This commit is contained in:
Gabriele C
2015-12-16 13:30:34 +01:00
parent 94356bb23f
commit 558a1240a6
3 changed files with 3 additions and 12 deletions
@@ -36,6 +36,7 @@ public class AuthMeEntityListener implements Listener {
}
}
// TODO: npc status can be used to bypass security!!!
/**
* Method onEntityDamage.
*
@@ -53,7 +54,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC(player)) {
return;
}
@@ -78,7 +78,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC((Player) entity)) {
return;
}
@@ -104,7 +103,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC(player)) {
return;
}
@@ -128,7 +126,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC((Player) entity)) {
return;
}
@@ -152,7 +149,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC((Player) entity)) {
return;
}
@@ -177,7 +173,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC((Player) entity)) {
return;
}
@@ -201,7 +196,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC((Player) entity)) {
return;
}
@@ -210,7 +204,6 @@ public class AuthMeEntityListener implements Listener {
}
// TODO: Need to check this, player can't throw snowball but the item is taken.
/**
* Method onProjectileLaunch.
*
@@ -245,7 +238,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC(player)) {
return;
}
@@ -270,7 +262,6 @@ public class AuthMeEntityListener implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC(player)) {
return;
}
@@ -22,6 +22,7 @@ public class AuthMePlayerListener16 implements Listener {
this.plugin = plugin;
}
// TODO: npc status can be used to bypass security!!!
/**
* Method onPlayerEditBook.
*
@@ -33,7 +34,6 @@ public class AuthMePlayerListener16 implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC(event.getPlayer())) {
return;
}
@@ -22,6 +22,7 @@ public class AuthMePlayerListener18 implements Listener {
this.plugin = plugin;
}
// TODO: npc status can be used to bypass security!!!
/**
* Method onPlayerInteractAtEntity.
*
@@ -33,7 +34,6 @@ public class AuthMePlayerListener18 implements Listener {
return;
}
// TODO: npc status can be used to bypass security!!!
if (Utils.isNPC(event.getPlayer())) {
return;
}