- Introduce /email code

- Add max tries for /email code
- Introduce a PasswordRecoveryService
This commit is contained in:
EbonJaguar
2017-03-06 13:54:46 -05:00
parent a64f758ee9
commit 7d4bfcd99d
40 changed files with 529 additions and 240 deletions
@@ -0,0 +1,125 @@
package fr.xephi.authme.service;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.RandomStringUtils;
import fr.xephi.authme.util.expiring.Duration;
import fr.xephi.authme.util.expiring.ExpiringSet;
import org.bukkit.entity.Player;
import javax.annotation.PostConstruct;
import javax.inject.Inject;
import java.util.concurrent.TimeUnit;
import static fr.xephi.authme.settings.properties.EmailSettings.RECOVERY_PASSWORD_LENGTH;
/**
* Manager for password recovery.
*/
public class PasswordRecoveryService implements Reloadable {
@Inject
private CommonService commonService;
@Inject
private RecoveryCodeService codeService;
@Inject
private DataSource dataSource;
@Inject
private EmailService emailService;
@Inject
private PasswordSecurity passwordSecurity;
@Inject
private RecoveryCodeService recoveryCodeService;
@Inject
private Messages messages;
private ExpiringSet<String> emailCooldown;
@PostConstruct
private void initEmailCooldownSet() {
emailCooldown = new ExpiringSet<>(
commonService.getProperty(SecuritySettings.EMAIL_RECOVERY_COOLDOWN_SECONDS), TimeUnit.SECONDS);
}
/**
* Create a new recovery code and send it to the player
* via email.
*
* @param player The player getting the code.
* @param email The email to send the code to.
*/
public void createAndSendRecoveryCode(Player player, String email) {
if (!checkEmailCooldown(player)) {
return;
}
String recoveryCode = recoveryCodeService.generateCode(player.getName());
boolean couldSendMail = emailService.sendRecoveryCode(player.getName(), email, recoveryCode);
if (couldSendMail) {
commonService.send(player, MessageKey.RECOVERY_CODE_SENT);
emailCooldown.add(player.getName().toLowerCase());
} else {
commonService.send(player, MessageKey.EMAIL_SEND_FAILURE);
}
}
/**
* Generate a new password and send it to the player via
* email. This will update the database with the new password.
*
* @param player The player recovering their password.
* @param email The email to send the password to.
*/
public void generateAndSendNewPassword(Player player, String email) {
if (!checkEmailCooldown(player)) {
return;
}
String name = player.getName();
String thePass = RandomStringUtils.generate(commonService.getProperty(RECOVERY_PASSWORD_LENGTH));
HashedPassword hashNew = passwordSecurity.computeHash(thePass, name);
dataSource.updatePassword(name, hashNew);
boolean couldSendMail = emailService.sendPasswordMail(name, email, thePass);
if (couldSendMail) {
commonService.send(player, MessageKey.RECOVERY_EMAIL_SENT_MESSAGE);
emailCooldown.add(player.getName().toLowerCase());
} else {
commonService.send(player, MessageKey.EMAIL_SEND_FAILURE);
}
}
/**
* Check if a player is able to have emails sent.
*
* @param player The player to check.
* @return True if the player is not on cooldown.
*/
public boolean checkEmailCooldown(Player player) {
Duration waitDuration = emailCooldown.getExpiration(player.getName().toLowerCase());
if (waitDuration.getDuration() > 0) {
String durationText = messages.formatDuration(waitDuration);
messages.send(player, MessageKey.EMAIL_COOLDOWN_ERROR, durationText);
return false;
}
return true;
}
@Override
public void reload() {
emailCooldown.setExpiration(
commonService.getProperty(SecuritySettings.EMAIL_RECOVERY_COOLDOWN_SECONDS), TimeUnit.SECONDS);
}
}
@@ -6,26 +6,29 @@ import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.RandomStringUtils;
import fr.xephi.authme.util.expiring.ExpiringMap;
import fr.xephi.authme.util.expiring.TimedCounter;
import javax.inject.Inject;
import java.util.concurrent.TimeUnit;
import static fr.xephi.authme.settings.properties.SecuritySettings.RECOVERY_CODE_HOURS_VALID;
/**
* Manager for recovery codes.
*/
public class RecoveryCodeService implements SettingsDependent, HasCleanup {
private final ExpiringMap<String, String> recoveryCodes;
private final TimedCounter<String> playerTries;
private int recoveryCodeLength;
private int recoveryCodeExpiration;
private int recoveryCodeMaxTries;
@Inject
RecoveryCodeService(Settings settings) {
recoveryCodeLength = settings.getProperty(SecuritySettings.RECOVERY_CODE_LENGTH);
recoveryCodeExpiration = settings.getProperty(SecuritySettings.RECOVERY_CODE_HOURS_VALID);
recoveryCodeMaxTries = settings.getProperty(SecuritySettings.RECOVERY_CODE_MAX_TRIES);
recoveryCodes = new ExpiringMap<>(recoveryCodeExpiration, TimeUnit.HOURS);
playerTries = new TimedCounter<>(recoveryCodeExpiration, TimeUnit.HOURS);
}
/**
@@ -43,6 +46,8 @@ public class RecoveryCodeService implements SettingsDependent, HasCleanup {
*/
public String generateCode(String player) {
String code = RandomStringUtils.generateHex(recoveryCodeLength);
playerTries.put(player, recoveryCodeMaxTries);
recoveryCodes.put(player, code);
return code;
}
@@ -56,9 +61,30 @@ public class RecoveryCodeService implements SettingsDependent, HasCleanup {
*/
public boolean isCodeValid(String player, String code) {
String storedCode = recoveryCodes.get(player);
playerTries.decrement(player);
return storedCode != null && storedCode.equals(code);
}
/**
* Checks whether a player has tries remaining to enter a code.
*
* @param player The player to check for.
* @return True if the player has tries left.
*/
public boolean hasTriesLeft(String player) {
return playerTries.get(player) > 0;
}
/**
* Get the number of attempts a player has to enter a code.
*
* @param player The player to check for.
* @return The number of tries left.
*/
public int getTriesLeft(String player) {
return playerTries.get(player);
}
/**
* Removes the player's recovery code if present.
*
@@ -66,17 +92,20 @@ public class RecoveryCodeService implements SettingsDependent, HasCleanup {
*/
public void removeCode(String player) {
recoveryCodes.remove(player);
playerTries.remove(player);
}
@Override
public void reload(Settings settings) {
recoveryCodeLength = settings.getProperty(SecuritySettings.RECOVERY_CODE_LENGTH);
recoveryCodeExpiration = settings.getProperty(RECOVERY_CODE_HOURS_VALID);
recoveryCodeExpiration = settings.getProperty(SecuritySettings.RECOVERY_CODE_HOURS_VALID);
recoveryCodeMaxTries = settings.getProperty(SecuritySettings.RECOVERY_CODE_MAX_TRIES);
recoveryCodes.setExpiration(recoveryCodeExpiration, TimeUnit.HOURS);
}
@Override
public void performCleanup() {
recoveryCodes.removeExpiredEntries();
playerTries.removeExpiredEntries();
}
}