#1113 Handle LimboPlayer tasks via LimboService

- Add methods to LimboService for handling messages to make it the only relevant Limbo class for outside classes
  - Move LimboPlayerTaskManager to limbo package and make it package-private
- Create MessageTask and TimeoutTask immediately when LimboPlayer is created
- #1112 MessageTask: improve efficiency by keeping reference to Player
This commit is contained in:
ljacqu
2017-03-07 20:35:48 +01:00
parent 021497b9e6
commit 4bb10c5d6d
15 changed files with 207 additions and 269 deletions
@@ -20,7 +20,6 @@ import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.GameMode;
import org.bukkit.Server;
@@ -62,9 +61,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject
private BukkitService bukkitService;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
@Inject
private AsynchronousLogin asynchronousLogin;
@@ -153,9 +149,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
// TODO #1113: Find an elegant way to deop unregistered players (and disable fly status etc.?)
limboService.createLimboPlayer(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, isAuthAvailable);
limboService.createLimboPlayer(player, isAuthAvailable);
player.setNoDamageTicks(registrationTimeout);
if (pluginHookService.isEssentialsAvailable() && service.getProperty(HooksSettings.USE_ESSENTIALS_MOTD)) {
@@ -6,6 +6,7 @@ import fr.xephi.authme.data.CaptchaManager;
import fr.xephi.authme.data.TempbanManager;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeAsyncPreLoginEvent;
import fr.xephi.authme.message.MessageKey;
@@ -23,7 +24,6 @@ import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.ChatColor;
@@ -66,7 +66,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
private TempbanManager tempbanManager;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
AsynchronousLogin() {
}
@@ -114,8 +114,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
if (auth == null) {
service.send(player, MessageKey.UNKNOWN_USER);
// Recreate the message task to immediately send the message again as response
// and to make sure we send the right register message (password vs. email registration)
limboPlayerTaskManager.registerMessageTask(name, false);
limboService.resetMessageTask(player, false);
return null;
}
@@ -190,7 +189,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
// If the authentication fails check if Captcha is required and send a message to the player
if (captchaManager.isCaptchaRequired(player.getName())) {
limboPlayerTaskManager.muteMessageTask(player);
limboService.muteMessageTask(player);
service.send(player, MessageKey.USAGE_CAPTCHA,
captchaManager.getCaptchaCodeOrGenerateNew(player.getName()));
}
@@ -241,7 +240,6 @@ public class AsynchronousLogin implements AsynchronousProcess {
// task, we schedule it in the end
// so that we can be sure, and have not to care if it might be
// processed in other order.
limboPlayerTaskManager.clearTasks(player);
syncProcessManager.processSyncPlayerLogin(player);
} else {
ConsoleLogger.warning("Player '" + player.getName() + "' wasn't online during login process, aborted...");
@@ -7,13 +7,12 @@ import fr.xephi.authme.events.LogoutEvent;
import fr.xephi.authme.listener.protocollib.ProtocolLibService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.TeleportationService;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
@@ -34,9 +33,6 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
@Inject
private ProtocolLibService protocolLibService;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
@Inject
private LimboService limboService;
@@ -59,9 +55,6 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
applyLogoutEffect(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
// Player is now logout... Time to fire event !
bukkitService.callEvent(new LogoutEvent(player));
@@ -81,7 +74,7 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
}
// Set player's data to unauthenticated
limboService.createLimboPlayer(player);
limboService.createLimboPlayer(player, true);
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
}
@@ -1,11 +1,11 @@
package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@@ -18,7 +18,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
private CommonService service;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
ProcessSyncEmailRegister() {
}
@@ -27,9 +27,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
final String name = player.getName().toLowerCase();
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
limboService.replaceTasksAfterRegistration(player);
player.saveData();
ConsoleLogger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
@@ -1,6 +1,7 @@
package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
@@ -9,7 +10,6 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@@ -26,7 +26,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
private CommonService service;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
@Inject
private CommandManager commandManager;
@@ -40,9 +40,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
* @param player the player
*/
private void requestLogin(Player player) {
final String name = player.getName().toLowerCase();
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
limboService.replaceTasksAfterRegistration(player);
if (player.isInsideVehicle() && player.getVehicle() != null) {
player.getVehicle().eject();
@@ -15,7 +15,6 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
@@ -45,9 +44,6 @@ public class AsynchronousUnregister implements AsynchronousProcess {
@Inject
private LimboService limboService;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
@Inject
private TeleportationService teleportationService;
@@ -112,10 +108,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
player.saveData();
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
limboService.createLimboPlayer(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, false);
limboService.createLimboPlayer(player, false);
applyBlindEffect(player);
});
}