Service cleanup

This commit is contained in:
Gabriele C
2016-10-04 19:08:18 +02:00
parent 5c2d7139bc
commit 42dbb27728
89 changed files with 319 additions and 257 deletions
@@ -19,11 +19,11 @@ import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.BukkitService;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.util.PlayerUtils;
import fr.xephi.authme.util.StringUtils;
import fr.xephi.authme.util.Utils;
import fr.xephi.authme.util.ValidationService;
import fr.xephi.authme.util.ValidationService.ValidationResult;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.ValidationService.ValidationResult;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@@ -94,7 +94,7 @@ public class AsyncRegister implements AsynchronousProcess {
}
final int maxRegPerIp = service.getProperty(RestrictionSettings.MAX_REGISTRATION_PER_IP);
final String ip = Utils.getPlayerIp(player);
final String ip = PlayerUtils.getPlayerIp(player);
if (maxRegPerIp > 0
&& !"127.0.0.1".equalsIgnoreCase(ip)
&& !"localhost".equalsIgnoreCase(ip)
@@ -132,7 +132,7 @@ public class AsyncRegister implements AsynchronousProcess {
}
final HashedPassword hashedPassword = passwordSecurity.computeHash(password, name);
final String ip = Utils.getPlayerIp(player);
final String ip = PlayerUtils.getPlayerIp(player);
PlayerAuth auth = PlayerAuth.builder()
.name(name)
.realName(player.getName())
@@ -154,7 +154,7 @@ public class AsyncRegister implements AsynchronousProcess {
private void passwordRegister(final Player player, String password, boolean autoLogin) {
final String name = player.getName().toLowerCase();
final String ip = Utils.getPlayerIp(player);
final String ip = PlayerUtils.getPlayerIp(player);
final HashedPassword hashedPassword = passwordSecurity.computeHash(password, name);
PlayerAuth auth = PlayerAuth.builder()
.name(name)