refactor all class to use the message key for sending messages.

This commit is contained in:
DNx5
2015-11-26 10:18:53 +07:00
parent 2de0e0e819
commit 7a78b321e7
31 changed files with 197 additions and 133 deletions
@@ -42,8 +42,7 @@ public class AsyncChangeEmail {
if (Settings.getmaxRegPerEmail > 0) {
if (!plugin.getPermissionsManager().hasPermission(player, "authme.allow2accounts")
&& plugin.database.getAllAuthsByEmail(newEmail).size() >= Settings.getmaxRegPerEmail) {
// TODO ljacqu 20151124: max_reg is not in enum
m.send(player, "max_reg");
m.send(player, MessageKey.MAX_REGISTER_EXCEEDED);
return;
}
}
@@ -83,15 +82,16 @@ public class AsyncChangeEmail {
}
m.send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
// TODO ljacqu 20151124: Did I really miss "email_defined" or is it not present in the 'en' messages?
player.sendMessage(Arrays.toString(m.send("email_defined")) + auth.getEmail());
// player.sendMessage(Arrays.toString(m.send("email_defined")) + auth.getEmail());
} else {
if (plugin.database.isAuthAvailable(playerName)) {
m.send(player, MessageKey.LOGIN_MESSAGE);
} else {
if (Settings.emailRegistration)
if (Settings.emailRegistration) {
m.send(player, MessageKey.REGISTER_EMAIL_MESSAGE);
else
} else {
m.send(player, MessageKey.REGISTER_MESSAGE);
}
}
}
} catch (Exception e) {