Configurable send delay
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@@ -19,6 +19,7 @@ import fr.xephi.authme.service.bungeecord.BungeeSender;
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import fr.xephi.authme.service.bungeecord.MessageType;
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import fr.xephi.authme.service.velocity.VMessageType;
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import fr.xephi.authme.service.velocity.VelocitySender;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.commandconfig.CommandManager;
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import fr.xephi.authme.settings.properties.HooksSettings;
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import fr.xephi.authme.settings.properties.RegistrationSettings;
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@@ -47,6 +48,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
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@Inject
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private Server server;
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@Inject
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private Settings settings;
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@Inject
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private DataSource database;
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@@ -157,11 +161,11 @@ public class AsynchronousJoin implements AsynchronousProcess {
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// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
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// "Keep in mind that you can't send plugin messages directly after a player joins."
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bukkitService.scheduleSyncDelayedTask(() ->
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bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L);
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bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
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}
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if (velocitySender.isEnabled()) {
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bukkitService.scheduleSyncDelayedTask(() ->
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velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), 10L);
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velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
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}
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return;
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}
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@@ -28,6 +28,7 @@ import fr.xephi.authme.service.bungeecord.BungeeSender;
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import fr.xephi.authme.service.bungeecord.MessageType;
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import fr.xephi.authme.service.velocity.VMessageType;
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import fr.xephi.authme.service.velocity.VelocitySender;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.properties.DatabaseSettings;
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import fr.xephi.authme.settings.properties.EmailSettings;
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import fr.xephi.authme.settings.properties.HooksSettings;
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@@ -83,7 +84,8 @@ public class AsynchronousLogin implements AsynchronousProcess {
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@Inject
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private SessionService sessionService;
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@Inject
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private Settings settings;
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@Inject
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private BungeeSender bungeeSender;
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@Inject
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@@ -310,11 +312,11 @@ public class AsynchronousLogin implements AsynchronousProcess {
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// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
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// "Keep in mind that you can't send plugin messages directly after a player joins."
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bukkitService.scheduleSyncDelayedTask(() ->
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bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L);
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bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
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}
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if (velocitySender.isEnabled()) {
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bukkitService.scheduleSyncDelayedTask(() ->
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velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), 10L);
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velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
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}
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// As the scheduling executes the Task most likely after the current
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