Remove bungeecord messaging hook
It was the cause of many issues, as temp replacement server owners can use AuthMeBridge.
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@@ -119,7 +119,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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// The Login event now fires (as intended) after everything is processed
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bukkitService.callEvent(new LoginEvent(player));
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player.saveData();
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bungeeService.sendBungeeMessage(player, "login");
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// Login is done, display welcome message
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if (service.getProperty(RegistrationSettings.USE_WELCOME_MESSAGE)) {
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