#784 Perform bypass purge permission check with OfflinePlayer objects

- Move permission check inside PurgeTask to perform it with OfflinePlayer objects instead of lowercase names
- Move purge members into child "purge" package
- Unify online and offline default permission behavior in DefaultPermission
This commit is contained in:
ljacqu
2016-07-17 11:54:22 +02:00
parent b439a0391c
commit 2a4cda0709
18 changed files with 102 additions and 149 deletions
+1 -1
View File
@@ -47,7 +47,7 @@ import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.settings.properties.SettingsFieldRetriever;
import fr.xephi.authme.settings.propertymap.PropertyMap;
import fr.xephi.authme.task.PurgeService;
import fr.xephi.authme.task.purge.PurgeService;
import fr.xephi.authme.util.BukkitService;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.GeoLiteAPI;
@@ -1,7 +1,7 @@
package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.task.PurgeService;
import fr.xephi.authme.task.purge.PurgeService;
import fr.xephi.authme.util.BukkitService;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
@@ -1,7 +1,7 @@
package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.task.PurgeService;
import fr.xephi.authme.task.purge.PurgeService;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
@@ -1,6 +1,6 @@
package fr.xephi.authme.permission;
import org.bukkit.command.CommandSender;
import org.bukkit.permissions.ServerOperator;
/**
* The default permission to fall back to if there is no support for permission nodes.
@@ -10,12 +10,7 @@ public enum DefaultPermission {
/** No one has permission. */
NOT_ALLOWED("No permission") {
@Override
public boolean evaluate(CommandSender sender) {
return false;
}
@Override
public boolean evaluateOffline(String name) {
public boolean evaluate(ServerOperator sender) {
return false;
}
},
@@ -23,26 +18,15 @@ public enum DefaultPermission {
/** Only players with OP status have permission. */
OP_ONLY("OP's only") {
@Override
public boolean evaluate(CommandSender sender) {
return sender.isOp();
}
@Override
public boolean evaluateOffline(String name) {
// TODO #784: Check if there is an elegant way to evaluate OP status
return false;
public boolean evaluate(ServerOperator sender) {
return sender != null && sender.isOp();
}
},
/** Everyone is granted permission. */
ALLOWED("Everyone allowed") {
@Override
public boolean evaluate(CommandSender sender) {
return true;
}
@Override
public boolean evaluateOffline(String name) {
public boolean evaluate(ServerOperator sender) {
return true;
}
};
@@ -64,15 +48,7 @@ public enum DefaultPermission {
* @param sender the sender to process
* @return true if the sender has permission, false otherwise
*/
public abstract boolean evaluate(CommandSender sender);
/**
* Evaluate whether permission is granted to an offline user.
*
* @param name The name to check
* @return True if the user has permission, false otherwise
*/
public abstract boolean evaluateOffline(String name);
public abstract boolean evaluate(ServerOperator sender);
/**
* Return the textual representation.
@@ -12,6 +12,7 @@ import fr.xephi.authme.permission.handlers.VaultHandler;
import fr.xephi.authme.permission.handlers.ZPermissionsHandler;
import fr.xephi.authme.util.StringUtils;
import org.anjocaido.groupmanager.GroupManager;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -210,22 +211,33 @@ public class PermissionsManager implements Reloadable {
* Check if a player has permission for the given permission node. This is for offline player checks. If no permissions
* system is used, then the player will not have permission.
*
* @param name The name of the player.
* @param permissionNode The permission node to verify.
* @param player The offline player
* @param permissionNode The permission node to verify
*
* @return
* @return true if the player has permission, false otherwise
*/
public boolean hasPermissionOffline(String name, PermissionNode permissionNode) {
public boolean hasPermissionOffline(OfflinePlayer player, PermissionNode permissionNode) {
// Check if the permission node is null
if (permissionNode == null) {
return true;
}
if (!isEnabled()) {
return permissionNode.getDefaultPermission().evaluateOffline(name);
return permissionNode.getDefaultPermission().evaluate(player);
}
return handler.hasPermission(name, permissionNode);
return handler.hasPermissionOffline(player.getName(), permissionNode);
}
public boolean hasPermissionOffline(String name, PermissionNode permissionNode) {
if (permissionNode == null) {
return true;
}
if (!isEnabled()) {
return permissionNode.getDefaultPermission().evaluate(null);
}
return handler.hasPermissionOffline(name, permissionNode);
}
/**
@@ -28,7 +28,7 @@ public class BPermissionsHandler implements PermissionHandler {
}
@Override
public boolean hasPermission(String name, PermissionNode node) {
public boolean hasPermissionOffline(String name, PermissionNode node) {
return ApiLayer.hasPermission(null, CalculableType.USER, name, node.getNode());
}
@@ -36,7 +36,7 @@ public class GroupManagerHandler implements PermissionHandler {
}
@Override
public boolean hasPermission(String name, PermissionNode node) {
public boolean hasPermissionOffline(String name, PermissionNode node) {
final AnjoPermissionsHandler handler = groupManager.getWorldsHolder().getWorldPermissionsByPlayerName(name);
List<String> perms = handler.getAllPlayersPermissions(name);
return perms.contains(node.getNode());
@@ -47,7 +47,7 @@ public interface PermissionHandler {
*
* @return True if the player has permission.
*/
boolean hasPermission(String name, PermissionNode node);
boolean hasPermissionOffline(String name, PermissionNode node);
/**
* Check whether the player is in the specified group.
@@ -26,7 +26,7 @@ public class PermissionsBukkitHandler implements PermissionHandler {
}
@Override
public boolean hasPermission(String name, PermissionNode node) {
public boolean hasPermissionOffline(String name, PermissionNode node) {
return false;
}
@@ -44,7 +44,7 @@ public class PermissionsExHandler implements PermissionHandler {
}
@Override
public boolean hasPermission(String name, PermissionNode node) {
public boolean hasPermissionOffline(String name, PermissionNode node) {
PermissionUser user = permissionManager.getUser(name);
return user.has(node.getNode());
}
@@ -50,7 +50,7 @@ public class VaultHandler implements PermissionHandler {
}
@Override
public boolean hasPermission(String name, PermissionNode node) {
public boolean hasPermissionOffline(String name, PermissionNode node) {
return vaultProvider.has("", name, node.getNode());
}
@@ -43,7 +43,7 @@ public class ZPermissionsHandler implements PermissionHandler {
}
@Override
public boolean hasPermission(String name, PermissionNode node) {
public boolean hasPermissionOffline(String name, PermissionNode node) {
Map<String, Boolean> perms = zPermissionsService.getPlayerPermissions(null, null, name);
if (perms.containsKey(node.getNode()))
return perms.get(node.getNode());
@@ -1,11 +1,9 @@
package fr.xephi.authme.task;
package fr.xephi.authme.task.purge;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.hooks.PluginHooks;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.settings.NewSetting;
import fr.xephi.authme.settings.properties.PurgeSettings;
import fr.xephi.authme.util.BukkitService;
@@ -17,16 +15,14 @@ import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import javax.annotation.PostConstruct;
import javax.inject.Inject;
import java.io.File;
import java.util.Calendar;
import java.util.HashSet;
import java.util.Set;
import static fr.xephi.authme.util.StringUtils.makePath;
public class PurgeService implements Reloadable {
public class PurgeService {
@Inject
private BukkitService bukkitService;
@@ -48,17 +44,6 @@ public class PurgeService implements Reloadable {
private boolean isPurging = false;
// Settings
private int daysBeforePurge;
/**
* Return whether a purge is in progress.
*
* @return True if purging.
*/
public boolean isPurging() {
return this.isPurging;
}
/**
* Set if a purge is currently in progress.
@@ -70,9 +55,10 @@ public class PurgeService implements Reloadable {
}
/**
* Purges players from the database. Run on startup if enabled.
* Purges players from the database. Runs on startup if enabled.
*/
public void runAutoPurge() {
int daysBeforePurge = settings.getProperty(PurgeSettings.DAYS_BEFORE_REMOVE_PLAYER);
if (!settings.getProperty(PurgeSettings.USE_AUTO_PURGE)) {
return;
} else if (daysBeforePurge <= 0) {
@@ -89,29 +75,27 @@ public class PurgeService implements Reloadable {
}
/**
* Run a purge with a specified time.
* Runs a purge with a specified last login threshold. Players who haven't logged in since the threshold
* will be purged.
*
* @param sender Sender running the command.
* @param until The minimum last login.
* @param sender Sender running the command
* @param until The last login threshold in milliseconds
*/
public void runPurge(CommandSender sender, long until) {
//todo: note this should may run async because it may executes a SQL-Query
Set<String> initialPurge = dataSource.getRecordsToPurge(until);
if (CollectionUtils.isEmpty(initialPurge)) {
Set<String> toPurge = dataSource.getRecordsToPurge(until);
if (CollectionUtils.isEmpty(toPurge)) {
logAndSendMessage(sender, "No players to purge");
return;
}
Set<String> toPurge = getFinalPurgeList(initialPurge);
purgePlayers(sender, toPurge, bukkitService.getOfflinePlayers());
}
/**
* Purges the given list of player names.
* Purges all banned players.
*
* @param sender Sender running the command.
* @param names The names to remove.
* @param players Collection of OfflinePlayers (including those with the given names).
* @param sender Sender running the command
*/
public void purgePlayers(CommandSender sender, Set<String> names, OfflinePlayer[] players) {
//todo: note this should may run async because it may executes a SQL-Query
@@ -120,35 +104,17 @@ public class PurgeService implements Reloadable {
return;
}
// FIXME #784: We can no longer delete records here -> permission check happens inside PurgeTask
dataSource.purgeRecords(names);
// TODO ljacqu 20160717: We shouldn't output namedBanned.size() but the actual total that was deleted
logAndSendMessage(sender, ChatColor.GOLD + "Deleted " + names.size() + " user accounts");
logAndSendMessage(sender, ChatColor.GOLD + "Purging user accounts...");
isPurging = true;
PurgeTask purgeTask = new PurgeTask(this, sender, names, players);
PurgeTask purgeTask = new PurgeTask(this, permissionsManager, sender, names, players);
bukkitService.runTaskAsynchronously(purgeTask);
}
/**
* Check each name in the initial purge findings to remove any player from the purge list
* that has the bypass permission.
*
* @param initial The initial list of players to purge.
*
* @return The list of players to purge after permission check.
*/
private Set<String> getFinalPurgeList(Set<String> initial) {
Set<String> toPurge = new HashSet<>();
for (String name : initial) {
if (!permissionsManager.hasPermissionOffline(name, PlayerStatePermission.BYPASS_PURGE)) {
toPurge.add(name);
}
}
return toPurge;
}
synchronized void purgeAntiXray(Set<String> cleared) {
if (!settings.getProperty(PurgeSettings.REMOVE_ANTI_XRAY_FILE)) {
return;
@@ -287,10 +253,4 @@ public class PurgeService implements Reloadable {
sender.sendMessage(message);
}
}
@PostConstruct
@Override
public void reload() {
this.daysBeforePurge = settings.getProperty(PurgeSettings.DAYS_BEFORE_REMOVE_PLAYER);
}
}
@@ -1,6 +1,8 @@
package fr.xephi.authme.task;
package fr.xephi.authme.task.purge;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerStatePermission;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
@@ -15,9 +17,10 @@ import java.util.UUID;
public class PurgeTask extends BukkitRunnable {
//how many players we should check for each tick
private static final int INTERVALL_CHECK = 5;
private static final int INTERVAL_CHECK = 5;
private final PurgeService purgeService;
private final PermissionsManager permissionsManager;
private final UUID sender;
private final Set<String> toPurge;
@@ -26,8 +29,20 @@ public class PurgeTask extends BukkitRunnable {
private int currentPage = 0;
public PurgeTask(PurgeService service, CommandSender sender, Set<String> toPurge, OfflinePlayer[] offlinePlayers) {
/**
* Constructor.
*
* @param service the purge service
* @param permissionsManager the permissions manager
* @param sender the sender who initiated the purge, or null
* @param toPurge lowercase names to purge
* @param offlinePlayers offline players to map to the names
*/
public PurgeTask(PurgeService service, PermissionsManager permissionsManager, CommandSender sender,
Set<String> toPurge, OfflinePlayer[] offlinePlayers) {
this.purgeService = service;
this.permissionsManager = permissionsManager;
if (sender instanceof Player) {
this.sender = ((Player) sender).getUniqueId();
} else {
@@ -47,20 +62,21 @@ public class PurgeTask extends BukkitRunnable {
return;
}
Set<OfflinePlayer> playerPortion = new HashSet<OfflinePlayer>(INTERVALL_CHECK);
Set<String> namePortion = new HashSet<String>(INTERVALL_CHECK);
for (int i = 0; i < INTERVALL_CHECK; i++) {
int nextPosition = (currentPage * INTERVALL_CHECK) + i;
Set<OfflinePlayer> playerPortion = new HashSet<>(INTERVAL_CHECK);
Set<String> namePortion = new HashSet<>(INTERVAL_CHECK);
for (int i = 0; i < INTERVAL_CHECK; i++) {
int nextPosition = (currentPage * INTERVAL_CHECK) + i;
if (offlinePlayers.length <= nextPosition) {
//no more offline players on this page
break;
}
OfflinePlayer offlinePlayer = offlinePlayers[nextPosition];
//remove to speed up later lookups
if (toPurge.remove(offlinePlayer.getName().toLowerCase())) {
playerPortion.add(offlinePlayer);
namePortion.add(offlinePlayer.getName());
if (!permissionsManager.hasPermissionOffline(offlinePlayer, PlayerStatePermission.BYPASS_PURGE)) {
playerPortion.add(offlinePlayer);
namePortion.add(offlinePlayer.getName());
}
}
}
@@ -68,7 +84,11 @@ public class PurgeTask extends BukkitRunnable {
ConsoleLogger.info("Finished lookup up offlinePlayers. Begin looking purging player names only");
//we went through all offlineplayers but there are still names remaining
namePortion.addAll(toPurge);
for (String name : toPurge) {
if (!permissionsManager.hasPermissionOffline(name, PlayerStatePermission.BYPASS_PURGE)) {
namePortion.add(name);
}
}
toPurge.clear();
}