#707 Convert sync processes into services

This commit is contained in:
ljacqu
2016-05-20 19:42:30 +02:00
parent f5c89e897f
commit 3f039d641a
20 changed files with 303 additions and 278 deletions
@@ -6,15 +6,16 @@ import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.process.NewProcess;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.process.ProcessService;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.util.Utils;
import fr.xephi.authme.util.Utils.GroupType;
import org.bukkit.entity.Player;
import javax.inject.Inject;
public class AsynchronousLogout implements NewProcess {
public class AsynchronousLogout implements AsynchronousProcess {
@Inject
private AuthMe plugin;
@@ -31,21 +32,23 @@ public class AsynchronousLogout implements NewProcess {
@Inject
private LimboCache limboCache;
@Inject
private SyncProcessManager syncProcessManager;
AsynchronousLogout() { }
public void logout(Player player) {
public void logout(final Player player) {
final String name = player.getName().toLowerCase();
if (!playerCache.isAuthenticated(name)) {
service.send(player, MessageKey.NOT_LOGGED_IN);
return;
}
final Player p = player;
PlayerAuth auth = PlayerCache.getInstance().getAuth(name);
PlayerAuth auth = playerCache.getAuth(name);
database.updateSession(auth);
auth.setQuitLocX(p.getLocation().getX());
auth.setQuitLocY(p.getLocation().getY());
auth.setQuitLocZ(p.getLocation().getZ());
auth.setWorld(p.getWorld().getName());
auth.setQuitLocX(player.getLocation().getX());
auth.setQuitLocY(player.getLocation().getY());
auth.setQuitLocZ(player.getLocation().getZ());
auth.setWorld(player.getWorld().getName());
database.updateQuitLoc(auth);
playerCache.removePlayer(name);
@@ -53,7 +56,7 @@ public class AsynchronousLogout implements NewProcess {
service.scheduleSyncDelayedTask(new Runnable() {
@Override
public void run() {
Utils.teleportToSpawn(p);
Utils.teleportToSpawn(player);
}
});
if (limboCache.hasLimboPlayer(name)) {
@@ -61,6 +64,6 @@ public class AsynchronousLogout implements NewProcess {
}
limboCache.addLimboPlayer(player);
Utils.setGroup(player, GroupType.NOTLOGGEDIN);
service.scheduleSyncDelayedTask(new ProcessSynchronousPlayerLogout(p, plugin, service));
syncProcessManager.processSyncPlayerLogout(player);
}
}
@@ -7,8 +7,8 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.events.LogoutEvent;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.process.Process;
import fr.xephi.authme.process.ProcessService;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
@@ -20,47 +20,42 @@ import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitTask;
/**
*/
public class ProcessSynchronousPlayerLogout implements Process {
import javax.inject.Inject;
private final Player player;
private final AuthMe plugin;
private final String name;
private final ProcessService service;
import static fr.xephi.authme.util.BukkitService.TICKS_PER_SECOND;
/**
* Constructor for ProcessSynchronousPlayerLogout.
*
* @param player Player
* @param plugin AuthMe
* @param service The process service
*/
public ProcessSynchronousPlayerLogout(Player player, AuthMe plugin, ProcessService service) {
this.player = player;
this.plugin = plugin;
this.name = player.getName().toLowerCase();
this.service = service;
}
protected void sendBungeeMessage() {
public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
@Inject
private AuthMe plugin;
@Inject
private ProcessService service;
@Inject
private LimboCache limboCache;
ProcessSynchronousPlayerLogout() { }
private void sendBungeeMessage(Player player) {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("Forward");
out.writeUTF("ALL");
out.writeUTF("AuthMe");
out.writeUTF("logout;" + name);
out.writeUTF("logout;" + player.getName());
player.sendPluginMessage(plugin, "BungeeCord", out.toByteArray());
}
protected void restoreSpeedEffect() {
private void restoreSpeedEffect(Player player) {
if (Settings.isRemoveSpeedEnabled) {
player.setWalkSpeed(0.0F);
player.setFlySpeed(0.0F);
}
}
@Override
public void run() {
public void processSyncLogout(Player player) {
final String name = player.getName().toLowerCase();
if (plugin.sessions.containsKey(name)) {
plugin.sessions.get(name).cancel();
plugin.sessions.remove(name);
@@ -68,15 +63,15 @@ public class ProcessSynchronousPlayerLogout implements Process {
if (Settings.protectInventoryBeforeLogInEnabled) {
plugin.inventoryProtector.sendBlankInventoryPacket(player);
}
int timeOut = service.getProperty(RestrictionSettings.TIMEOUT) * 20;
int timeOut = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
int interval = service.getProperty(RegistrationSettings.MESSAGE_INTERVAL);
if (timeOut != 0) {
BukkitTask id = service.runTaskLater(new TimeoutTask(plugin, name, player), timeOut);
LimboCache.getInstance().getLimboPlayer(name).setTimeoutTask(id);
limboCache.getLimboPlayer(name).setTimeoutTask(id);
}
BukkitTask msgT = service.runTask(new MessageTask(service.getBukkitService(), plugin.getMessages(),
name, MessageKey.LOGIN_MESSAGE, interval));
LimboCache.getInstance().getLimboPlayer(name).setMessageTask(msgT);
limboCache.getLimboPlayer(name).setMessageTask(msgT);
if (player.isInsideVehicle() && player.getVehicle() != null) {
player.getVehicle().eject();
}
@@ -84,11 +79,11 @@ public class ProcessSynchronousPlayerLogout implements Process {
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeOut, 2));
}
player.setOp(false);
restoreSpeedEffect();
restoreSpeedEffect(player);
// Player is now logout... Time to fire event !
Bukkit.getServer().getPluginManager().callEvent(new LogoutEvent(player));
if (Settings.bungee) {
sendBungeeMessage();
sendBungeeMessage(player);
}
service.send(player, MessageKey.LOGOUT_SUCCESS);
ConsoleLogger.info(player.getName() + " logged out");