Async teleport is now default >v<

This commit is contained in:
HaHaWTH
2024-05-30 22:15:21 +08:00
parent ae76066db6
commit 42e907580c
7 changed files with 23 additions and 56 deletions
@@ -14,7 +14,6 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.Location;
import org.bukkit.World;
@@ -189,10 +188,8 @@ public class TeleportationService implements Reloadable {
private void performTeleportation(final Player player, final AbstractTeleportEvent event) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
bukkitService.callEvent(event);
if (player.isOnline() && isEventValid(event) && settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
if (player.isOnline() && isEventValid(event)) {
TeleportUtils.teleport(player, event.getTo());
} else if (player.isOnline() && isEventValid(event)) {
player.teleport(event.getTo());
}
});
}