refactor all class to use the message key for sending messages.

This commit is contained in:
DNx5
2015-11-26 10:18:53 +07:00
parent 2de0e0e819
commit 7a78b321e7
31 changed files with 197 additions and 133 deletions
@@ -5,6 +5,7 @@ import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.settings.MessageKey;
import fr.xephi.authme.settings.Messages;
import fr.xephi.authme.util.Utils;
import fr.xephi.authme.util.Utils.GroupType;
@@ -39,7 +40,7 @@ public class AsynchronousLogout {
private void preLogout() {
if (!PlayerCache.getInstance().isAuthenticated(name)) {
m.send(player, "not_logged_in");
m.send(player, MessageKey.NOT_LOGGED_IN);
canLogout = false;
}
}