#306 Create PlayerCommand abstract type

- Create PlayerCommand to handle player-only command checks centrally and consistently
- Adjust tests
This commit is contained in:
ljacqu
2015-12-26 19:47:47 +01:00
parent 74ceb66430
commit 27fee3ca64
25 changed files with 250 additions and 393 deletions
@@ -47,6 +47,10 @@ public class CommandService {
messages.send(sender, messageKey);
}
public void send(CommandSender sender, MessageKey messageKey, String... replacements) {
messages.send(sender, messageKey, replacements);
}
/**
* Map command parts to a command description.
*
@@ -0,0 +1,46 @@
package fr.xephi.authme.command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
/**
* Common base type for player-only commands, handling the verification that the command sender is indeed a player.
*/
public abstract class PlayerCommand implements ExecutableCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
if (sender instanceof Player) {
runCommand((Player) sender, arguments, commandService);
} else {
String alternative = getAlternativeCommand();
if (alternative != null) {
sender.sendMessage("Player only! Please use " + alternative + " instead.");
} else {
sender.sendMessage("This command is only for players.");
}
}
}
/**
* Run the command with the given player and arguments.
*
* @param player The player who initiated the command
* @param arguments The arguments supplied with the command
* @param commandService The command service
*/
protected abstract void runCommand(Player player, List<String> arguments, CommandService commandService);
/**
* Return an alternative command (textual representation) that is not restricted to players only.
* Example: "authme register &lt;playerName> &lt;password>"
*
* @return Alternative command not only for players, or null if not applicable
*/
protected String getAlternativeCommand() {
return null;
}
}
@@ -2,25 +2,22 @@ package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.settings.Spawn;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class FirstSpawnCommand implements ExecutableCommand {
public class FirstSpawnCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
// Make sure the command executor is a player
try {
if (sender instanceof Player) {
if (Spawn.getInstance().getFirstSpawn() != null)
((Player) sender).teleport(Spawn.getInstance().getFirstSpawn());
else sender.sendMessage("[AuthMe] First spawn has failed, please try to define the first spawn");
if (Spawn.getInstance().getFirstSpawn() != null) {
player.teleport(Spawn.getInstance().getFirstSpawn());
} else {
sender.sendMessage("[AuthMe] Please use that command in game");
player.sendMessage("[AuthMe] First spawn has failed, please try to define the first spawn");
}
} catch (NullPointerException ex) {
// TODO ljacqu 20151119: Catching NullPointerException is never a good idea. Find what can cause one instead
@@ -2,24 +2,21 @@ package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.settings.Spawn;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class SetFirstSpawnCommand implements ExecutableCommand {
public class SetFirstSpawnCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
try {
if (sender instanceof Player) {
if (Spawn.getInstance().setFirstSpawn(((Player) sender).getLocation()))
sender.sendMessage("[AuthMe] Correctly defined new first spawn point");
else sender.sendMessage("[AuthMe] SetFirstSpawn has failed, please retry");
if (Spawn.getInstance().setFirstSpawn(player.getLocation())) {
player.sendMessage("[AuthMe] Correctly defined new first spawn point");
} else {
sender.sendMessage("[AuthMe] Please use that command in game");
player.sendMessage("[AuthMe] SetFirstSpawn has failed, please retry");
}
} catch (NullPointerException ex) {
ConsoleLogger.showError(ex.getMessage());
@@ -2,27 +2,21 @@ package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.settings.Spawn;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class SetSpawnCommand implements ExecutableCommand {
public class SetSpawnCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the command executor is a player
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
try {
if (sender instanceof Player) {
if (Spawn.getInstance().setSpawn(((Player) sender).getLocation())) {
sender.sendMessage("[AuthMe] Correctly defined new spawn point");
} else {
sender.sendMessage("[AuthMe] SetSpawn has failed, please retry");
}
if (Spawn.getInstance().setSpawn(player.getLocation())) {
player.sendMessage("[AuthMe] Correctly defined new spawn point");
} else {
sender.sendMessage("[AuthMe] Please use that command in game");
player.sendMessage("[AuthMe] SetSpawn has failed, please retry");
}
} catch (NullPointerException ex) {
ConsoleLogger.showError(ex.getMessage());
@@ -2,25 +2,21 @@ package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.settings.Spawn;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class SpawnCommand implements ExecutableCommand {
public class SpawnCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the command executor is a player
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
try {
if (sender instanceof Player) {
if (Spawn.getInstance().getSpawn() != null)
((Player) sender).teleport(Spawn.getInstance().getSpawn());
else sender.sendMessage("[AuthMe] Spawn has failed, please try to define the spawn");
if (Spawn.getInstance().getSpawn() != null) {
player.teleport(Spawn.getInstance().getSpawn());
} else {
sender.sendMessage("[AuthMe] Please use the command in game");
player.sendMessage("[AuthMe] Spawn has failed, please try to define the spawn");
}
} catch (NullPointerException ex) {
ConsoleLogger.showError(ex.getMessage());
@@ -3,54 +3,36 @@ package fr.xephi.authme.command.executable.captcha;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages;
import fr.xephi.authme.security.RandomString;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class CaptchaCommand implements ExecutableCommand {
public class CaptchaCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
// Get the player instance and name
final Player player = (Player) sender;
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
final String playerNameLowerCase = player.getName().toLowerCase();
// Get the parameter values
String captcha = arguments.get(0);
// AuthMe plugin instance
final Wrapper wrapper = Wrapper.getInstance();
final AuthMe plugin = wrapper.getAuthMe();
// Messages instance
final Messages m = wrapper.getMessages();
final String captcha = arguments.get(0);
final AuthMe plugin = AuthMe.getInstance();
// Command logic
if (PlayerCache.getInstance().isAuthenticated(playerNameLowerCase)) {
m.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
commandService.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
return;
}
if (!Settings.useCaptcha) {
m.send(player, MessageKey.USAGE_LOGIN);
commandService.send(player, MessageKey.USAGE_LOGIN);
return;
}
if (!plugin.cap.containsKey(playerNameLowerCase)) {
m.send(player, MessageKey.USAGE_LOGIN);
commandService.send(player, MessageKey.USAGE_LOGIN);
return;
}
@@ -58,7 +40,7 @@ public class CaptchaCommand implements ExecutableCommand {
plugin.cap.remove(playerNameLowerCase);
String randStr = new RandomString(Settings.captchaLength).nextString();
plugin.cap.put(playerNameLowerCase, randStr);
m.send(player, MessageKey.CAPTCHA_WRONG_ERROR, plugin.cap.get(playerNameLowerCase));
commandService.send(player, MessageKey.CAPTCHA_WRONG_ERROR, plugin.cap.get(playerNameLowerCase));
return;
}
@@ -66,7 +48,7 @@ public class CaptchaCommand implements ExecutableCommand {
plugin.cap.remove(playerNameLowerCase);
// Show a status message
m.send(player, MessageKey.CAPTCHA_SUCCESS);
m.send(player, MessageKey.LOGIN_MESSAGE);
commandService.send(player, MessageKey.CAPTCHA_SUCCESS);
commandService.send(player, MessageKey.LOGIN_MESSAGE);
}
}
@@ -3,13 +3,11 @@ package fr.xephi.authme.command.executable.changepassword;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.task.ChangePasswordTask;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
@@ -17,58 +15,47 @@ import java.util.List;
/**
* The command for a player to change his password with.
*/
public class ChangePasswordCommand implements ExecutableCommand {
public class ChangePasswordCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
final Wrapper wrapper = Wrapper.getInstance();
final Messages m = wrapper.getMessages();
// Get the passwords
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
String oldPassword = arguments.get(0);
String newPassword = arguments.get(1);
// Get the player instance and make sure he's authenticated
Player player = (Player) sender;
String name = player.getName().toLowerCase();
Wrapper wrapper = Wrapper.getInstance();
final PlayerCache playerCache = wrapper.getPlayerCache();
if (!playerCache.isAuthenticated(name)) {
m.send(player, MessageKey.NOT_LOGGED_IN);
commandService.send(player, MessageKey.NOT_LOGGED_IN);
return;
}
// Make sure the password is allowed
String playerPassLowerCase = newPassword.toLowerCase();
// TODO #308: Remove SQL keywords check
if (playerPassLowerCase.contains("delete") || playerPassLowerCase.contains("where")
|| playerPassLowerCase.contains("insert") || playerPassLowerCase.contains("modify")
|| playerPassLowerCase.contains("from") || playerPassLowerCase.contains("select")
|| playerPassLowerCase.contains(";") || playerPassLowerCase.contains("null")
|| !playerPassLowerCase.matches(Settings.getPassRegex)) {
m.send(player, MessageKey.PASSWORD_MATCH_ERROR);
commandService.send(player, MessageKey.PASSWORD_MATCH_ERROR);
return;
}
if (playerPassLowerCase.equalsIgnoreCase(name)) {
m.send(player, MessageKey.PASSWORD_IS_USERNAME_ERROR);
commandService.send(player, MessageKey.PASSWORD_IS_USERNAME_ERROR);
return;
}
if (playerPassLowerCase.length() < Settings.getPasswordMinLen
|| playerPassLowerCase.length() > Settings.passwordMaxLength) {
m.send(player, MessageKey.INVALID_PASSWORD_LENGTH);
commandService.send(player, MessageKey.INVALID_PASSWORD_LENGTH);
return;
}
if (!Settings.unsafePasswords.isEmpty() && Settings.unsafePasswords.contains(playerPassLowerCase)) {
m.send(player, MessageKey.PASSWORD_UNSAFE_ERROR);
commandService.send(player, MessageKey.PASSWORD_UNSAFE_ERROR);
return;
}
// Set the password
final AuthMe plugin = wrapper.getAuthMe();
wrapper.getScheduler().runTaskAsynchronously(plugin,
new ChangePasswordTask(plugin, player, oldPassword, newPassword));
AuthMe plugin = AuthMe.getInstance();
commandService.runTaskAsynchronously(new ChangePasswordTask(plugin, player, oldPassword, newPassword));
}
}
@@ -14,8 +14,6 @@ import fr.xephi.authme.converter.SqliteToSql;
import fr.xephi.authme.converter.vAuthConverter;
import fr.xephi.authme.converter.xAuthConverter;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import java.util.List;
@@ -27,16 +25,13 @@ public class ConverterCommand implements ExecutableCommand {
// AuthMe plugin instance
final AuthMe plugin = AuthMe.getInstance();
// Messages instance
final Messages m = plugin.getMessages();
// Get the conversion job
String job = arguments.get(0);
// Determine the job type
ConvertType jobType = ConvertType.fromName(job);
if (jobType == null) {
m.send(sender, MessageKey.ERROR);
commandService.send(sender, MessageKey.ERROR);
return;
}
@@ -75,7 +70,7 @@ public class ConverterCommand implements ExecutableCommand {
}
// Run the convert job
Bukkit.getScheduler().runTaskAsynchronously(plugin, converter);
commandService.runTaskAsynchronously(converter);
// Show a status message
sender.sendMessage("[AuthMe] Successfully converted from " + jobType.getName());
@@ -1,30 +1,18 @@
package fr.xephi.authme.command.executable.email;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import fr.xephi.authme.command.PlayerCommand;
import org.bukkit.entity.Player;
import java.util.List;
public class AddEmailCommand implements ExecutableCommand {
public class AddEmailCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
// Get the parameter values
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
String playerMail = arguments.get(0);
String playerMailVerify = arguments.get(1);
// Get the player and perform email addition
final AuthMe plugin = Wrapper.getInstance().getAuthMe();
final Player player = (Player) sender;
plugin.getManagement().performAddEmail(player, playerMail, playerMailVerify);
commandService.getManagement().performAddEmail(player, playerMail, playerMailVerify);
}
}
@@ -1,32 +1,21 @@
package fr.xephi.authme.command.executable.email;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import fr.xephi.authme.command.PlayerCommand;
import org.bukkit.entity.Player;
import java.util.List;
/**
* Change email command.
*/
public class ChangeEmailCommand implements ExecutableCommand {
public class ChangeEmailCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
// Get the parameter values
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
String playerMailOld = arguments.get(0);
String playerMailNew = arguments.get(1);
// Get the player instance and execute action
final AuthMe plugin = Wrapper.getInstance().getAuthMe();
final Player player = (Player) sender;
plugin.getManagement().performChangeEmail(player, playerMailOld, playerMailNew);
commandService.getManagement().performChangeEmail(player, playerMailOld, playerMailNew);
}
}
@@ -5,47 +5,36 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.RandomString;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.entity.Player;
import java.security.NoSuchAlgorithmException;
import java.util.List;
public class RecoverEmailCommand implements ExecutableCommand {
public class RecoverEmailCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
// Get the parameter values
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
String playerMail = arguments.get(0);
// Get the player instance and name
final Player player = (Player) sender;
final String playerName = player.getName();
// Command logic
final Wrapper wrapper = Wrapper.getInstance();
final AuthMe plugin = wrapper.getAuthMe();
final Messages m = wrapper.getMessages();
final AuthMe plugin = AuthMe.getInstance();
if (plugin.mail == null) {
m.send(player, MessageKey.ERROR);
commandService.send(player, MessageKey.ERROR);
return;
}
if (plugin.database.isAuthAvailable(playerName)) {
DataSource dataSource = commandService.getDataSource();
if (dataSource.isAuthAvailable(playerName)) {
if (PlayerCache.getInstance().isAuthenticated(playerName)) {
m.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
commandService.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
return;
}
try {
@@ -55,33 +44,32 @@ public class RecoverEmailCommand implements ExecutableCommand {
PlayerAuth auth;
if (PlayerCache.getInstance().isAuthenticated(playerName)) {
auth = PlayerCache.getInstance().getAuth(playerName);
} else if (plugin.database.isAuthAvailable(playerName)) {
auth = plugin.database.getAuth(playerName);
} else if (dataSource.isAuthAvailable(playerName)) {
auth = dataSource.getAuth(playerName);
} else {
m.send(player, MessageKey.UNKNOWN_USER);
commandService.send(player, MessageKey.UNKNOWN_USER);
return;
}
if (Settings.getmailAccount.equals("") || Settings.getmailAccount.isEmpty()) {
m.send(player, MessageKey.ERROR);
commandService.send(player, MessageKey.ERROR);
return;
}
if (!playerMail.equalsIgnoreCase(auth.getEmail()) || playerMail.equalsIgnoreCase("your@email.com")
|| auth.getEmail().equalsIgnoreCase("your@email.com")) {
m.send(player, MessageKey.INVALID_EMAIL);
commandService.send(player, MessageKey.INVALID_EMAIL);
return;
}
auth.setHash(hashNew);
plugin.database.updatePassword(auth);
dataSource.updatePassword(auth);
plugin.mail.main(auth, thePass);
m.send(player, MessageKey.RECOVERY_EMAIL_SENT_MESSAGE);
commandService.send(player, MessageKey.RECOVERY_EMAIL_SENT_MESSAGE);
} catch (NoSuchAlgorithmException | NoClassDefFoundError ex) {
ex.printStackTrace();
ConsoleLogger.showError(ex.getMessage());
m.send(sender, MessageKey.ERROR);
ConsoleLogger.showError(StringUtils.formatException(ex));
commandService.send(player, MessageKey.ERROR);
}
} else {
m.send(player, MessageKey.REGISTER_EMAIL_MESSAGE);
commandService.send(player, MessageKey.REGISTER_EMAIL_MESSAGE);
}
}
}
@@ -1,29 +1,19 @@
package fr.xephi.authme.command.executable.login;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import fr.xephi.authme.command.PlayerCommand;
import org.bukkit.entity.Player;
import java.util.List;
public class LoginCommand implements ExecutableCommand {
/**
* Login command.
*/
public class LoginCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
// Get the necessary objects
final AuthMe plugin = Wrapper.getInstance().getAuthMe();
final Player player = (Player) sender;
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
final String password = arguments.get(0);
// Log the player in
plugin.getManagement().performLogin(player, password, false);
commandService.getManagement().performLogin(player, password, false);
}
}
@@ -1,30 +1,18 @@
package fr.xephi.authme.command.executable.logout;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import fr.xephi.authme.command.PlayerCommand;
import org.bukkit.entity.Player;
import java.util.List;
/**
* Logout command.
*/
public class LogoutCommand implements ExecutableCommand {
public class LogoutCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
// Get the player instance
final AuthMe plugin = Wrapper.getInstance().getAuthMe();
final Player player = (Player) sender;
// Logout the player
plugin.getManagement().performLogout(player);
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
commandService.getManagement().performLogout(player);
}
}
@@ -1,61 +1,48 @@
package fr.xephi.authme.command.executable.register;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.security.RandomString;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class RegisterCommand implements ExecutableCommand {
public class RegisterCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the sender is a player
if (!(sender instanceof Player)) {
sender.sendMessage("Player Only! Use 'authme register <playername> <password>' instead");
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
if (arguments.isEmpty() || Settings.enablePasswordConfirmation && arguments.size() < 2) {
commandService.send(player, MessageKey.USAGE_REGISTER);
return;
}
final Wrapper wrapper = Wrapper.getInstance();
final AuthMe plugin = wrapper.getAuthMe();
final Messages m = wrapper.getMessages();
// Make sure the command arguments are valid
final Player player = (Player) sender;
if (arguments.isEmpty() || (Settings.enablePasswordConfirmation && arguments.size() < 2)) {
m.send(player, MessageKey.USAGE_REGISTER);
return;
}
final Management management = plugin.getManagement();
final Management management = commandService.getManagement();
if (Settings.emailRegistration && !Settings.getmailAccount.isEmpty()) {
if (Settings.doubleEmailCheck && arguments.size() < 2 || !arguments.get(0).equals(arguments.get(1))) {
m.send(player, MessageKey.USAGE_REGISTER);
commandService.send(player, MessageKey.USAGE_REGISTER);
return;
}
final String email = arguments.get(0);
if (!Settings.isEmailCorrect(email)) {
m.send(player, MessageKey.INVALID_EMAIL);
commandService.send(player, MessageKey.INVALID_EMAIL);
return;
}
final String thePass = new RandomString(Settings.getRecoveryPassLength).nextString();
final String thePass = RandomString.generate(Settings.getRecoveryPassLength);
management.performRegister(player, thePass, email);
return;
}
if (arguments.size() > 1 && Settings.enablePasswordConfirmation) {
if (!arguments.get(0).equals(arguments.get(1))) {
m.send(player, MessageKey.PASSWORD_MATCH_ERROR);
return;
}
if (arguments.size() > 1 && Settings.enablePasswordConfirmation && !arguments.get(0).equals(arguments.get(1))) {
commandService.send(player, MessageKey.PASSWORD_MATCH_ERROR);
return;
}
management.performRegister(player, arguments.get(0), "");
}
@Override
public String getAlternativeCommand() {
return "authme register <playername> <password>";
}
}
@@ -1,42 +1,27 @@
package fr.xephi.authme.command.executable.unregister;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.command.CommandService;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
public class UnregisterCommand implements ExecutableCommand {
public class UnregisterCommand extends PlayerCommand {
@Override
public void executeCommand(CommandSender sender, List<String> arguments, CommandService commandService) {
// Make sure the current command executor is a player
if (!(sender instanceof Player)) {
return;
}
final AuthMe plugin = AuthMe.getInstance();
final Messages m = plugin.getMessages();
// Get the password
public void runCommand(Player player, List<String> arguments, CommandService commandService) {
String playerPass = arguments.get(0);
// Get the player instance and name
final Player player = (Player) sender;
final String playerNameLowerCase = player.getName().toLowerCase();
// Make sure the player is authenticated
if (!PlayerCache.getInstance().isAuthenticated(playerNameLowerCase)) {
m.send(player, MessageKey.NOT_LOGGED_IN);
commandService.send(player, MessageKey.NOT_LOGGED_IN);
return;
}
// Unregister the player
plugin.getManagement().performUnregister(player, playerPass, false);
commandService.getManagement().performUnregister(player, playerPass, false);
}
}