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package fr.xephi.authme.process.email;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.data.auth.PlayerAuth;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.events.EmailChangedEvent;
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import fr.xephi.authme.message.MessageKey;
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import fr.xephi.authme.output.ConsoleLoggerFactory;
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import fr.xephi.authme.process.AsynchronousProcess;
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import fr.xephi.authme.service.BukkitService;
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import fr.xephi.authme.service.CommonService;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.entity.Player;
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import javax.inject.Inject;
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import java.util.Locale;
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/**
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* Async task for changing the email.
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*/
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public class AsyncChangeEmail implements AsynchronousProcess {
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private final ConsoleLogger logger = ConsoleLoggerFactory.get(AsyncChangeEmail.class);
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@Inject
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private CommonService service;
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@Inject
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private PlayerCache playerCache;
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@Inject
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private DataSource dataSource;
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@Inject
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private ValidationService validationService;
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@Inject
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private BukkitService bukkitService;
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AsyncChangeEmail() {
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}
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/**
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* Handles the request to change the player's email address.
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*
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* @param player the player to change the email for
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* @param oldEmail provided old email
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* @param newEmail provided new email
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*/
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public void changeEmail(Player player, String oldEmail, String newEmail) {
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String playerName = player.getName().toLowerCase(Locale.ROOT);
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if (playerCache.isAuthenticated(playerName)) {
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PlayerAuth auth = playerCache.getAuth(playerName);
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String currentEmail = auth.getEmail();
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if (currentEmail == null) {
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service.send(player, MessageKey.USAGE_ADD_EMAIL);
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} else if (newEmail == null || !validationService.validateEmail(newEmail)) {
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service.send(player, MessageKey.INVALID_NEW_EMAIL);
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} else if (!oldEmail.equalsIgnoreCase(currentEmail)) {
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service.send(player, MessageKey.INVALID_OLD_EMAIL);
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} else if (!validationService.isEmailFreeForRegistration(newEmail, player)) {
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service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
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} else {
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saveNewEmail(auth, player, oldEmail, newEmail);
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}
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} else {
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outputUnloggedMessage(player);
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}
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}
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/**
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* Saves the new email value into the database and informs services.
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*
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* @param auth the player auth object
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* @param player the player object
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* @param oldEmail the old email value
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* @param newEmail the new email value
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*/
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private void saveNewEmail(PlayerAuth auth, Player player, String oldEmail, String newEmail) {
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EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
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-> new EmailChangedEvent(player, oldEmail, newEmail, isAsync));
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if (event.isCancelled()) {
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logger.info("Could not change email for player '" + player + "' – event was cancelled");
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service.send(player, MessageKey.EMAIL_CHANGE_NOT_ALLOWED);
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return;
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}
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auth.setEmail(newEmail);
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if (dataSource.updateEmail(auth)) {
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playerCache.updatePlayer(auth);
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// TODO: send an update when a messaging service will be implemented (CHANGE_MAIL)
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service.send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
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} else {
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service.send(player, MessageKey.ERROR);
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}
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}
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private void outputUnloggedMessage(Player player) {
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if (dataSource.isAuthAvailable(player.getName())) {
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service.send(player, MessageKey.LOGIN_MESSAGE);
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} else {
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service.send(player, MessageKey.REGISTER_MESSAGE);
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}
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}
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}
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