Use Hashmap

This commit is contained in:
HaHaWTH 2023-11-22 23:20:54 +08:00
parent b1b4bb0a79
commit 265ea66894

View File

@ -30,10 +30,10 @@ import org.bukkit.inventory.meta.ItemMeta;
import javax.inject.Inject;
import java.io.File;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Level;
@ -64,7 +64,7 @@ public class GuiCaptchaHandler implements Listener {
private int timesLeft = 3;
//Use ConcurrentHashMap to store player and their close reason
/* We used many async tasks so there is concurrent**/
public static ConcurrentHashMap<Player, String> closeReasonMap = new ConcurrentHashMap<>();
public static HashMap<Player, String> closeReasonMap = new HashMap<>();
//define randomStringSet
String randomSet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz!@#%&*()_+";
String randomString = "";