Fixed various spelling and grammar issues
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package fr.xephi.authme.process.logout;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.settings.Messages;
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import fr.xephi.authme.util.Utils;
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import fr.xephi.authme.util.Utils.GroupType;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitScheduler;
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/**
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*/
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public class AsynchronousLogout {
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protected Player player;
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protected String name;
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protected AuthMe plugin;
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protected DataSource database;
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protected boolean canLogout = true;
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private Messages m = Messages.getInstance();
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/**
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* Constructor for AsynchronousLogout.
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*
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* @param player Player
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* @param plugin AuthMe
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* @param database DataSource
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*/
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public AsynchronousLogout(Player player, AuthMe plugin,
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DataSource database) {
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this.player = player;
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this.plugin = plugin;
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this.database = database;
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this.name = player.getName().toLowerCase();
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}
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private void preLogout() {
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if (!PlayerCache.getInstance().isAuthenticated(name)) {
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m.send(player, "not_logged_in");
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canLogout = false;
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}
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}
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public void process() {
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preLogout();
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if (!canLogout)
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return;
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final Player p = player;
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BukkitScheduler scheduler = p.getServer().getScheduler();
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PlayerAuth auth = PlayerCache.getInstance().getAuth(name);
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database.updateSession(auth);
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auth.setQuitLocX(p.getLocation().getX());
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auth.setQuitLocY(p.getLocation().getY());
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auth.setQuitLocZ(p.getLocation().getZ());
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auth.setWorld(p.getWorld().getName());
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database.updateQuitLoc(auth);
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PlayerCache.getInstance().removePlayer(name);
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database.setUnlogged(name);
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scheduler.scheduleSyncDelayedTask(plugin, new Runnable() {
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@Override
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public void run() {
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Utils.teleportToSpawn(p);
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}
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});
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if (LimboCache.getInstance().hasLimboPlayer(name))
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LimboCache.getInstance().deleteLimboPlayer(name);
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LimboCache.getInstance().addLimboPlayer(player);
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Utils.setGroup(player, GroupType.NOTLOGGEDIN);
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scheduler.scheduleSyncDelayedTask(plugin, new ProcessSyncronousPlayerLogout(p, plugin));
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}
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}
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