Fix 1.7 (pre UUID) compatibility
This commit is contained in:
@@ -50,11 +50,11 @@ public class RestrictionSettings implements SettingsClass {
|
||||
newProperty("settings.restrictions.ForceSingleSession", true);
|
||||
|
||||
@Comment({
|
||||
"If enabled, every player will be teleported to the world spawnpoint",
|
||||
"after successful authentication.",
|
||||
"If enabled, every player that spawn in one of the world listed in \"ForceSpawnLocOnJoin.worlds\"",
|
||||
"will be teleported to the spawnpoint after successful authentication.",
|
||||
"The quit location of the player will be overwritten.",
|
||||
"This is different from \"teleportUnAuthedToSpawn\" that teleport player",
|
||||
"back to his quit location after the authentication."})
|
||||
"to the spawnpoint on join."})
|
||||
public static final Property<Boolean> FORCE_SPAWN_LOCATION_AFTER_LOGIN =
|
||||
newProperty("settings.restrictions.ForceSpawnLocOnJoin.enabled", false);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user