Async teleport is now default >v<
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@@ -14,7 +14,6 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.SpawnLoader;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.settings.properties.SecuritySettings;
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import fr.xephi.authme.util.TeleportUtils;
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import org.bukkit.Location;
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import org.bukkit.World;
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@@ -189,10 +188,8 @@ public class TeleportationService implements Reloadable {
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private void performTeleportation(final Player player, final AbstractTeleportEvent event) {
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bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
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bukkitService.callEvent(event);
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if (player.isOnline() && isEventValid(event) && settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
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if (player.isOnline() && isEventValid(event)) {
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TeleportUtils.teleport(player, event.getTo());
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} else if (player.isOnline() && isEventValid(event)) {
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player.teleport(event.getTo());
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}
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});
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}
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