remove useless inventory store event

This commit is contained in:
Gabriele C
2015-11-20 23:59:25 +01:00
parent d6355adb51
commit 68ae6ee701
2 changed files with 0 additions and 69 deletions
@@ -12,7 +12,6 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.backup.DataFileCache;
import fr.xephi.authme.cache.backup.JsonCache;
import fr.xephi.authme.events.ResetInventoryEvent;
import fr.xephi.authme.events.StoreInventoryEvent;
import fr.xephi.authme.settings.Settings;
public class LimboCache {
@@ -37,13 +36,6 @@ public class LimboCache {
boolean flying = false;
if (playerData.doesCacheExist(player)) {
final StoreInventoryEvent event = new StoreInventoryEvent(player, playerData);
Bukkit.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getInventory() != null && event.getArmor() != null) {
player.getInventory().setContents(event.getInventory());
player.getInventory().setArmorContents(event.getArmor());
}
DataFileCache cache = playerData.readCache(player);
if (cache != null) {
playerGroup = cache.getGroup();
@@ -51,13 +43,6 @@ public class LimboCache {
flying = cache.isFlying();
}
} else {
StoreInventoryEvent event = new StoreInventoryEvent(player);
Bukkit.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getInventory() != null && event.getArmor() != null) {
player.getInventory().setContents(event.getInventory());
player.getInventory().setArmorContents(event.getArmor());
}
operator = player.isOp();
flying = player.isFlying();
if (plugin.vaultGroupManagement != null) {