Move #isNpc method to PlayerUtils
- After dropping our hook to CombatTagPlus it is not relevant for it to be in PluginHooksService anymore
This commit is contained in:
@@ -7,7 +7,6 @@ import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.service.PluginHookService;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@@ -43,8 +42,6 @@ public class NewAPITest {
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@InjectMocks
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private NewAPI api;
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@Mock
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private PluginHookService pluginHookService;
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@Mock
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private ValidationService validationService;
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@Mock
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@@ -84,13 +81,14 @@ public class NewAPITest {
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public void shouldReturnIfPlayerIsNpc() {
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// given
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Player player = mock(Player.class);
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given(pluginHookService.isNpc(player)).willReturn(true);
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given(player.hasMetadata("NPC")).willReturn(true);
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// when
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boolean result = api.isNPC(player);
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// then
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assertThat(result, equalTo(true));
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verify(player).hasMetadata("NPC");
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}
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@Test
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@@ -6,7 +6,6 @@ import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.service.PluginHookService;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@@ -43,8 +42,6 @@ public class AuthMeApiTest {
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@InjectMocks
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private AuthMeApi api;
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@Mock
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private PluginHookService pluginHookService;
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@Mock
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private ValidationService validationService;
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@Mock
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@@ -84,13 +81,14 @@ public class AuthMeApiTest {
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public void shouldReturnIfPlayerIsNpc() {
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// given
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Player player = mock(Player.class);
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given(pluginHookService.isNpc(player)).willReturn(true);
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given(player.hasMetadata("NPC")).willReturn(true);
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// when
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boolean result = api.isNpc(player);
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// then
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assertThat(result, equalTo(true));
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verify(player).hasMetadata("NPC");
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}
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@Test
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@@ -5,10 +5,9 @@ import ch.jalu.injector.testing.DelayedInjectionRunner;
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import ch.jalu.injector.testing.InjectDelayed;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.service.PluginHookService;
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import fr.xephi.authme.service.ValidationService;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.properties.RegistrationSettings;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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@@ -40,9 +39,6 @@ public class ListenerServiceTest {
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@Mock
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private DataSource dataSource;
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@Mock
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private PluginHookService pluginHookService;
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@Mock
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private PlayerCache playerCache;
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@@ -161,14 +157,14 @@ public class ListenerServiceTest {
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Player player = mockPlayerWithName(playerName);
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EntityEvent event = mock(EntityEvent.class);
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given(event.getEntity()).willReturn(player);
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given(pluginHookService.isNpc(player)).willReturn(true);
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given(player.hasMetadata("NPC")).willReturn(true);
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// when
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boolean result = listenerService.shouldCancelEvent(event);
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// then
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assertThat(result, equalTo(false));
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verify(pluginHookService).isNpc(player);
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verify(player).hasMetadata("NPC");
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}
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@Test
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@@ -215,7 +211,6 @@ public class ListenerServiceTest {
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assertThat(result, equalTo(true));
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verify(playerCache).isAuthenticated(playerName);
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verifyZeroInteractions(dataSource);
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verify(pluginHookService).isNpc(player);
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}
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private static Player mockPlayerWithName(String name) {
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@@ -58,8 +58,6 @@ public class PluginHookServiceTest {
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assertThat(pluginHookService.isEssentialsAvailable(), equalTo(true));
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}
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// Note ljacqu 20160312: Cannot test with CombatTagPlus because its class is declared final
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@Test
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public void shouldHookIntoEssentialsAtInitialization() {
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// given
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@@ -70,4 +70,21 @@ public class PlayerUtilsTest {
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// given / when / then
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TestHelper.validateHasOnlyPrivateEmptyConstructor(PlayerUtils.class);
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}
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@Test
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public void shouldCheckIfIsNpc() {
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// given
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Player player1 = mock(Player.class);
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given(player1.hasMetadata("NPC")).willReturn(false);
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Player player2 = mock(Player.class);
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given(player2.hasMetadata("NPC")).willReturn(true);
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// when
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boolean result1 = PlayerUtils.isNpc(player1);
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boolean result2 = PlayerUtils.isNpc(player2);
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// then
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assertThat(result1, equalTo(false));
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assertThat(result2, equalTo(true));
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}
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}
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