删除 wecome 提醒
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@@ -17,7 +17,6 @@ import fr.xephi.authme.service.SessionService;
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import fr.xephi.authme.service.ValidationService;
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import fr.xephi.authme.service.bungeecord.BungeeSender;
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import fr.xephi.authme.service.bungeecord.MessageType;
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import fr.xephi.authme.settings.WelcomeMessageConfiguration;
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import fr.xephi.authme.settings.commandconfig.CommandManager;
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import fr.xephi.authme.settings.properties.HooksSettings;
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import fr.xephi.authme.settings.properties.RegistrationSettings;
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@@ -71,9 +70,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
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@Inject
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private ValidationService validationService;
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@Inject
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private WelcomeMessageConfiguration welcomeMessageConfiguration;
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@Inject
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private SessionService sessionService;
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@@ -150,9 +146,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
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return;
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}
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} else if (!service.getProperty(RegistrationSettings.FORCE)) {
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bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
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welcomeMessageConfiguration.sendWelcomeMessage(player);
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});
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// Skip if registration is optional
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@@ -14,7 +14,6 @@ import fr.xephi.authme.service.CommonService;
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import fr.xephi.authme.service.JoinMessageService;
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import fr.xephi.authme.service.TeleportationService;
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import fr.xephi.authme.service.bungeecord.BungeeSender;
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import fr.xephi.authme.settings.WelcomeMessageConfiguration;
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import fr.xephi.authme.settings.commandconfig.CommandManager;
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import fr.xephi.authme.settings.properties.RegistrationSettings;
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import org.bukkit.entity.Player;
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@@ -49,9 +48,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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@Inject
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private CommonService commonService;
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@Inject
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private WelcomeMessageConfiguration welcomeMessageConfiguration;
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@Inject
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private JoinMessageService joinMessageService;
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@@ -102,9 +98,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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// The Login event now fires (as intended) after everything is processed
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bukkitService.callEvent(new LoginEvent(player));
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// Login is done, display welcome message
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welcomeMessageConfiguration.sendWelcomeMessage(player);
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// Login is now finished; we can force all commands
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if (isFirstLogin) {
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commandManager.runCommandsOnFirstLogin(player, authsWithSameIp);
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