Update 3.3.2

//Changes 3.3.2://
* Fix Vault support
* Fix Group permission problems
* Rewrite /register and /login command, would be much faster
* Fix useWelcomeMessage
* Add a way to broadcast welcome message
* Remove Join/Quit message only if enableProtection is true
* Fix /login and /register requested at the same time
* Some other fixes
This commit is contained in:
Xephi
2014-02-10 02:46:51 +01:00
parent fec466dd29
commit 46acf9d74b
24 changed files with 898 additions and 791 deletions
@@ -0,0 +1,40 @@
package fr.xephi.authme.process;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginManager;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.process.login.AsyncronousLogin;
import fr.xephi.authme.process.register.AsyncronousRegister;
import fr.xephi.authme.security.RandomString;
import fr.xephi.authme.settings.Settings;
/**
*
* @authors Xephi59, <a href="http://dev.bukkit.org/profiles/Possible/">Possible</a>
*
*/
public class Management extends Thread {
public DataSource database;
public AuthMe plugin;
public static RandomString rdm = new RandomString(Settings.captchaLength);
public PluginManager pm;
public Management(DataSource database, AuthMe plugin) {
this.database = database;
this.plugin = plugin;
this.pm = plugin.getServer().getPluginManager();
}
public void run() {
}
public void performLogin(final Player player, final String password, final boolean forceLogin) {
new AsyncronousLogin(player, password, forceLogin, plugin, database).process();
}
public void performRegister(final Player player, final String password, final String email) {
new AsyncronousRegister(player, password, email, plugin, database).process();
}
}
@@ -0,0 +1,223 @@
package fr.xephi.authme.process.login;
import java.util.Date;
import java.util.List;
import me.muizers.Notifications.Notification;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.listener.AuthMePlayerListener;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.RandomString;
import fr.xephi.authme.settings.Messages;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.task.MessageTask;
public class AsyncronousLogin {
protected Player player;
protected String name;
protected String password;
protected String realName;
protected boolean forceLogin;
private AuthMe plugin;
private DataSource database;
private static RandomString rdm = new RandomString(Settings.captchaLength);
private Messages m = Messages.getInstance();
public AsyncronousLogin(Player player, String password, boolean forceLogin, AuthMe plugin, DataSource data) {
this.player = player;
this.password = password;
name = player.getName().toLowerCase();
realName = player.getName();
this.forceLogin = forceLogin;
this.plugin = plugin;
this.database = data;
}
protected String getIP() {
String ip = player.getAddress().getAddress().getHostAddress();
if (Settings.bungee) {
if (plugin.realIp.containsKey(name))
ip = plugin.realIp.get(name);
}
return ip;
}
protected boolean needsCaptcha() {
if (Settings.useCaptcha) {
if (!plugin.captcha.containsKey(name)) {
plugin.captcha.put(name, 1);
} else {
int i = plugin.captcha.get(name) + 1;
plugin.captcha.remove(name);
plugin.captcha.put(name, i);
}
if (plugin.captcha.containsKey(name) && plugin.captcha.get(name) >= Settings.maxLoginTry) {
plugin.cap.put(name, rdm.nextString());
for (String s : m._("need_captcha")) {
player.sendMessage(s.replace("THE_CAPTCHA", plugin.cap.get(name)).replace("<theCaptcha>", plugin.cap.get(name)));
}
return true;
} else if (plugin.captcha.containsKey(name) && plugin.captcha.get(name) >= Settings.maxLoginTry) {
try {
plugin.captcha.remove(name);
plugin.cap.remove(name);
} catch (NullPointerException npe) {
}
}
}
return false;
}
/**
* Checks the precondition for authentication (like user known) and returns the playerAuth-State
*/
protected PlayerAuth preAuth() {
if (PlayerCache.getInstance().isAuthenticated(name)) {
m._(player, "logged_in");
return null;
}
if (!database.isAuthAvailable(name)) {
m._(player, "user_unknown");
if(LimboCache.getInstance().hasLimboPlayer(name)) {
Bukkit.getScheduler().cancelTask(LimboCache.getInstance().getLimboPlayer(name).getMessageTaskId());
String[] msg;
if(Settings.emailRegistration) {
msg = m._("reg_email_msg");
} else {
msg = m._("reg_msg");
}
int msgT = Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new MessageTask(plugin, name, msg, Settings.getWarnMessageInterval));
LimboCache.getInstance().getLimboPlayer(name).setMessageTaskId(msgT);
}
return null;
}
PlayerAuth pAuth = database.getAuth(name);
if (pAuth == null) {
m._(player, "user_unknown");
return null;
}
if (!Settings.getMySQLColumnGroup.isEmpty() && pAuth.getGroupId() == Settings.getNonActivatedGroup) {
m._(player, "vb_nonActiv");
return null;
}
return pAuth;
}
public void process() {
PlayerAuth pAuth = preAuth();
if (pAuth == null || needsCaptcha())
return;
String hash = pAuth.getHash();
String email = pAuth.getEmail();
boolean passwordVerified = true;
if (!forceLogin)
try {
passwordVerified = PasswordSecurity.comparePasswordWithHash(password, hash, name);
} catch (Exception ex) {
ConsoleLogger.showError(ex.getMessage());
m._(player, "error");
return;
}
if (passwordVerified && player.isOnline()) {
PlayerAuth auth = new PlayerAuth(name, hash, getIP(), new Date().getTime(), email, realName);
database.updateSession(auth);
plugin.pllog.addPlayer(player);
if (Settings.useCaptcha) {
if (plugin.captcha.containsKey(name)) {
plugin.captcha.remove(name);
}
if (plugin.cap.containsKey(name)) {
plugin.cap.remove(name);
}
}
player.setNoDamageTicks(0);
m._(player, "login");
displayOtherAccounts(auth);
if (!Settings.noConsoleSpam)
ConsoleLogger.info(player.getName() + " logged in!");
if (plugin.notifications != null) {
plugin.notifications.showNotification(new Notification("[AuthMe] " + player.getName() + " logged in!"));
}
// makes player isLoggedin via API
PlayerCache.getInstance().addPlayer(auth);
// As the scheduling executes the Task most likely after the current task, we schedule it in the end
// so that we can be sure, and have not to care if it might be processed in other order.
ProcessSyncronousPlayerLogin syncronousPlayerLogin = new ProcessSyncronousPlayerLogin(player, plugin, database);
if (syncronousPlayerLogin.getLimbo() != null) {
player.getServer().getScheduler().cancelTask(syncronousPlayerLogin.getLimbo().getTimeoutTaskId());
player.getServer().getScheduler().cancelTask(syncronousPlayerLogin.getLimbo().getMessageTaskId());
}
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, syncronousPlayerLogin);
} else if (player.isOnline()) {
if (!Settings.noConsoleSpam)
ConsoleLogger.info(player.getName() + " used the wrong password");
if (Settings.isKickOnWrongPasswordEnabled) {
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
if (AuthMePlayerListener.gameMode != null && AuthMePlayerListener.gameMode.containsKey(name)) {
player.setGameMode(AuthMePlayerListener.gameMode.get(name));
}
player.kickPlayer(m._("wrong_pwd")[0]);
}
});
} else {
m._(player, "wrong_pwd");
return;
}
} else {
ConsoleLogger.showError("Player " + name + " wasn't online during login process, aborted... ");
}
}
public void displayOtherAccounts(PlayerAuth auth) {
if (!Settings.displayOtherAccounts) {
return;
}
if (auth == null) {
return;
}
if (this.database.getAllAuthsByName(auth).isEmpty() || this.database.getAllAuthsByName(auth) == null) {
return;
}
if (this.database.getAllAuthsByName(auth).size() == 1) {
return;
}
List<String> accountList = this.database.getAllAuthsByName(auth);
String message = "[AuthMe] ";
int i = 0;
for (String account : accountList) {
i++;
message = message + account;
if (i != accountList.size()) {
message = message + ", ";
} else {
message = message + ".";
}
}
for (Player player : plugin.getServer().getOnlinePlayers()) {
if (plugin.authmePermissible(player, "authme.seeOtherAccounts")) {
player.sendMessage("[AuthMe] The player " + auth.getNickname() + " has "
+ accountList.size() + " accounts");
player.sendMessage(message);
}
}
}
}
@@ -0,0 +1,202 @@
package fr.xephi.authme.process.login;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginManager;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.Utils;
import fr.xephi.authme.Utils.groupType;
import fr.xephi.authme.api.API;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.backup.FileCache;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.cache.limbo.LimboPlayer;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeTeleportEvent;
import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.events.RestoreInventoryEvent;
import fr.xephi.authme.events.SpawnTeleportEvent;
import fr.xephi.authme.listener.AuthMePlayerListener;
import fr.xephi.authme.settings.Settings;
public class ProcessSyncronousPlayerLogin implements Runnable {
private LimboPlayer limbo;
private Player player;
private String name;
private PlayerAuth auth;
private AuthMe plugin;
private DataSource database;
private PluginManager pm;
private FileCache playerCache = new FileCache();
public ProcessSyncronousPlayerLogin(Player player, AuthMe plugin, DataSource data) {
this.plugin = plugin;
this.database = data;
this.pm = plugin.getServer().getPluginManager();
this.player = player;
this.name = player.getName().toLowerCase();
this.limbo = LimboCache.getInstance().getLimboPlayer(name);
this.auth = database.getAuth(name);
}
public LimboPlayer getLimbo() {
return limbo;
}
protected void restoreOpState() {
player.setOp(limbo.getOperator());
if (player.getGameMode() != GameMode.CREATIVE && !Settings.isMovementAllowed) {
player.setAllowFlight(limbo.isFlying());
player.setFlying(limbo.isFlying());
}
}
protected void packQuitLocation() {
Utils.getInstance().packCoords(auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ(), auth.getWorld(), player);
}
protected void teleportBackFromSpawn() {
AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
pm.callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
Location fLoc = tpEvent.getTo();
if (!fLoc.getChunk().isLoaded()) {
fLoc.getChunk().load();
}
player.teleport(fLoc);
}
}
protected void teleportToSpawn() {
Location spawnL = plugin.getSpawnLocation(player.getWorld());
SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnL, true);
pm.callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
Location fLoc = tpEvent.getTo();
if (!fLoc.getChunk().isLoaded()) {
fLoc.getChunk().load();
}
player.teleport(fLoc);
}
}
protected void restoreInventory() {
RestoreInventoryEvent event = new RestoreInventoryEvent(player, limbo.getInventory(), limbo.getArmour());
Bukkit.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
API.setPlayerInventory(player, event.getInventory(), event.getArmor());
}
}
protected void forceCommands() {
for (String command : Settings.forceCommands) {
try {
player.performCommand(command.replace("%p", player.getName()));
} catch (Exception e) {}
}
}
@Override
public void run() {
// Limbo contains the State of the Player before /login
if (limbo != null) {
// Op & Flying
restoreOpState();
/*
* Restore Inventories and GameMode
* We need to restore them before teleport the player
* Cause in AuthMePlayerListener, we call ProtectInventoryEvent after Teleporting
* Also it's the current world inventory !
*/
if (!Settings.forceOnlyAfterLogin) {
player.setGameMode(limbo.getGameMode());
// Inventory - Make it after restore GameMode , cause we need to restore the
// right inventory in the right gamemode
if (Settings.protectInventoryBeforeLogInEnabled && player.hasPlayedBefore()) {
restoreInventory();
}
}
else {
// Inventory - Make it before force the survival GameMode to cancel all
// inventory problem
if (Settings.protectInventoryBeforeLogInEnabled && player.hasPlayedBefore()) {
restoreInventory();
}
player.setGameMode(GameMode.SURVIVAL);
}
// Teleport the player
if(Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
// If we have force the spawn location on join
teleportToSpawn();
} else {
if (Settings.isTeleportToSpawnEnabled) {
// If and only if teleport unauthed to spawn is activate
teleportBackFromSpawn();
} else {
if (Settings.isSaveQuitLocationEnabled && auth.getQuitLocY() != 0) {
// Teleport the player on the saved location
packQuitLocation();
} else {
// Do not move the player from his position
}
}
}
// Teleport
if (Settings.isTeleportToSpawnEnabled && !Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
if (Settings.isSaveQuitLocationEnabled && auth.getQuitLocY() != 0) {
packQuitLocation();
} else {
teleportBackFromSpawn();
}
} else if (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
teleportToSpawn();
} else if (Settings.isSaveQuitLocationEnabled && auth.getQuitLocY() != 0) {
packQuitLocation();
} else {
teleportBackFromSpawn();
}
// Re-Force Survival GameMode if we need due to world change specification
if (Settings.isForceSurvivalModeEnabled)
Utils.forceGM(player);
// Restore Permission Group
Utils.getInstance().setGroup(player, groupType.LOGGEDIN);
// Cleanup no longer used temporary data
LimboCache.getInstance().deleteLimboPlayer(name);
if (playerCache.doesCacheExist(name)) {
playerCache.removeCache(name);
}
}
// We can now display the join message
if (AuthMePlayerListener.joinMessage.containsKey(name) && AuthMePlayerListener.joinMessage.get(name) != null && !AuthMePlayerListener.joinMessage.get(name).isEmpty()) {
for (Player p : Bukkit.getServer().getOnlinePlayers()) {
if (p.isOnline())
p.sendMessage(AuthMePlayerListener.joinMessage.get(name));
}
AuthMePlayerListener.joinMessage.remove(name);
}
// The Loginevent now fires (as intended) after everything is processed
Bukkit.getServer().getPluginManager().callEvent(new LoginEvent(player, true));
player.saveData();
// Login is finish, display welcome message
if(Settings.useWelcomeMessage)
if(Settings.broadcastWelcomeMessage) {
for (String s : Settings.welcomeMsg) {
Bukkit.getServer().broadcastMessage(s);
}
} else {
for (String s : Settings.welcomeMsg) {
player.sendMessage(plugin.replaceAllInfos(s, player));
}
}
// Login is now finish , we can force all commands
forceCommands();
}
}
@@ -0,0 +1,149 @@
package fr.xephi.authme.process.register;
import java.security.NoSuchAlgorithmException;
import java.util.Date;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.settings.Messages;
import fr.xephi.authme.settings.Settings;
public class AsyncronousRegister {
protected Player player;
protected String name;
protected String password;
protected String realName;
protected String email = "";
protected boolean allowRegister;
private AuthMe plugin;
private DataSource database;
private Messages m = Messages.getInstance();
public AsyncronousRegister(Player player, String password, String email, AuthMe plugin, DataSource data) {
this.player = player;
this.password = password;
name = player.getName().toLowerCase();
realName = player.getName();
this.email = email;
this.plugin = plugin;
this.database = data;
this.allowRegister = true;
}
protected String getIp() {
String ip = player.getAddress().getAddress().getHostAddress();
if (Settings.bungee) {
if (plugin.realIp.containsKey(name))
ip = plugin.realIp.get(name);
}
return ip;
}
protected void preRegister() {
if (PlayerCache.getInstance().isAuthenticated(name)) {
m._(player, "logged_in");
allowRegister = false;
}
if (!Settings.isRegistrationEnabled) {
m._(player, "reg_disabled");
allowRegister = false;
}
if (database.isAuthAvailable(player.getName().toLowerCase())) {
m._(player, "user_regged");
if (plugin.pllog.getStringList("players").contains(player.getName())) {
plugin.pllog.getStringList("players").remove(player.getName());
}
allowRegister = false;
}
if(Settings.getmaxRegPerIp > 0 ){
if(!plugin.authmePermissible(player, "authme.allow2accounts") && database.getAllAuthsByIp(getIp()).size() >= Settings.getmaxRegPerIp) {
m._(player, "max_reg");
allowRegister = false;
}
}
}
public void process() {
preRegister();
if(!allowRegister) return;
if(!email.isEmpty() && email != "") {
emailRegister();
return;
}
passwordRegister();
}
protected void emailRegister() {
if(Settings.getmaxRegPerEmail > 0) {
if (!plugin.authmePermissible(player, "authme.allow2accounts") && database.getAllAuthsByEmail(email).size() >= Settings.getmaxRegPerEmail) {
m._(player, "max_reg");
return;
}
}
PlayerAuth auth = null;
try {
final String hashnew = PasswordSecurity.getHash(Settings.getPasswordHash, password, name);
auth = new PlayerAuth(name, hashnew, getIp(), new Date().getTime(), (int) player.getLocation().getX() , (int) player.getLocation().getY(), (int) player.getLocation().getZ(), player.getLocation().getWorld().getName(), email, realName);
} catch (NoSuchAlgorithmException e) {
ConsoleLogger.showError(e.getMessage());
m._(player, "error");
return;
}
if (PasswordSecurity.userSalt.containsKey(name)) {
auth.setSalt(PasswordSecurity.userSalt.get(name));
}
database.saveAuth(auth);
database.updateEmail(auth);
database.updateSession(auth);
plugin.mail.main(auth, password);
ProcessSyncronousEmailRegister syncronous = new ProcessSyncronousEmailRegister(player, plugin);
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, syncronous);
return;
}
protected void passwordRegister() {
if(password.length() < Settings.getPasswordMinLen || password.length() > Settings.passwordMaxLength) {
m._(player, "pass_len");
return;
}
if(!Settings.unsafePasswords.isEmpty()) {
if (Settings.unsafePasswords.contains(password.toLowerCase())) {
m._(player, "password_error");
return;
}
}
PlayerAuth auth = null;
String hash = "";
try {
hash = PasswordSecurity.getHash(Settings.getPasswordHash, password, name);
} catch (NoSuchAlgorithmException e) {
ConsoleLogger.showError(e.getMessage());
m._(player, "error");
return;
}
if (Settings.getMySQLColumnSalt.isEmpty() && !PasswordSecurity.userSalt.containsKey(name))
{
auth = new PlayerAuth(name, hash, getIp(), new Date().getTime(), "your@email.com", player.getName());
} else {
auth = new PlayerAuth(name, hash, PasswordSecurity.userSalt.get(name), getIp(), new Date().getTime(), player.getName());
}
if (!database.saveAuth(auth)) {
m._(player, "error");
return;
}
PlayerCache.getInstance().addPlayer(auth);
ProcessSyncronousPasswordRegister syncronous = new ProcessSyncronousPasswordRegister(player, plugin);
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, syncronous);
return;
}
}
@@ -0,0 +1,74 @@
package fr.xephi.authme.process.register;
import me.muizers.Notifications.Notification;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.Utils;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.events.RegisterTeleportEvent;
import fr.xephi.authme.settings.Messages;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.task.MessageTask;
import fr.xephi.authme.task.TimeoutTask;
public class ProcessSyncronousEmailRegister implements Runnable {
protected Player player;
protected String name;
private AuthMe plugin;
private Messages m = Messages.getInstance();
public ProcessSyncronousEmailRegister(Player player, AuthMe plugin) {
this.player = player;
this.name = player.getName().toLowerCase();
this.plugin = plugin;
}
@Override
public void run() {
if(!Settings.getRegisteredGroup.isEmpty()){
Utils.getInstance().setGroup(player, Utils.groupType.REGISTERED);
}
m._(player, "vb_nonActiv");
int time = Settings.getRegistrationTimeout * 20;
int msgInterval = Settings.getWarnMessageInterval;
if (time != 0) {
Bukkit.getScheduler().cancelTask(LimboCache.getInstance().getLimboPlayer(name).getTimeoutTaskId());
int id = Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new TimeoutTask(plugin, name), time);
LimboCache.getInstance().getLimboPlayer(name).setTimeoutTaskId(id);
}
Bukkit.getScheduler().cancelTask(LimboCache.getInstance().getLimboPlayer(name).getMessageTaskId());
int nwMsg = Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new MessageTask(plugin, name, m._("login_msg"), msgInterval));
LimboCache.getInstance().getLimboPlayer(name).setMessageTaskId(nwMsg);
if (Settings.isTeleportToSpawnEnabled) {
World world = player.getWorld();
Location loca = plugin.getSpawnLocation(world);
RegisterTeleportEvent tpEvent = new RegisterTeleportEvent(player, loca);
plugin.getServer().getPluginManager().callEvent(tpEvent);
if(!tpEvent.isCancelled()) {
if (!tpEvent.getTo().getWorld().getChunkAt(tpEvent.getTo()).isLoaded()) {
tpEvent.getTo().getWorld().getChunkAt(tpEvent.getTo()).load();
}
player.teleport(tpEvent.getTo());
}
}
if (player.getGameMode() != GameMode.CREATIVE && !Settings.isMovementAllowed) {
player.setAllowFlight(false);
player.setFlying(false);
}
player.saveData();
if (!Settings.noConsoleSpam)
ConsoleLogger.info(player.getName() + " registered "+player.getAddress().getAddress().getHostAddress());
if(plugin.notifications != null) {
plugin.notifications.showNotification(new Notification("[AuthMe] " + player.getName() + " has registered by email!"));
}
}
}
@@ -0,0 +1,97 @@
package fr.xephi.authme.process.register;
import me.muizers.Notifications.Notification;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.Utils;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.cache.limbo.LimboPlayer;
import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.events.RegisterTeleportEvent;
import fr.xephi.authme.settings.Messages;
import fr.xephi.authme.settings.Settings;
public class ProcessSyncronousPasswordRegister implements Runnable {
protected Player player;
protected String name;
private AuthMe plugin;
private Messages m = Messages.getInstance();
public ProcessSyncronousPasswordRegister(Player player, AuthMe plugin) {
this.player = player;
this.name = player.getName().toLowerCase();
this.plugin = plugin;
}
protected void forceCommands(Player player) {
for (String command : Settings.forceCommands) {
try {
player.performCommand(command.replace("%p", player.getName()));
} catch (Exception e) {}
}
}
@Override
public void run() {
LimboPlayer limbo = LimboCache.getInstance().getLimboPlayer(name);
if (limbo != null) {
player.setGameMode(limbo.getGameMode());
if (Settings.isTeleportToSpawnEnabled) {
World world = player.getWorld();
Location loca = plugin.getSpawnLocation(world);
RegisterTeleportEvent tpEvent = new RegisterTeleportEvent(player, loca);
plugin.getServer().getPluginManager().callEvent(tpEvent);
if(!tpEvent.isCancelled()) {
if (!tpEvent.getTo().getWorld().getChunkAt(tpEvent.getTo()).isLoaded()) {
tpEvent.getTo().getWorld().getChunkAt(tpEvent.getTo()).load();
}
player.teleport(tpEvent.getTo());
}
}
plugin.getServer().getScheduler().cancelTask(limbo.getTimeoutTaskId());
plugin.getServer().getScheduler().cancelTask(limbo.getMessageTaskId());
LimboCache.getInstance().deleteLimboPlayer(name);
}
if(!Settings.getRegisteredGroup.isEmpty()){
Utils.getInstance().setGroup(player, Utils.groupType.REGISTERED);
}
m._(player, "registered");
if (!Settings.getmailAccount.isEmpty())
m._(player, "add_email");
if (player.getGameMode() != GameMode.CREATIVE && !Settings.isMovementAllowed) {
player.setAllowFlight(false);
player.setFlying(false);
}
// The Loginevent now fires (as intended) after everything is processed
Bukkit.getServer().getPluginManager().callEvent(new LoginEvent(player, true));
player.saveData();
// Register is finish and player is logged, display welcome message
if(Settings.useWelcomeMessage)
if(Settings.broadcastWelcomeMessage) {
for (String s : Settings.welcomeMsg) {
Bukkit.getServer().broadcastMessage(s);
}
} else {
for (String s : Settings.welcomeMsg) {
player.sendMessage(plugin.replaceAllInfos(s, player));
}
}
// Register is now finish , we can force all commands
forceCommands(player);
if (!Settings.noConsoleSpam)
ConsoleLogger.info(player.getName() + " registered "+player.getAddress().getAddress().getHostAddress());
if(plugin.notifications != null) {
plugin.notifications.showNotification(new Notification("[AuthMe] " + player.getName() + " has registered!"));
}
}
}