#1147 Rename limbo segment configurations / remove inaccurate comments
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@@ -8,7 +8,7 @@ import com.google.common.collect.ImmutableMap;
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import fr.xephi.authme.data.limbo.AllowFlightRestoreType;
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import fr.xephi.authme.data.limbo.WalkFlySpeedRestoreType;
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import fr.xephi.authme.data.limbo.persistence.LimboPersistenceType;
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import fr.xephi.authme.data.limbo.persistence.SegmentConfiguration;
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import fr.xephi.authme.data.limbo.persistence.SegmentSize;
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import java.util.Map;
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@@ -31,21 +31,18 @@ public final class LimboSettings implements SettingsHolder {
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newProperty(LimboPersistenceType.class, "limbo.persistence.type", LimboPersistenceType.INDIVIDUAL_FILES);
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@Comment({
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"This setting only affects DISTRIBUTED_FILES persistence. The segment file",
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"This setting only affects DISTRIBUTED_FILES persistence. The distributed file",
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"persistence attempts to reduce the number of files by distributing players into various",
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"buckets based on their UUID. This setting defines into how many files the players should",
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"be distributed. Possible values: ONE, FOUR, EIGHT, SIXTEEN, THIRTY_TWO, SIXTY_FOUR,",
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"ONE_TWENTY for 128, TWO_FIFTY for 256.",
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"For example, if you expect 100 non-logged in players, setting to SIXTEEN will average",
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"6.25 players per file (100 / 16). If you set to ONE, only one file will be used and the",
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"entries will be kept in memory, reducing the number of times we read from the file.",
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"This may deliver different results in terms of performance.",
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"6.25 players per file (100 / 16).",
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"Note: if you change this setting all data will be migrated. If you have a lot of data,",
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"change this setting only on server restart, not with /authme reload."
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})
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public static final Property<SegmentConfiguration> SEGMENT_DISTRIBUTION =
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newProperty(SegmentConfiguration.class, "limbo.persistence.segmentDistribution",
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SegmentConfiguration.SIXTEEN);
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public static final Property<SegmentSize> DISTRIBUTION_SIZE =
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newProperty(SegmentSize.class, "limbo.persistence.distributionSize", SegmentSize.SIXTEEN);
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@Comment({
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"Whether the player is allowed to fly: RESTORE, ENABLE, DISABLE.",
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