, CUSTOM(for developpers only)
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newPasswordHash: SHA256
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Email:
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# Email SMTP server host
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mailSMTP: smtp.gmail.com
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@@ -3,7 +3,7 @@ author: Xephi59
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website: http://dev.bukkit.org/bukkit-plugins/authme-reloaded/
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description: AuthMe prevents people, which aren't logged in, from doing stuff like placing blocks, moving, typing commands or seeing the inventory of the current player.
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main: fr.xephi.authme.AuthMe
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version: 3.3.6
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version: 3.4
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softdepend: [Vault, ChestShop, Spout, Multiverse-Core, Notifications, Citizens, CombatTag, Essentials, EssentialsSpawn]
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commands:
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register:
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