Always specify Locale on toLowerCase and toUpperCase usages, fixes AuthMe not working correctly on machines with turkish locale. ('I'.toLowerCase() => 'ı')
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@@ -20,6 +20,7 @@ import org.bukkit.entity.Player;
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import javax.annotation.PostConstruct;
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import javax.inject.Inject;
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import java.util.Locale;
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import java.util.concurrent.TimeUnit;
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import static fr.xephi.authme.settings.properties.EmailSettings.RECOVERY_PASSWORD_LENGTH;
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@@ -76,7 +77,7 @@ public class PasswordRecoveryService implements Reloadable, HasCleanup {
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boolean couldSendMail = emailService.sendRecoveryCode(player.getName(), email, recoveryCode);
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if (couldSendMail) {
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commonService.send(player, MessageKey.RECOVERY_CODE_SENT);
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emailCooldown.add(player.getName().toLowerCase());
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emailCooldown.add(player.getName().toLowerCase(Locale.ROOT));
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} else {
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commonService.send(player, MessageKey.EMAIL_SEND_FAILURE);
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}
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@@ -104,7 +105,7 @@ public class PasswordRecoveryService implements Reloadable, HasCleanup {
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boolean couldSendMail = emailService.sendPasswordMail(name, email, thePass);
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if (couldSendMail) {
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commonService.send(player, MessageKey.RECOVERY_EMAIL_SENT_MESSAGE);
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emailCooldown.add(player.getName().toLowerCase());
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emailCooldown.add(player.getName().toLowerCase(Locale.ROOT));
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} else {
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commonService.send(player, MessageKey.EMAIL_SEND_FAILURE);
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}
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@@ -141,7 +142,7 @@ public class PasswordRecoveryService implements Reloadable, HasCleanup {
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* @return True if the player is not on cooldown.
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*/
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private boolean checkEmailCooldown(Player player) {
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Duration waitDuration = emailCooldown.getExpiration(player.getName().toLowerCase());
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Duration waitDuration = emailCooldown.getExpiration(player.getName().toLowerCase(Locale.ROOT));
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if (waitDuration.getDuration() > 0) {
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String durationText = messages.formatDuration(waitDuration);
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messages.send(player, MessageKey.EMAIL_COOLDOWN_ERROR, durationText);
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