#305 Modularize logic / separate from data classes (wip – doesn't compile)
- Remove permission logic on command side; make PermissionsManager handle checks for all CommandSender objects (not only Player), cf. #314 - Remove unnecessary redundancies in passed arguments ("command references" that can be inferred from the FoundResult) - Extend FoundCommandResult to represent all possible error cases
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@@ -1,8 +1,5 @@
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package fr.xephi.authme.command;
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import java.util.List;
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import fr.xephi.authme.util.CollectionUtils;
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import fr.xephi.authme.util.StringUtils;
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public final class CommandUtils {
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@@ -32,26 +29,4 @@ public final class CommandUtils {
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return StringUtils.join(" ", labels);
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}
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public static double getDifference(List<String> labels1, List<String> labels2, boolean fullCompare) {
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// Make sure the other reference is correct
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if (labels1 == null || labels2 == null) {
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return -1;
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}
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// Get the range to use
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int range = Math.min(labels1.size(), labels2.size());
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// Get and the difference
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if (fullCompare) {
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return StringUtils.getDifference(CommandUtils.labelsToString(labels1), CommandUtils.labelsToString(labels2));
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}
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return StringUtils.getDifference(
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labelsToString(CollectionUtils.getRange(labels1, range - 1, 1)),
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labelsToString(CollectionUtils.getRange(labels2, range - 1, 1)));
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}
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}
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