Update 3.3.3
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@@ -89,7 +89,7 @@ public class LimboCache {
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gameMode = GameMode.SURVIVAL;
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}
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if(player.isDead()) {
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loc = plugin.getSpawnLocation(player.getWorld());
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loc = plugin.getSpawnLocation(player.getName().toLowerCase(), player.getWorld());
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}
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cache.put(player.getName().toLowerCase(), new LimboPlayer(name, loc, inv, arm, gameMode, operator, playerGroup, flying));
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}
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