Merge master into 477-lastlogin-timestamp

Conflicts:
    - Settings.java
This commit is contained in:
ljacqu
2016-02-13 20:03:06 +01:00
81 changed files with 1948 additions and 1681 deletions
+8 -2
View File
@@ -61,6 +61,7 @@ import fr.xephi.authme.listener.AuthMePlayerListener16;
import fr.xephi.authme.listener.AuthMePlayerListener18;
import fr.xephi.authme.listener.AuthMeServerListener;
import fr.xephi.authme.listener.AuthMeTabCompletePacketAdapter;
import fr.xephi.authme.listener.AuthMeTablistPacketAdapter;
import fr.xephi.authme.mail.SendMailSSL;
import fr.xephi.authme.output.ConsoleFilter;
import fr.xephi.authme.output.Log4JFilter;
@@ -133,6 +134,7 @@ public class AuthMe extends JavaPlugin {
public CombatTagPlus combatTagPlus;
public AuthMeInventoryPacketAdapter inventoryProtector;
public AuthMeTabCompletePacketAdapter tabComplete;
public AuthMeTablistPacketAdapter tablistHider;
/*
* Maps and stuff
@@ -230,7 +232,7 @@ public class AuthMe extends JavaPlugin {
return;
}
messages = new Messages(newSettings.getMessagesFile());
messages = new Messages(newSettings.getMessagesFile(), newSettings.getDefaultMessagesFile());
// Connect to the database and setup tables
try {
@@ -665,10 +667,14 @@ public class AuthMe extends JavaPlugin {
inventoryProtector.unregister();
inventoryProtector = null;
}
if (tabComplete == null) {
if (tabComplete == null && newSettings.getProperty(RestrictionSettings.DENY_TABCOMPLETE_BEFORE_LOGIN)) {
tabComplete = new AuthMeTabCompletePacketAdapter(this);
tabComplete.register();
}
if (tablistHider == null && newSettings.getProperty(RestrictionSettings.HIDE_TABLIST_BEFORE_LOGIN)) {
tablistHider = new AuthMeTablistPacketAdapter(this);
tablistHider.register();
}
}
// Save Player Data
@@ -36,6 +36,7 @@ public class PerformBackup {
* Constructor for PerformBackup.
*
* @param instance AuthMe
* @param settings The plugin settings
*/
public PerformBackup(AuthMe instance, NewSetting settings) {
this.dataFolder = instance.getDataFolder();
@@ -0,0 +1,90 @@
package fr.xephi.authme.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
/**
* Common supertype for all AuthMe teleport events.
*/
public abstract class AbstractTeleportEvent extends CustomEvent implements Cancellable {
private final Player player;
private final Location from;
private Location to;
private boolean isCancelled;
/**
* Constructor.
*
* @param isAsync Whether to fire the event asynchronously or not
* @param player The player
* @param from The location the player is being teleported away from
* @param to The teleport destination
*/
public AbstractTeleportEvent(boolean isAsync, Player player, Location from, Location to) {
super(isAsync);
this.player = player;
this.from = from;
this.to = to;
}
/**
* Constructor, using the player's current location as "from" location.
*
* @param isAsync Whether to fire the event asynchronously or not
* @param player The player
* @param to The teleport destination
*/
public AbstractTeleportEvent(boolean isAsync, Player player, Location to) {
this(isAsync, player, player.getLocation(), to);
}
/**
* Return the player planned to be teleported.
*
* @return The player
*/
public Player getPlayer() {
return player;
}
/**
* Return the location the player is being teleported away from.
*
* @return The location prior to the teleport
*/
public Location getFrom() {
return from;
}
/**
* Set the destination of the teleport.
*
* @param to The location to teleport the player to
*/
public void setTo(Location to) {
this.to = to;
}
/**
* Return the destination the player is being teleported to.
*
* @return The teleport destination
*/
public Location getTo() {
return to;
}
@Override
public void setCancelled(boolean isCancelled) {
this.isCancelled = isCancelled;
}
@Override
public boolean isCancelled() {
return isCancelled;
}
}
@@ -5,21 +5,19 @@ import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is call when a player try to /login
*
* @author Xephi59
* @version $Revision: 1.0 $
* This event is called when a player uses the /login command with correct credentials.
* {@link #setCanLogin(boolean) {@code event.setCanLogin(false)}} prevents the player from logging in.
*/
public class AuthMeAsyncPreLoginEvent extends Event {
public class AuthMeAsyncPreLoginEvent extends CustomEvent {
private static final HandlerList handlers = new HandlerList();
private final Player player;
private boolean canLogin = true;
/**
* Constructor for AuthMeAsyncPreLoginEvent.
* Constructor.
*
* @param player Player
* @param player The player
*/
public AuthMeAsyncPreLoginEvent(Player player) {
super(true);
@@ -27,37 +25,41 @@ public class AuthMeAsyncPreLoginEvent extends Event {
}
/**
* Method getPlayer.
* Return the player concerned by this event.
*
* @return Player
* @return The player who executed a valid {@code /login} command
*/
public Player getPlayer() {
return player;
}
/**
* Method canLogin.
* Return whether the player is allowed to log in.
*
* @return boolean
* @return True if the player can log in, false otherwise
*/
public boolean canLogin() {
return canLogin;
}
/**
* Method setCanLogin.
* Define whether or not the player may log in.
*
* @param canLogin boolean
* @param canLogin True to allow the player to log in; false to prevent him
*/
public void setCanLogin(boolean canLogin) {
this.canLogin = canLogin;
}
/**
* Method getHandlers.
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return HandlerList
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public HandlerList getHandlers() {
return handlers;
@@ -2,65 +2,38 @@ package fr.xephi.authme.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is call when AuthMe try to teleport a player
*
* @author Xephi59
* @version $Revision: 1.0 $
* This event is fired before AuthMe teleports a player for general purposes.
*/
public class AuthMeTeleportEvent extends CustomEvent {
public class AuthMeTeleportEvent extends AbstractTeleportEvent {
private final Player player;
private Location to;
private final Location from;
private static final HandlerList handlers = new HandlerList();
/**
* Constructor for AuthMeTeleportEvent.
* Constructor.
*
* @param player Player
* @param to Location
* @param player The player
* @param to The teleport destination
*/
public AuthMeTeleportEvent(Player player, Location to) {
this.player = player;
this.from = player.getLocation();
this.to = to;
super(false, player, to);
}
/**
* Method getPlayer.
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return Player
* @return The list of handlers
*/
public Player getPlayer() {
return player;
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getTo.
*
* @return Location
*/
public Location getTo() {
return to;
}
/**
* Method setTo.
*
* @param to Location
*/
public void setTo(Location to) {
this.to = to;
}
/**
* Method getFrom.
*
* @return Location
*/
public Location getFrom() {
return from;
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -1,67 +1,27 @@
package fr.xephi.authme.events;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* @author Xephi59
* @version $Revision: 1.0 $
* The parent of all AuthMe events.
*/
public class CustomEvent extends Event implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean isCancelled;
public abstract class CustomEvent extends Event {
/**
* Constructor.
*/
public CustomEvent() {
super(false);
}
/**
* Constructor for CustomEvent.
* Constructor, specifying whether the event is asynchronous or not.
*
* @param b boolean
* @param isAsync {@code true} to fire the event asynchronously, false otherwise
* @see Event#Event(boolean)
*/
public CustomEvent(boolean b) {
super(b);
}
/**
* Method getHandlerList.
*
* @return HandlerList
*/
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getHandlers.
*
* @return HandlerList
*/
public HandlerList getHandlers() {
return handlers;
}
/**
* Method isCancelled.
*
* @return boolean * @see org.bukkit.event.Cancellable#isCancelled()
*/
public boolean isCancelled() {
return this.isCancelled;
}
/**
* Method setCancelled.
*
* @param cancelled boolean
*
* @see org.bukkit.event.Cancellable#setCancelled(boolean)
*/
public void setCancelled(boolean cancelled) {
this.isCancelled = cancelled;
public CustomEvent(boolean isAsync) {
super(isAsync);
}
}
@@ -2,67 +2,40 @@ package fr.xephi.authme.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Called if a player is teleported to the authme first spawn
*
* @author Xephi59
* @version $Revision: 1.0 $
* Event that is called if a player is teleported to the AuthMe first spawn, i.e. to the
* spawn location for players who have never played before.
*/
public class FirstSpawnTeleportEvent extends CustomEvent {
public class FirstSpawnTeleportEvent extends AbstractTeleportEvent {
private final Player player;
private Location to;
private final Location from;
private static final HandlerList handlers = new HandlerList();
/**
* Constructor for FirstSpawnTeleportEvent.
* Constructor.
*
* @param player Player
* @param from Location
* @param to Location
* @param player The player
* @param from The location the player is being teleported away from
* @param to The teleport destination
*/
public FirstSpawnTeleportEvent(Player player, Location from, Location to) {
super(true);
this.player = player;
this.from = from;
this.to = to;
super(true, player, from, to);
}
/**
* Method getPlayer.
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return Player
* @return The list of handlers
*/
public Player getPlayer() {
return player;
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getTo.
*
* @return Location
*/
public Location getTo() {
return to;
}
/**
* Method setTo.
*
* @param to Location
*/
public void setTo(Location to) {
this.to = to;
}
/**
* Method getFrom.
*
* @return Location
*/
public Location getFrom() {
return from;
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -5,80 +5,40 @@ import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is called when a player login or register through AuthMe. The
* boolean 'isLogin' will be false if, and only if, login/register failed.
*
* @author Xephi59
* @version $Revision: 1.0 $
* Event fired when a player has successfully logged in or registered.
*/
public class LoginEvent extends Event {
public class LoginEvent extends CustomEvent {
private static final HandlerList handlers = new HandlerList();
private Player player;
private boolean isLogin;
private final Player player;
/**
* Constructor for LoginEvent.
* Constructor.
*
* @param player Player
* @param isLogin boolean
* @param player The player
*/
public LoginEvent(Player player, boolean isLogin) {
public LoginEvent(Player player) {
this.player = player;
this.isLogin = isLogin;
}
/**
* Method getHandlerList.
* Return the player that has successfully logged in or registered.
*
* @return HandlerList
* @return The player
*/
public Player getPlayer() {
return player;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getPlayer.
*
* @return Player
*/
public Player getPlayer() {
return this.player;
}
/**
* Method setPlayer.
*
* @param player Player
*/
public void setPlayer(Player player) {
this.player = player;
}
/**
* Method isLogin.
*
* @return boolean
*/
public boolean isLogin() {
return isLogin;
}
/**
* Method setLogin.
*
* @param isLogin boolean
*/
@Deprecated
public void setLogin(boolean isLogin) {
this.isLogin = isLogin;
}
/**
* Method getHandlers.
*
* @return HandlerList
*/
@Override
public HandlerList getHandlers() {
return handlers;
@@ -5,57 +5,42 @@ import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is called when a player logout through AuthMe.
*
* @author Xephi59
* @version $Revision: 1.0 $
* This event is called when a player logs out through AuthMe, i.e. only when the player
* has executed the {@code /logout} command. This event is not fired if a player simply
* leaves the server.
*/
public class LogoutEvent extends Event {
public class LogoutEvent extends CustomEvent {
private static final HandlerList handlers = new HandlerList();
private Player player;
private final Player player;
/**
* Constructor for LogoutEvent.
* Constructor.
*
* @param player Player
* @param player The player
*/
public LogoutEvent(Player player) {
this.player = player;
}
/**
* Method getHandlerList.
* Return the player who logged out.
*
* @return HandlerList
*/
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getPlayer.
*
* @return Player
* @return The player
*/
public Player getPlayer() {
return this.player;
}
/**
* Method setPlayer.
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @param player Player
* @return The list of handlers
*/
public void setPlayer(Player player) {
this.player = player;
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getHandlers.
*
* @return HandlerList
*/
@Override
public HandlerList getHandlers() {
return handlers;
@@ -5,24 +5,33 @@ import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is called when we need to compare or hash password and allows
* This event is called when we need to compare or hash a password for a player and allows
* third-party listeners to change the encryption method. This is typically
* done with the {@link fr.xephi.authme.security.HashAlgorithm#CUSTOM} setting.
*
* @author Xephi59
*/
public class PasswordEncryptionEvent extends Event {
public class PasswordEncryptionEvent extends CustomEvent {
private static final HandlerList handlers = new HandlerList();
private EncryptionMethod method;
private String playerName;
/**
* Constructor.
*
* @param method The method used to encrypt the password
* @param playerName The name of the player
*/
public PasswordEncryptionEvent(EncryptionMethod method, String playerName) {
super(false);
this.method = method;
this.playerName = playerName;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
@@ -32,14 +41,29 @@ public class PasswordEncryptionEvent extends Event {
return handlers;
}
/**
* Return the encryption method used to hash the password.
*
* @return The encryption method
*/
public EncryptionMethod getMethod() {
return method;
}
/**
* Set the encryption method to hash the password with.
*
* @param method The encryption method to use
*/
public void setMethod(EncryptionMethod method) {
this.method = method;
}
/**
* Return the name of the player the event has been fired for.
*
* @return The player name
*/
public String getPlayerName() {
return playerName;
}
@@ -1,98 +1,84 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
/**
* This event is call just after store inventory into cache and will empty the
* player inventory.
*
* @author Xephi59
* @version $Revision: 1.0 $
* This event is called before the inventory data of a player is suppressed,
* i.e. the inventory of the player is not displayed until he has authenticated.
*/
public class ProtectInventoryEvent extends CustomEvent {
public class ProtectInventoryEvent extends CustomEvent implements Cancellable {
private final ItemStack[] storedinventory;
private final ItemStack[] storedarmor;
private ItemStack[] emptyInventory = null;
private ItemStack[] emptyArmor = null;
private static final HandlerList handlers = new HandlerList();
private final ItemStack[] storedInventory;
private final ItemStack[] storedArmor;
private final Player player;
private boolean isCancelled;
/**
* Constructor for ProtectInventoryEvent.
* Constructor.
*
* @param player Player
* @param player The player
*/
public ProtectInventoryEvent(Player player) {
super(true);
this.player = player;
this.storedinventory = player.getInventory().getContents();
this.storedarmor = player.getInventory().getArmorContents();
this.emptyInventory = new ItemStack[36];
this.emptyArmor = new ItemStack[4];
this.storedInventory = player.getInventory().getContents();
this.storedArmor = player.getInventory().getArmorContents();
}
/**
* Method getStoredInventory.
* Return the inventory of the player.
*
* @return ItemStack[]
* @return The player's inventory
*/
public ItemStack[] getStoredInventory() {
return this.storedinventory;
return storedInventory;
}
/**
* Method getStoredArmor.
* Return the armor of the player.
*
* @return ItemStack[]
* @return The player's armor
*/
public ItemStack[] getStoredArmor() {
return this.storedarmor;
return storedArmor;
}
/**
* Method getPlayer.
* Return the player whose inventory will be hidden.
*
* @return Player
* @return The player associated with this event
*/
public Player getPlayer() {
return this.player;
return player;
}
@Override
public void setCancelled(boolean isCancelled) {
this.isCancelled = isCancelled;
}
@Override
public boolean isCancelled() {
return isCancelled;
}
/**
* Method setNewInventory.
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @param emptyInventory ItemStack[]
* @return The list of handlers
*/
public void setNewInventory(ItemStack[] emptyInventory) {
this.emptyInventory = emptyInventory;
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getEmptyInventory.
*
* @return ItemStack[]
*/
public ItemStack[] getEmptyInventory() {
return this.emptyInventory;
}
/**
* Method setNewArmor.
*
* @param emptyArmor ItemStack[]
*/
public void setNewArmor(ItemStack[] emptyArmor) {
this.emptyArmor = emptyArmor;
}
/**
* Method getEmptyArmor.
*
* @return ItemStack[]
*/
public ItemStack[] getEmptyArmor() {
return this.emptyArmor;
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -1,67 +0,0 @@
package fr.xephi.authme.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/**
* This event is call if, and only if, a player is teleported just after a
* register.
*
* @author Xephi59
* @version $Revision: 1.0 $
*/
public class RegisterTeleportEvent extends CustomEvent {
private final Player player;
private Location to;
private final Location from;
/**
* Constructor for RegisterTeleportEvent.
*
* @param player Player
* @param to Location
*/
public RegisterTeleportEvent(Player player, Location to) {
this.player = player;
this.from = player.getLocation();
this.to = to;
}
/**
* Method getPlayer.
*
* @return Player
*/
public Player getPlayer() {
return player;
}
/**
* Method getTo.
*
* @return Location
*/
public Location getTo() {
return to;
}
/**
* Method setTo.
*
* @param to Location
*/
public void setTo(Location to) {
this.to = to;
}
/**
* Method getFrom.
*
* @return Location
*/
public Location getFrom() {
return from;
}
}
@@ -1,43 +0,0 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
/**
* This event is call when a creative inventory is reseted.
*
* @author Xephi59
* @version $Revision: 1.0 $
*/
public class ResetInventoryEvent extends CustomEvent {
private Player player;
/**
* Constructor for ResetInventoryEvent.
*
* @param player Player
*/
public ResetInventoryEvent(Player player) {
super(true);
this.player = player;
}
/**
* Method getPlayer.
*
* @return Player
*/
public Player getPlayer() {
return this.player;
}
/**
* Method setPlayer.
*
* @param player Player
*/
public void setPlayer(Player player) {
this.player = player;
}
}
@@ -1,52 +1,60 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event restore the inventory.
*
* @author Xephi59
* @version $Revision: 1.0 $
* This event is fired when the inventory of a player is restored
* (the inventory data is no longer hidden from the user).
*/
public class RestoreInventoryEvent extends CustomEvent {
public class RestoreInventoryEvent extends CustomEvent implements Cancellable {
private Player player;
private static final HandlerList handlers = new HandlerList();
private final Player player;
private boolean isCancelled;
/**
* Constructor for RestoreInventoryEvent.
* Constructor.
*
* @param player Player
* @param player The player
*/
public RestoreInventoryEvent(Player player) {
this.player = player;
}
/**
* Constructor for RestoreInventoryEvent.
*
* @param player Player
* @param async boolean
*/
public RestoreInventoryEvent(Player player, boolean async) {
super(async);
this.player = player;
}
/**
* Method getPlayer.
* Return the player whose inventory will be restored.
*
* @return Player
*/
public Player getPlayer() {
return this.player;
return player;
}
@Override
public boolean isCancelled() {
return isCancelled;
}
@Override
public void setCancelled(boolean isCancelled) {
this.isCancelled = isCancelled;
}
/**
* Method setPlayer.
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @param player Player
* @return The list of handlers
*/
public void setPlayer(Player player) {
this.player = player;
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -2,79 +2,51 @@ package fr.xephi.authme.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Called if a player is teleported to a specific spawn
*
* @author Xephi59
* @version $Revision: 1.0 $
* Called if a player is teleported to a specific spawn upon joining or logging in.
*/
public class SpawnTeleportEvent extends CustomEvent {
public class SpawnTeleportEvent extends AbstractTeleportEvent {
private final Player player;
private Location to;
private final Location from;
private static final HandlerList handlers = new HandlerList();
private final boolean isAuthenticated;
/**
* Constructor for SpawnTeleportEvent.
* Constructor.
*
* @param player Player
* @param from Location
* @param to Location
* @param isAuthenticated boolean
* @param player The player
* @param from The location the player is being teleported away from
* @param to The teleport destination
* @param isAuthenticated Whether or not the player is logged in
*/
public SpawnTeleportEvent(Player player, Location from, Location to,
boolean isAuthenticated) {
this.player = player;
this.from = from;
this.to = to;
public SpawnTeleportEvent(Player player, Location from, Location to, boolean isAuthenticated) {
super(false, player, from, to);
this.isAuthenticated = isAuthenticated;
}
/**
* Method getPlayer.
* Return whether or not the player is authenticated.
*
* @return Player
*/
public Player getPlayer() {
return player;
}
/**
* Method getTo.
*
* @return Location
*/
public Location getTo() {
return to;
}
/**
* Method setTo.
*
* @param to Location
*/
public void setTo(Location to) {
this.to = to;
}
/**
* Method getFrom.
*
* @return Location
*/
public Location getFrom() {
return from;
}
/**
* Method isAuthenticated.
*
* @return boolean
* @return true if the player is logged in, false otherwise
*/
public boolean isAuthenticated() {
return isAuthenticated;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -188,7 +188,33 @@ public class AuthMePlayerListener implements Listener {
}
}
@EventHandler(priority = EventPriority.LOWEST)
@EventHandler(priority = EventPriority.HIGHEST)
public void onJoinMessage(PlayerJoinEvent event) {
final Player player = event.getPlayer();
if (player == null) {
return;
}
if (Settings.removeJoinMessage) {
event.setJoinMessage(null);
return;
}
if (!Settings.delayJoinMessage) {
return;
}
String name = player.getName().toLowerCase();
String joinMsg = event.getJoinMessage();
// Remove the join message while the player isn't logging in
if (joinMsg == null) {
return;
}
event.setJoinMessage(null);
joinMessage.put(name, joinMsg);
}
@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer();
if (player == null) {
@@ -200,15 +226,6 @@ public class AuthMePlayerListener implements Listener {
player.setGameMode(GameMode.SURVIVAL);
}
String name = player.getName().toLowerCase();
String joinMsg = event.getJoinMessage();
// Remove the join message while the player isn't logging in
if (Settings.delayJoinLeaveMessages && joinMsg != null) {
event.setJoinMessage(null);
joinMessage.put(name, joinMsg);
}
// Shedule login task so works after the prelogin
// (Fix found by Koolaid5000)
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@@ -348,7 +365,7 @@ public class AuthMePlayerListener implements Listener {
return;
}
if (Settings.delayJoinLeaveMessages && !Utils.checkAuth(player)) {
if (Settings.removeLeaveMessage) {
event.setQuitMessage(null);
}
@@ -374,11 +391,11 @@ public class AuthMePlayerListener implements Listener {
/*
* <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
* TODO #360: npc status can be used to bypass security!!!
* Note #360: npc status can be used to bypass security!!!
* <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
*/
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
if (shouldCancelEvent(event)) {
event.setCancelled(true);
@@ -392,14 +409,14 @@ public class AuthMePlayerListener implements Listener {
}
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerConsumeItem(PlayerItemConsumeEvent event) {
if (shouldCancelEvent(event)) {
event.setCancelled(true);
}
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerInventoryOpen(InventoryOpenEvent event) {
final Player player = (Player) event.getPlayer();
@@ -491,14 +508,14 @@ public class AuthMePlayerListener implements Listener {
}
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerShear(PlayerShearEntityEvent event) {
if (shouldCancelEvent(event)) {
event.setCancelled(true);
}
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerFish(PlayerFishEvent event) {
if (shouldCancelEvent(event)) {
event.setCancelled(true);
@@ -10,7 +10,7 @@ import org.bukkit.event.player.PlayerEditBookEvent;
*/
public class AuthMePlayerListener16 implements Listener {
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerEditBook(PlayerEditBookEvent event) {
if (ListenerService.shouldCancelEvent(event)) {
event.setCancelled(true);
@@ -0,0 +1,44 @@
package fr.xephi.authme.listener;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.FieldAccessException;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.auth.PlayerCache;
public class AuthMeTablistPacketAdapter extends PacketAdapter {
public AuthMeTablistPacketAdapter(AuthMe plugin) {
super(plugin, ListenerPriority.NORMAL, PacketType.Play.Server.PLAYER_INFO);
}
@Override
public void onPacketSending(PacketEvent event)
{
if (event.getPacketType() == PacketType.Play.Server.PLAYER_INFO) {
try
{
if (!PlayerCache.getInstance().isAuthenticated(event.getPlayer().getName().toLowerCase())) {
event.setCancelled(true);
}
}
catch (FieldAccessException e)
{
ConsoleLogger.showError("Couldn't access field.");
}
}
}
public void register() {
ProtocolLibrary.getProtocolManager().addPacketListener(this);
}
public void unregister() {
ProtocolLibrary.getProtocolManager().removePacketListener(this);
}
}
@@ -1,26 +1,33 @@
package fr.xephi.authme.output;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
/**
* Class for retrieving and sending translatable messages to players.
* This class detects when the language settings have changed and will
* automatically update to use a new language file.
*/
public class Messages {
private MessagesManager manager;
private FileConfiguration configuration;
private String fileName;
private final File defaultFile;
private FileConfiguration defaultConfiguration;
/**
* Constructor.
*
* @param messageFile The messages file to use
* @param defaultFile The file with messages to use as default if missing
*/
public Messages(File messageFile) {
manager = new MessagesManager(messageFile);
public Messages(File messageFile, File defaultFile) {
initializeFile(messageFile);
this.defaultFile = defaultFile;
}
/**
@@ -30,7 +37,7 @@ public class Messages {
* @param key The key of the message to send
*/
public void send(CommandSender sender, MessageKey key) {
String[] lines = manager.retrieve(key.getKey());
String[] lines = retrieve(key);
for (String line : lines) {
sender.sendMessage(line);
}
@@ -38,7 +45,7 @@ public class Messages {
/**
* Send the given message code to the player with the given tag replacements. Note that this method
* issues an exception if the number of supplied replacements doesn't correspond to the number of tags
* logs an error if the number of supplied replacements doesn't correspond to the number of tags
* the message key contains.
*
* @param sender The entity to send the message to
@@ -48,13 +55,13 @@ public class Messages {
public void send(CommandSender sender, MessageKey key, String... replacements) {
String message = retrieveSingle(key);
String[] tags = key.getTags();
if (replacements.length != tags.length) {
throw new IllegalStateException(
"Given replacement size does not match the tags in message key '" + key + "'");
}
for (int i = 0; i < tags.length; ++i) {
message = message.replace(tags[i], replacements[i]);
if (replacements.length == tags.length) {
for (int i = 0; i < tags.length; ++i) {
message = message.replace(tags[i], replacements[i]);
}
} else {
ConsoleLogger.showError("Invalid number of replacements for message key '" + key + "'");
send(sender, key);
}
for (String line : message.split("\n")) {
@@ -66,18 +73,24 @@ public class Messages {
* Retrieve the message from the text file and return it split by new line as an array.
*
* @param key The message key to retrieve
*
* @return The message split by new lines
*/
public String[] retrieve(MessageKey key) {
return manager.retrieve(key.getKey());
final String code = key.getKey();
String message = configuration.getString(code);
if (message == null) {
ConsoleLogger.showError("Error getting message with key '" + code + "'. "
+ "Please verify your config file at '" + fileName + "'");
return formatMessage(getDefault(code));
}
return formatMessage(message);
}
/**
* Retrieve the message from the text file.
*
* @param key The message key to retrieve
*
* @return The message from the file
*/
public String retrieveSingle(MessageKey key) {
@@ -86,9 +99,40 @@ public class Messages {
/**
* Reload the messages manager.
*
* @param messagesFile The new file to load messages from
*/
public void reload(File messagesFile) {
manager = new MessagesManager(messagesFile);
initializeFile(messagesFile);
}
private void initializeFile(File messageFile) {
this.configuration = YamlConfiguration.loadConfiguration(messageFile);
this.fileName = messageFile.getName();
}
private String getDefault(String code) {
if (defaultFile == null) {
return getDefaultErrorMessage(code);
}
if (defaultConfiguration == null) {
defaultConfiguration = YamlConfiguration.loadConfiguration(defaultFile);
}
String message = defaultConfiguration.getString(code);
return message == null ? getDefaultErrorMessage(code) : message;
}
private static String getDefaultErrorMessage(String code) {
return "Error retrieving message '" + code + "'";
}
private static String[] formatMessage(String message) {
String[] lines = message.split("&n");
for (int i = 0; i < lines.length; ++i) {
lines[i] = ChatColor.translateAlternateColorCodes('&', lines[i]);
}
return lines;
}
}
@@ -1,58 +0,0 @@
package fr.xephi.authme.output;
import fr.xephi.authme.ConsoleLogger;
import org.bukkit.ChatColor;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
/**
* Class responsible for reading messages from a file and formatting them for Minecraft.
* <p>
* This class is used within {@link Messages}, which offers a high-level interface for accessing
* or sending messages from a properties file.
*/
class MessagesManager {
private final YamlConfiguration configuration;
private final String fileName;
/**
* Constructor for Messages.
*
* @param file the configuration file
*/
MessagesManager(File file) {
this.fileName = file.getName();
this.configuration = YamlConfiguration.loadConfiguration(file);
}
/**
* Retrieve the message from the configuration file.
*
* @param key The key to retrieve
*
* @return The message
*/
public String[] retrieve(String key) {
String message = configuration.getString(key);
if (message != null) {
return formatMessage(message);
}
// Message is null: log key not being found and send error back as message
String retrievalError = "Error getting message with key '" + key + "'. ";
ConsoleLogger.showError(retrievalError + "Please verify your config file at '" + fileName + "'");
return new String[]{
retrievalError + "Please contact the admin to verify or update the AuthMe messages file."};
}
private static String[] formatMessage(String message) {
String[] lines = message.split("&n");
for (int i = 0; i < lines.length; ++i) {
lines[i] = ChatColor.translateAlternateColorCodes('&', lines[i]);
}
return lines;
}
}
@@ -26,6 +26,7 @@ public class Management {
* Constructor for Management.
*
* @param plugin AuthMe
* @param settings The plugin settings
*/
public Management(AuthMe plugin, NewSetting settings) {
this.plugin = plugin;
@@ -80,18 +80,17 @@ public class AsynchronousJoin {
if (Settings.getMaxJoinPerIp > 0
&& !plugin.getPermissionsManager().hasPermission(player, PlayerPermission.ALLOW_MULTIPLE_ACCOUNTS)
&& !ip.equalsIgnoreCase("127.0.0.1")
&& !ip.equalsIgnoreCase("localhost")) {
if (plugin.hasJoinedIp(player.getName(), ip)) {
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
&& !ip.equalsIgnoreCase("localhost")
&& plugin.hasJoinedIp(player.getName(), ip)) {
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
player.kickPlayer("A player with the same IP is already in game!");
}
@Override
public void run() {
player.kickPlayer("A player with the same IP is already in game!");
}
});
return;
}
});
return;
}
final Location spawnLoc = plugin.getSpawnLocation(player);
final boolean isAuthAvailable = database.isAuthAvailable(name);
@@ -104,12 +103,9 @@ public class AsynchronousJoin {
public void run() {
SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnLoc, PlayerCache.getInstance().isAuthenticated(name));
plugin.getServer().getPluginManager().callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
if (player.isOnline() && tpEvent.getTo() != null) {
if (tpEvent.getTo().getWorld() != null) {
player.teleport(tpEvent.getTo());
}
}
if (!tpEvent.isCancelled() && player.isOnline() && tpEvent.getTo() != null
&& tpEvent.getTo().getWorld() != null) {
player.teleport(tpEvent.getTo());
}
}
@@ -155,25 +151,21 @@ public class AsynchronousJoin {
return;
}
if (!Settings.noTeleport) {
if (!needFirstSpawn() && Settings.isTeleportToSpawnEnabled || (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName()))) {
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
if (!Settings.noTeleport && !needFirstSpawn() && Settings.isTeleportToSpawnEnabled
|| (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName()))) {
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnLoc, PlayerCache.getInstance().isAuthenticated(name));
plugin.getServer().getPluginManager().callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
if (player.isOnline() && tpEvent.getTo() != null) {
if (tpEvent.getTo().getWorld() != null) {
player.teleport(tpEvent.getTo());
}
}
}
}
@Override
public void run() {
SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnLoc, PlayerCache.getInstance().isAuthenticated(name));
plugin.getServer().getPluginManager().callEvent(tpEvent);
if (!tpEvent.isCancelled() && player.isOnline() && tpEvent.getTo() != null
&& tpEvent.getTo().getWorld() != null) {
player.teleport(tpEvent.getTo());
}
}
});
}
});
}
}
@@ -28,8 +28,7 @@ import fr.xephi.authme.util.Utils.GroupType;
import static fr.xephi.authme.settings.properties.RestrictionSettings.PROTECT_INVENTORY_BEFORE_LOGIN;
/**
*/
public class ProcessSyncPlayerLogin implements Runnable {
private final LimboPlayer limbo;
@@ -47,7 +46,8 @@ public class ProcessSyncPlayerLogin implements Runnable {
*
* @param player Player
* @param plugin AuthMe
* @param database DataSource
* @param database DataSource
* @param settings The plugin settings
*/
public ProcessSyncPlayerLogin(Player player, AuthMe plugin,
DataSource database, NewSetting settings) {
@@ -62,24 +62,19 @@ public class ProcessSyncPlayerLogin implements Runnable {
this.settings = settings;
}
/**
* Method getLimbo.
*
* @return LimboPlayer
*/
public LimboPlayer getLimbo() {
return limbo;
}
protected void restoreOpState() {
private void restoreOpState() {
player.setOp(limbo.getOperator());
}
protected void packQuitLocation() {
private void packQuitLocation() {
Utils.packCoords(auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ(), auth.getWorld(), player);
}
protected void teleportBackFromSpawn() {
private void teleportBackFromSpawn() {
AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
pm.callEvent(tpEvent);
if (!tpEvent.isCancelled() && tpEvent.getTo() != null) {
@@ -87,7 +82,7 @@ public class ProcessSyncPlayerLogin implements Runnable {
}
}
protected void teleportToSpawn() {
private void teleportToSpawn() {
Location spawnL = plugin.getSpawnLocation(player);
SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnL, true);
pm.callEvent(tpEvent);
@@ -96,14 +91,14 @@ public class ProcessSyncPlayerLogin implements Runnable {
}
}
protected void restoreSpeedEffects() {
private void restoreSpeedEffects() {
if (Settings.isRemoveSpeedEnabled) {
player.setWalkSpeed(0.2F);
player.setFlySpeed(0.1F);
}
}
protected void restoreInventory() {
private void restoreInventory() {
RestoreInventoryEvent event = new RestoreInventoryEvent(player);
pm.callEvent(event);
if (!event.isCancelled() && plugin.inventoryProtector != null) {
@@ -111,7 +106,7 @@ public class ProcessSyncPlayerLogin implements Runnable {
}
}
protected void forceCommands() {
private void forceCommands() {
for (String command : Settings.forceCommands) {
player.performCommand(command.replace("%p", player.getName()));
}
@@ -120,7 +115,7 @@ public class ProcessSyncPlayerLogin implements Runnable {
}
}
protected void sendBungeeMessage() {
private void sendBungeeMessage() {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("Forward");
out.writeUTF("ALL");
@@ -129,11 +124,6 @@ public class ProcessSyncPlayerLogin implements Runnable {
player.sendPluginMessage(plugin, "BungeeCord", out.toByteArray());
}
/**
* Method run.
*
* @see java.lang.Runnable#run()
*/
@Override
public void run() {
// Limbo contains the State of the Player before /login
@@ -174,8 +164,9 @@ public class ProcessSyncPlayerLogin implements Runnable {
if (jm != null) {
if (!jm.isEmpty()) {
for (Player p : Utils.getOnlinePlayers()) {
if (p.isOnline())
if (p.isOnline()) {
p.sendMessage(jm);
}
}
}
AuthMePlayerListener.joinMessage.remove(name);
@@ -187,12 +178,13 @@ public class ProcessSyncPlayerLogin implements Runnable {
}
// The Login event now fires (as intended) after everything is processed
Bukkit.getServer().getPluginManager().callEvent(new LoginEvent(player, true));
Bukkit.getServer().getPluginManager().callEvent(new LoginEvent(player));
player.saveData();
if (Settings.bungee)
if (Settings.bungee) {
sendBungeeMessage();
}
// Login is finish, display welcome message if we use email registration
if (Settings.useWelcomeMessage && Settings.emailRegistration)
if (Settings.useWelcomeMessage && Settings.emailRegistration) {
if (Settings.broadcastWelcomeMessage) {
for (String s : settings.getWelcomeMessage()) {
Bukkit.getServer().broadcastMessage(plugin.replaceAllInfo(s, player));
@@ -202,6 +194,7 @@ public class ProcessSyncPlayerLogin implements Runnable {
player.sendMessage(plugin.replaceAllInfo(s, player));
}
}
}
// Login is now finished; we can force all commands
forceCommands();
@@ -39,6 +39,7 @@ public class ProcessSyncPasswordRegister implements Runnable {
*
* @param player Player
* @param plugin AuthMe
* @param settings The plugin settings
*/
public ProcessSyncPasswordRegister(Player player, AuthMe plugin, NewSetting settings) {
this.m = plugin.getMessages();
@@ -119,7 +120,7 @@ public class ProcessSyncPasswordRegister implements Runnable {
}
// The LoginEvent now fires (as intended) after everything is processed
plugin.getServer().getPluginManager().callEvent(new LoginEvent(player, true));
plugin.getServer().getPluginManager().callEvent(new LoginEvent(player));
player.saveData();
if (!Settings.noConsoleSpam) {
@@ -13,6 +13,7 @@ public enum HashAlgorithm {
CRAZYCRYPT1(fr.xephi.authme.security.crypts.CRAZYCRYPT1.class),
DOUBLEMD5(fr.xephi.authme.security.crypts.DOUBLEMD5.class),
IPB3(fr.xephi.authme.security.crypts.IPB3.class),
IPB4(fr.xephi.authme.security.crypts.IPB4.class),
JOOMLA(fr.xephi.authme.security.crypts.JOOMLA.class),
MD5(fr.xephi.authme.security.crypts.MD5.class),
MD5VB(fr.xephi.authme.security.crypts.MD5VB.class),
@@ -29,8 +30,8 @@ public enum HashAlgorithm {
SHA1(fr.xephi.authme.security.crypts.SHA1.class),
SHA256(fr.xephi.authme.security.crypts.SHA256.class),
SHA512(fr.xephi.authme.security.crypts.SHA512.class),
TWO_FACTOR(fr.xephi.authme.security.crypts.TwoFactor.class),
SMF(fr.xephi.authme.security.crypts.SMF.class),
TWO_FACTOR(fr.xephi.authme.security.crypts.TwoFactor.class),
WBB3(fr.xephi.authme.security.crypts.WBB3.class),
WBB4(fr.xephi.authme.security.crypts.WBB4.class),
WHIRLPOOL(fr.xephi.authme.security.crypts.WHIRLPOOL.class),
@@ -8,18 +8,10 @@ import java.util.Random;
*/
public final class RandomString {
private static final char[] chars = new char[36];
private static final String CHARS = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
private static final Random RANDOM = new SecureRandom();
private static final int HEX_MAX_INDEX = 16;
static {
for (int idx = 0; idx < 10; ++idx) {
chars[idx] = (char) ('0' + idx);
}
for (int idx = 10; idx < 36; ++idx) {
chars[idx] = (char) ('a' + idx - 10);
}
}
private static final int LOWER_ALPHANUMERIC_INDEX = 36;
private RandomString() {
}
@@ -31,7 +23,7 @@ public final class RandomString {
* @return The random string
*/
public static String generate(int length) {
return generate(length, chars.length);
return generate(length, LOWER_ALPHANUMERIC_INDEX);
}
/**
@@ -45,13 +37,24 @@ public final class RandomString {
return generate(length, HEX_MAX_INDEX);
}
/**
* Generate a random string with digits and lowercase and uppercase letters. The result of this
* method matches the pattern [0-9a-zA-Z].
*
* @param length The length of the random string to generate
* @return The random string
*/
public static String generateLowerUpper(int length) {
return generate(length, CHARS.length());
}
private static String generate(int length, int maxIndex) {
if (length < 0) {
throw new IllegalArgumentException("Length must be positive but was " + length);
}
StringBuilder sb = new StringBuilder(length);
for (int i = 0; i < length; ++i) {
sb.append(chars[RANDOM.nextInt(maxIndex)]);
sb.append(CHARS.charAt(RANDOM.nextInt(maxIndex)));
}
return sb.toString();
}
@@ -388,7 +388,7 @@ public class BCryptService {
private static String encode_base64(byte d[], int len)
throws IllegalArgumentException {
int off = 0;
StringBuffer rs = new StringBuffer();
StringBuilder rs = new StringBuilder();
int c1, c2;
if (len <= 0 || len > d.length)
@@ -441,7 +441,7 @@ public class BCryptService {
*/
private static byte[] decode_base64(String s, int maxolen)
throws IllegalArgumentException {
StringBuffer rs = new StringBuffer();
StringBuilder rs = new StringBuilder();
int off = 0, slen = s.length(), olen = 0;
byte ret[];
byte c1, c2, c3, c4, o;
@@ -486,7 +486,7 @@ public class BCryptService {
* @param lr an array containing the two 32-bit half blocks
* @param off the position in the array of the blocks
*/
private final void encipher(int lr[], int off) {
private void encipher(int lr[], int off) {
int i, n, l = lr[off], r = lr[off + 1];
l ^= P[0];
@@ -534,8 +534,8 @@ public class BCryptService {
* Initialise the Blowfish key schedule
*/
private void init_key() {
P = (int[])P_orig.clone();
S = (int[])S_orig.clone();
P = P_orig.clone();
S = S_orig.clone();
}
/**
@@ -653,8 +653,8 @@ public class BCryptService {
String real_salt;
byte passwordb[], saltb[], hashed[];
char minor = (char)0;
int rounds, off = 0;
StringBuffer rs = new StringBuffer();
int rounds, off;
StringBuilder rs = new StringBuilder();
if (salt.charAt(0) != '$' || salt.charAt(1) != '2')
throw new IllegalArgumentException ("Invalid salt version");
@@ -684,8 +684,7 @@ public class BCryptService {
saltb = decode_base64(real_salt, BCRYPT_SALT_LEN);
B = new BCryptService();
hashed = B.crypt_raw(passwordb, saltb, rounds,
(int[])bf_crypt_ciphertext.clone());
hashed = B.crypt_raw(passwordb, saltb, rounds, bf_crypt_ciphertext.clone());
rs.append("$2");
if (minor >= 'a')
@@ -714,7 +713,7 @@ public class BCryptService {
* @return an encoded salt value
*/
public static String gensalt(int log_rounds, SecureRandom random) {
StringBuffer rs = new StringBuffer();
StringBuilder rs = new StringBuilder();
byte rnd[] = new byte[BCRYPT_SALT_LEN];
random.nextBytes(rnd);
@@ -0,0 +1,53 @@
package fr.xephi.authme.security.crypts;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.security.RandomString;
import fr.xephi.authme.security.crypts.description.HasSalt;
import fr.xephi.authme.security.crypts.description.Recommendation;
import fr.xephi.authme.security.crypts.description.SaltType;
import fr.xephi.authme.security.crypts.description.Usage;
import fr.xephi.authme.util.StringUtils;
/**
* Implementation for IPB4 (Invision Power Board 4).
* <p>
* The hash uses standard BCrypt with 13 as log<sub>2</sub> number of rounds. Additionally,
* IPB4 requires that the salt be stored additionally in the column "members_pass_hash"
* (even though BCrypt hashes already have the salt in the result).
*/
@Recommendation(Usage.DOES_NOT_WORK)
@HasSalt(value = SaltType.TEXT, length = 22)
public class IPB4 implements EncryptionMethod {
@Override
public String computeHash(String password, String salt, String name) {
return BCryptService.hashpw(password, "$2a$13$" + salt);
}
@Override
public HashedPassword computeHash(String password, String name) {
String salt = generateSalt();
return new HashedPassword(computeHash(password, salt, name), salt);
}
@Override
public boolean comparePassword(String password, HashedPassword hash, String name) {
try {
return hash.getHash().length() > 3 && BCryptService.checkpw(password, hash.getHash());
} catch (IllegalArgumentException e) {
ConsoleLogger.showError("Bcrypt checkpw() returned " + StringUtils.formatException(e));
}
return false;
}
@Override
public String generateSalt() {
return RandomString.generateLowerUpper(22);
}
@Override
public boolean hasSeparateSalt() {
return true;
}
}
@@ -18,6 +18,7 @@ import org.yaml.snakeyaml.Yaml;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.net.URL;
import java.nio.charset.Charset;
import java.util.ArrayList;
import java.util.Arrays;
@@ -108,6 +109,21 @@ public class NewSetting {
return messagesFile;
}
/**
* Return the default messages file within the JAR that should contain all messages.
*
* @return The default messages file, or {@code null} if it could not be retrieved
*/
public File getDefaultMessagesFile() {
String defaultFilePath = "/messages/messages_en.yml";
URL url = NewSetting.class.getResource(defaultFilePath);
if (url == null) {
return null;
}
File file = new File(url.getFile());
return file.exists() ? file : null;
}
public String getEmailMessage() {
return emailMessage;
}
@@ -1,14 +1,18 @@
package fr.xephi.authme.settings;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSourceType;
import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.settings.domain.Property;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.Wrapper;
import org.bukkit.configuration.file.FileConfiguration;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@@ -22,8 +26,6 @@ public final class Settings {
public static final File PLUGIN_FOLDER = Wrapper.getInstance().getDataFolder();
public static final File MODULE_FOLDER = new File(PLUGIN_FOLDER, "modules");
public static final File CACHE_FOLDER = new File(PLUGIN_FOLDER, "cache");
private static final File SETTINGS_FILE = new File(PLUGIN_FOLDER, "config.yml");
public static final File LOG_FILE = new File(PLUGIN_FOLDER, "authme.log");
// This is not an option!
public static boolean antiBotInAction = false;
public static List<String> allowCommands;
@@ -63,7 +65,8 @@ public final class Settings {
purgeLimitedCreative, purgeAntiXray, purgePermissions,
enableProtection, enableAntiBot, recallEmail, useWelcomeMessage,
broadcastWelcomeMessage, forceRegKick, forceRegLogin,
checkVeryGames, delayJoinLeaveMessages, noTeleport, applyBlindEffect,
checkVeryGames, removeJoinMessage, removeLeaveMessage, delayJoinMessage,
noTeleport, applyBlindEffect, hideTablistBeforeLogin, denyTabcompleteBeforeLogin,
kickPlayersBeforeStopping, allowAllCommandsIfRegIsOptional,
customAttributes, generateImage, isRemoveSpeedEnabled, preventOtherCase;
public static String getNickRegex, getUnloggedinGroup, getMySQLHost,
@@ -103,7 +106,7 @@ public final class Settings {
}
public static void loadVariables() {
isPermissionCheckEnabled = configFile.getBoolean("permission.EnablePermissionCheck", false);
isPermissionCheckEnabled = load(PluginSettings.ENABLE_PERMISSION_CHECK);
isForcedRegistrationEnabled = configFile.getBoolean("settings.registration.force", true);
isRegistrationEnabled = configFile.getBoolean("settings.registration.enabled", true);
isTeleportToSpawnEnabled = configFile.getBoolean("settings.restrictions.teleportUnAuthedToSpawn", false);
@@ -130,16 +133,16 @@ public final class Settings {
isSaveQuitLocationEnabled = configFile.getBoolean("settings.restrictions.SaveQuitLocation", false);
isForceSurvivalModeEnabled = configFile.getBoolean("settings.GameMode.ForceSurvivalMode", false);
getmaxRegPerIp = configFile.getInt("settings.restrictions.maxRegPerIp", 1);
getPasswordHash = getPasswordHash();
getUnloggedinGroup = configFile.getString("settings.security.unLoggedinGroup", "unLoggedInGroup");
getDataSource = getDataSource();
isCachingEnabled = configFile.getBoolean("DataSource.caching", true);
getMySQLHost = configFile.getString("DataSource.mySQLHost", "127.0.0.1");
getMySQLPort = configFile.getString("DataSource.mySQLPort", "3306");
getMySQLUsername = configFile.getString("DataSource.mySQLUsername", "authme");
getMySQLPassword = configFile.getString("DataSource.mySQLPassword", "12345");
getMySQLDatabase = configFile.getString("DataSource.mySQLDatabase", "authme");
getMySQLTablename = configFile.getString("DataSource.mySQLTablename", "authme");
getPasswordHash = load(SecuritySettings.PASSWORD_HASH);
getUnloggedinGroup = load(SecuritySettings.UNLOGGEDIN_GROUP);
getDataSource = load(DatabaseSettings.BACKEND);
isCachingEnabled = load(DatabaseSettings.USE_CACHING);
getMySQLHost = load(DatabaseSettings.MYSQL_HOST);
getMySQLPort = load(DatabaseSettings.MYSQL_PORT);
getMySQLUsername = load(DatabaseSettings.MYSQL_USERNAME);
getMySQLPassword = load(DatabaseSettings.MYSQL_PASSWORD);
getMySQLDatabase = load(DatabaseSettings.MYSQL_DATABASE);
getMySQLTablename = load(DatabaseSettings.MYSQL_TABLE);
getMySQLColumnEmail = configFile.getString("DataSource.mySQLColumnEmail", "email");
getMySQLColumnName = configFile.getString("DataSource.mySQLColumnName", "username");
getMySQLColumnPassword = configFile.getString("DataSource.mySQLColumnPassword", "password");
@@ -161,12 +164,15 @@ public final class Settings {
}
getRegisteredGroup = configFile.getString("GroupOptions.RegisteredPlayerGroup", "");
enablePasswordConfirmation = configFile.getBoolean("settings.restrictions.enablePasswordConfirmation", true);
enablePasswordConfirmation = load(RestrictionSettings.ENABLE_PASSWORD_CONFIRMATION);
protectInventoryBeforeLogInEnabled = load(RestrictionSettings.PROTECT_INVENTORY_BEFORE_LOGIN);
denyTabcompleteBeforeLogin = load(RestrictionSettings.DENY_TABCOMPLETE_BEFORE_LOGIN);
hideTablistBeforeLogin = load(RestrictionSettings.HIDE_TABLIST_BEFORE_LOGIN);
protectInventoryBeforeLogInEnabled = configFile.getBoolean("settings.restrictions.ProtectInventoryBeforeLogIn", true);
plugin.checkProtocolLib();
passwordMaxLength = configFile.getInt("settings.security.passwordMaxLength", 20);
passwordMaxLength = load(SecuritySettings.MAX_PASSWORD_LENGTH);
backupWindowsPath = configFile.getString("BackupSystem.MysqlWindowsPath", "C:\\Program Files\\MySQL\\MySQL Server 5.1\\");
isStopEnabled = configFile.getBoolean("Security.SQLProblem.stopServer", true);
reloadSupport = configFile.getBoolean("Security.ReloadCommand.useReloadCommandSupport", true);
@@ -240,7 +246,9 @@ public final class Settings {
getMaxLoginPerIp = configFile.getInt("settings.restrictions.maxLoginPerIp", 0);
getMaxJoinPerIp = configFile.getInt("settings.restrictions.maxJoinPerIp", 0);
checkVeryGames = configFile.getBoolean("VeryGames.enableIpCheck", false);
delayJoinLeaveMessages = configFile.getBoolean("settings.delayJoinLeaveMessages", false);
removeJoinMessage = load(RegistrationSettings.REMOVE_JOIN_MESSAGE);
removeLeaveMessage = load(RegistrationSettings.REMOVE_LEAVE_MESSAGE);
delayJoinMessage = load(RegistrationSettings.DELAY_JOIN_MESSAGE);
noTeleport = configFile.getBoolean("settings.restrictions.noTeleport", false);
crazyloginFileName = configFile.getString("Converter.CrazyLogin.fileName", "accounts.db");
getPassRegex = configFile.getString("settings.restrictions.allowedPasswordCharacters", "[\\x21-\\x7E]*");
@@ -257,70 +265,6 @@ public final class Settings {
}
/**
* Method getPasswordHash.
*
* @return HashAlgorithm
*/
private static HashAlgorithm getPasswordHash() {
String key = "settings.security.passwordHash";
try {
return HashAlgorithm.valueOf(configFile.getString(key, "SHA256").toUpperCase());
} catch (IllegalArgumentException ex) {
ConsoleLogger.showError("Unknown Hash Algorithm; defaulting to SHA256");
return HashAlgorithm.SHA256;
}
}
/**
* Method getDataSource.
*
* @return DataSourceType
*/
private static DataSourceType getDataSource() {
String key = "DataSource.backend";
try {
return DataSourceType.valueOf(configFile.getString(key, "sqlite").toUpperCase());
} catch (IllegalArgumentException ex) {
ConsoleLogger.showError("Unknown database backend; defaulting to SQLite database");
return DataSourceType.SQLITE;
}
}
/**
* Saves the configuration to disk
*
* @return True if saved successfully
*/
private static boolean save() {
try {
configFile.save(SETTINGS_FILE);
return true;
} catch (IOException ex) {
return false;
}
}
/**
* Method checkLang.
*
* @param lang String
*
* @return String
*/
private static String checkLang(String lang) {
if (new File(PLUGIN_FOLDER, "messages" + File.separator + "messages_" + lang + ".yml").exists()) {
ConsoleLogger.info("Set Language to: " + lang);
return lang;
}
if (AuthMe.class.getResourceAsStream("/messages/messages_" + lang + ".yml") != null) {
ConsoleLogger.info("Set Language to: " + lang);
return lang;
}
ConsoleLogger.info("Language file not found for " + lang + ", set to default language: en !");
return "en";
}
/**
* Method switchAntiBotMod.
*
@@ -337,20 +281,13 @@ public final class Settings {
}
/**
* Saves current configuration (plus defaults) to disk.
* <p>
* If defaults and configuration are empty, saves blank file.
* Load the value via the new Property setup for temporary support within this old settings manager.
*
* @return True if saved successfully
* @param property The property to load
* @param <T> The property type
* @return The config value of the property
*/
private boolean saveDefaults() {
configFile.options()
.copyDefaults(true)
.copyHeader(true);
boolean success = save();
configFile.options()
.copyDefaults(false)
.copyHeader(false);
return success;
private static <T> T load(Property<T> property) {
return property.getFromFile(configFile);
}
}
@@ -13,6 +13,9 @@ import java.io.IOException;
import java.io.InputStream;
import java.nio.file.Files;
import static fr.xephi.authme.settings.properties.RegistrationSettings.DELAY_JOIN_MESSAGE;
import static fr.xephi.authme.settings.properties.RegistrationSettings.REMOVE_JOIN_MESSAGE;
import static fr.xephi.authme.settings.properties.RegistrationSettings.REMOVE_LEAVE_MESSAGE;
import static fr.xephi.authme.settings.properties.RestrictionSettings.ALLOWED_NICKNAME_CHARACTERS;
import static java.lang.String.format;
@@ -43,9 +46,12 @@ public final class SettingsMigrationService {
configuration.set(ALLOWED_NICKNAME_CHARACTERS.getPath(), "[a-zA-Z0-9_]*");
changes = true;
}
changes = changes || performMailTextToFileMigration(configuration, pluginFolder);
return changes;
// Note ljacqu 20160211: Concatenating migration methods with | instead of the usual ||
// ensures that all migrations will be performed
return changes
| performMailTextToFileMigration(configuration, pluginFolder)
| migrateJoinLeaveMessages(configuration);
}
@VisibleForTesting
@@ -61,8 +67,7 @@ public final class SettingsMigrationService {
private static boolean hasDeprecatedProperties(FileConfiguration configuration) {
String[] deprecatedProperties = {
"Converter.Rakamak.newPasswordHash", "Hooks.chestshop", "Hooks.legacyChestshop", "Hooks.notifications",
"Passpartu", "Performances", "settings.delayJoinMessage", "settings.restrictions.enablePasswordVerifier",
"Xenoforo.predefinedSalt"};
"Passpartu", "Performances", "settings.restrictions.enablePasswordVerifier", "Xenoforo.predefinedSalt"};
for (String deprecatedPath : deprecatedProperties) {
if (configuration.contains(deprecatedPath)) {
return true;
@@ -104,6 +109,33 @@ public final class SettingsMigrationService {
return true;
}
/**
* Detect deprecated {@code settings.delayJoinLeaveMessages} and inform user of new "remove join messages"
* and "remove leave messages" settings.
*
* @param configuration The file configuration
* @return True if the configuration has changed, false otherwise
*/
private static boolean migrateJoinLeaveMessages(FileConfiguration configuration) {
final String oldDelayJoinPath = "settings.delayJoinLeaveMessages";
if (configuration.contains(oldDelayJoinPath)) {
ConsoleLogger.info("Detected deprecated property " + oldDelayJoinPath);
ConsoleLogger.info(String.format("Note that we now also have the settings %s and %s",
REMOVE_JOIN_MESSAGE.getPath(), REMOVE_LEAVE_MESSAGE.getPath()));
if (!configuration.contains(DELAY_JOIN_MESSAGE.getPath())) {
configuration.set(DELAY_JOIN_MESSAGE.getPath(), true);
ConsoleLogger.info("Renamed " + oldDelayJoinPath + " to " + DELAY_JOIN_MESSAGE.getPath());
}
return true;
}
return false;
}
// -------
// Utilities
// -------
/**
* Copy a resource file (from the JAR) to the given file if it doesn't exist.
*
@@ -80,9 +80,17 @@ public class RegistrationSettings implements SettingsClass {
public static final Property<Boolean> BROADCAST_WELCOME_MESSAGE =
newProperty("settings.broadcastWelcomeMessage", false);
@Comment("Do we need to delay the join/leave message to be displayed only when the player is authenticated?")
public static final Property<Boolean> DELAY_JOIN_LEAVE_MESSAGES =
newProperty("settings.delayJoinLeaveMessages", true);
@Comment("Should we delay the join message and display it once the player has logged in?")
public static final Property<Boolean> DELAY_JOIN_MESSAGE =
newProperty("settings.delayJoinMessage", false);
@Comment("Should we remove join messages altogether?")
public static final Property<Boolean> REMOVE_JOIN_MESSAGE =
newProperty("settings.removeJoinMessage", false);
@Comment("Should we remove leave messages?")
public static final Property<Boolean> REMOVE_LEAVE_MESSAGE =
newProperty("settings.removeLeaveMessage", false);
@Comment("Do we need to add potion effect Blinding before login/reigster?")
public static final Property<Boolean> APPLY_BLIND_EFFECT =
@@ -126,10 +126,18 @@ public class RestrictionSettings implements SettingsClass {
public static final Property<Boolean> ENABLE_PASSWORD_CONFIRMATION =
newProperty("settings.restrictions.enablePasswordConfirmation", true);
@Comment("Should we protect the player inventory before logging in?")
@Comment("Should we protect the player inventory before logging in? Requires ProtocolLib.")
public static final Property<Boolean> PROTECT_INVENTORY_BEFORE_LOGIN =
newProperty("settings.restrictions.ProtectInventoryBeforeLogIn", true);
@Comment("Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.")
public static final Property<Boolean> DENY_TABCOMPLETE_BEFORE_LOGIN =
newProperty("settings.restrictions.DenyTabCompleteBeforeLogin", true);
@Comment("Should we hide the tablist before logging in? Requires ProtocolLib.")
public static final Property<Boolean> HIDE_TABLIST_BEFORE_LOGIN =
newProperty("settings.restrictions.HideTablistBeforeLogin", true);
@Comment({
"Should we display all other accounts from a player when he joins?",
"permission: /authme.admin.accounts"})
@@ -9,7 +9,6 @@ import java.util.List;
import static fr.xephi.authme.settings.domain.Property.newProperty;
import static fr.xephi.authme.settings.domain.PropertyType.STRING_LIST;
import static fr.xephi.authme.settings.domain.Property.newProperty;
public class SecuritySettings implements SettingsClass {