Code householding, add tests to TempbanManager
- Delegate event firing to BukkitService - Write tests for IP banning function - Update comments on tempban properties in config.yml
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+5
-9
@@ -7,8 +7,6 @@ import fr.xephi.authme.settings.NewSetting;
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import fr.xephi.authme.settings.properties.SecuritySettings;
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import fr.xephi.authme.util.BukkitService;
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import fr.xephi.authme.util.Utils;
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import org.bukkit.BanList;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import javax.inject.Inject;
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@@ -21,13 +19,11 @@ import java.util.concurrent.ConcurrentHashMap;
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// TODO Gnat008 20160613: Figure out the best way to remove entries based on time
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public class TempbanManager implements SettingsDependent {
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private static final long MINUTE_IN_MILLISECONDS = 60000;
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private final ConcurrentHashMap<String, Integer> ipLoginFailureCounts;
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private final long MINUTE_IN_MILLISECONDS = 60000;
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private BukkitService bukkitService;
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private Messages messages;
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private final BukkitService bukkitService;
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private final Messages messages;
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private boolean isEnabled;
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private int threshold;
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@@ -102,7 +98,7 @@ public class TempbanManager implements SettingsDependent {
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bukkitService.scheduleSyncDelayedTask(new Runnable() {
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@Override
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public void run() {
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Bukkit.getServer().getBanList(BanList.Type.IP).addBan(ip, reason, expires, "AuthMe");
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bukkitService.banIp(ip, reason, expires, "AuthMe");
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player.kickPlayer(reason);
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}
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});
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@@ -124,7 +124,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
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// Protect inventory
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if (service.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN) && plugin.inventoryProtector != null) {
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ProtectInventoryEvent ev = new ProtectInventoryEvent(player);
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plugin.getServer().getPluginManager().callEvent(ev);
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bukkitService.callEvent(ev);
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if (ev.isCancelled()) {
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plugin.inventoryProtector.sendInventoryPacket(player);
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if (!service.getProperty(SecuritySettings.REMOVE_SPAM_FROM_CONSOLE)) {
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@@ -133,7 +133,7 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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}
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// The Login event now fires (as intended) after everything is processed
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Bukkit.getServer().getPluginManager().callEvent(new LoginEvent(player));
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bukkitService.callEvent(new LoginEvent(player));
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player.saveData();
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if (service.getProperty(HooksSettings.BUNGEECORD)) {
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sendBungeeMessage(player);
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@@ -124,7 +124,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
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}
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// The LoginEvent now fires (as intended) after everything is processed
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plugin.getServer().getPluginManager().callEvent(new LoginEvent(player));
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bukkitService.callEvent(new LoginEvent(player));
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player.saveData();
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if (!service.getProperty(SecuritySettings.REMOVE_SPAM_FROM_CONSOLE)) {
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@@ -2,6 +2,8 @@ package fr.xephi.authme.util;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.ConsoleLogger;
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import org.bukkit.BanEntry;
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import org.bukkit.BanList;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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@@ -15,6 +17,7 @@ import java.lang.reflect.Method;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Date;
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import java.util.Set;
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/**
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@@ -206,4 +209,20 @@ public class BukkitService {
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return false;
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}
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/**
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* Adds a ban to the this list. If a previous ban exists, this will
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* update the previous entry.
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*
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* @param ip the ip of the ban
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* @param reason reason for the ban, null indicates implementation default
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* @param expires date for the ban's expiration (unban), or null to imply
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* forever
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* @param source source of the ban, null indicates implementation default
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* @return the entry for the newly created ban, or the entry for the
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* (updated) previous ban
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*/
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public BanEntry banIp(String ip, String reason, Date expires, String source) {
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return Bukkit.getServer().getBanList(BanList.Type.IP).addBan(ip, reason, expires, source);
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}
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}
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@@ -332,11 +332,11 @@ Security:
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# information correctly without any corruption.
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kickPlayersBeforeStopping: true
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tempban:
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# Tempban users if they enter the wrong password too many times
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# Tempban a user's IP address if they enter the wrong password too many times
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enableTempban: false
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# How many times a user can attempt to login before being tempbanned
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# How many times a user can attempt to login before their IP being tempbanned
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maxLoginTries: 10
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# The length of time a player will be tempbanned in minutes
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# The length of time a IP address will be tempbanned in minutes
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# Default: 480 minutes, or 8 hours
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tempbanLength: 480
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Converter:
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