#1539 Add support for columns that are not on player auth (is_logged, has_session)

This commit is contained in:
ljacqu
2018-03-25 11:52:40 +02:00
parent 137fc3d505
commit 4595a14191
21 changed files with 257 additions and 302 deletions
@@ -1,13 +1,8 @@
package fr.xephi.authme.datasource.columnshandler;
import ch.jalu.configme.properties.Property;
import ch.jalu.datasourcecolumns.ColumnType;
import ch.jalu.datasourcecolumns.DependentColumn;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import java.util.function.Function;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.ColumnOptions.DEFAULT_FOR_NULL;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.ColumnOptions.OPTIONAL;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createDouble;
@@ -17,104 +12,71 @@ import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.cre
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createString;
/**
* Column definitions for the AuthMe table.
*
* @param <T> the column type
* @see PlayerAuth
* Contains column definitions for the AuthMe table.
*/
public final class AuthMeColumns<T> implements DependentColumn<T, ColumnContext, PlayerAuth> {
public final class AuthMeColumns {
public static final AuthMeColumns<String> NAME = createString(
public static final PlayerAuthColumn<String> NAME = createString(
DatabaseSettings.MYSQL_COL_NAME, PlayerAuth::getNickname);
public static final AuthMeColumns<String> NICK_NAME = createString(
public static final PlayerAuthColumn<String> NICK_NAME = createString(
DatabaseSettings.MYSQL_COL_REALNAME, PlayerAuth::getRealName);
public static final AuthMeColumns<String> PASSWORD = createString(
public static final PlayerAuthColumn<String> PASSWORD = createString(
DatabaseSettings.MYSQL_COL_PASSWORD, auth -> auth.getPassword().getHash());
public static final AuthMeColumns<String> SALT = createString(
public static final PlayerAuthColumn<String> SALT = createString(
DatabaseSettings.MYSQL_COL_SALT, auth -> auth.getPassword().getSalt(), OPTIONAL);
public static final AuthMeColumns<String> EMAIL = createString(
public static final PlayerAuthColumn<String> EMAIL = createString(
DatabaseSettings.MYSQL_COL_EMAIL, PlayerAuth::getEmail, DEFAULT_FOR_NULL);
public static final AuthMeColumns<String> LAST_IP = createString(
public static final PlayerAuthColumn<String> LAST_IP = createString(
DatabaseSettings.MYSQL_COL_LAST_IP, PlayerAuth::getLastIp);
public static final AuthMeColumns<Integer> GROUP_ID = createInteger(
public static final PlayerAuthColumn<Integer> GROUP_ID = createInteger(
DatabaseSettings.MYSQL_COL_GROUP, PlayerAuth::getGroupId, OPTIONAL);
public static final AuthMeColumns<Long> LAST_LOGIN = createLong(
public static final PlayerAuthColumn<Long> LAST_LOGIN = createLong(
DatabaseSettings.MYSQL_COL_LASTLOGIN, PlayerAuth::getLastLogin);
public static final AuthMeColumns<String> REGISTRATION_IP = createString(
public static final PlayerAuthColumn<String> REGISTRATION_IP = createString(
DatabaseSettings.MYSQL_COL_REGISTER_IP, PlayerAuth::getRegistrationIp);
public static final AuthMeColumns<Long> REGISTRATION_DATE = createLong(
public static final PlayerAuthColumn<Long> REGISTRATION_DATE = createLong(
DatabaseSettings.MYSQL_COL_REGISTER_DATE, PlayerAuth::getRegistrationDate);
public static final AuthMeColumns<Double> LOCATION_X = createDouble(
// --------
// Location columns
// --------
public static final PlayerAuthColumn<Double> LOCATION_X = createDouble(
DatabaseSettings.MYSQL_COL_LASTLOC_X, PlayerAuth::getQuitLocX);
public static final AuthMeColumns<Double> LOCATION_Y = createDouble(
public static final PlayerAuthColumn<Double> LOCATION_Y = createDouble(
DatabaseSettings.MYSQL_COL_LASTLOC_Y, PlayerAuth::getQuitLocY);
public static final AuthMeColumns<Double> LOCATION_Z = createDouble(
public static final PlayerAuthColumn<Double> LOCATION_Z = createDouble(
DatabaseSettings.MYSQL_COL_LASTLOC_Z, PlayerAuth::getQuitLocZ);
public static final AuthMeColumns<String> LOCATION_WORLD = createString(
public static final PlayerAuthColumn<String> LOCATION_WORLD = createString(
DatabaseSettings.MYSQL_COL_LASTLOC_WORLD, PlayerAuth::getWorld);
public static final AuthMeColumns<Float> LOCATION_YAW = createFloat(
public static final PlayerAuthColumn<Float> LOCATION_YAW = createFloat(
DatabaseSettings.MYSQL_COL_LASTLOC_YAW, PlayerAuth::getYaw);
public static final AuthMeColumns<Float> LOCATION_PITCH = createFloat(
public static final PlayerAuthColumn<Float> LOCATION_PITCH = createFloat(
DatabaseSettings.MYSQL_COL_LASTLOC_PITCH, PlayerAuth::getPitch);
// --------
// Columns not on PlayerAuth
// --------
public static final DataSourceColumn<Integer> IS_LOGGED = createInteger(
DatabaseSettings.MYSQL_COL_ISLOGGED);
private final ColumnType<T> columnType;
private final Property<String> nameProperty;
private final Function<PlayerAuth, T> playerAuthGetter;
private final boolean isOptional;
private final boolean useDefaultForNull;
AuthMeColumns(ColumnType<T> type, Property<String> nameProperty, Function<PlayerAuth, T> playerAuthGetter,
boolean isOptional, boolean useDefaultForNull) {
this.columnType = type;
this.nameProperty = nameProperty;
this.playerAuthGetter = playerAuthGetter;
this.isOptional = isOptional;
this.useDefaultForNull = useDefaultForNull;
}
public static final DataSourceColumn<Integer> HAS_SESSION = createInteger(
DatabaseSettings.MYSQL_COL_HASSESSION);
public Property<String> getNameProperty() {
return nameProperty;
}
@Override
public T getValueFromDependent(PlayerAuth playerAuth) {
return playerAuthGetter.apply(playerAuth);
}
@Override
public String resolveName(ColumnContext columnContext) {
return columnContext.getName(this);
}
@Override
public ColumnType<T> getType() {
return columnType;
}
@Override
public boolean isColumnUsed(ColumnContext columnContext) {
return !isOptional || !resolveName(columnContext).isEmpty();
}
@Override
public boolean useDefaultForNullValue(ColumnContext columnContext) {
return useDefaultForNull && columnContext.hasDefaultSupport();
private AuthMeColumns() {
}
}