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package fr.xephi.authme.permission;
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/**
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* Permission nodes that give a player a status (e.g. VIP)
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* or grant them more freedom (e.g. less restrictions).
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*/
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public enum PlayerStatePermission implements PermissionNode {
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/**
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* Permission node to bypass AntiBot protection.
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*/
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BYPASS_ANTIBOT("authme.bypassantibot", DefaultPermission.OP_ONLY),
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/**
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* Permission node to bypass BungeeCord server teleportation.
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*/
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BYPASS_BUNGEE_SEND("authme.bypassbungeesend", DefaultPermission.NOT_ALLOWED),
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/**
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* Permission for users to bypass force-survival mode.
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*/
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BYPASS_FORCE_SURVIVAL("authme.bypassforcesurvival", DefaultPermission.OP_ONLY),
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/**
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* When the server is full and someone with this permission joins the server, someone will be kicked.
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*/
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IS_VIP("authme.vip", DefaultPermission.NOT_ALLOWED),
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/**
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* Permission to be able to register multiple accounts.
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*/
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ALLOW_MULTIPLE_ACCOUNTS("authme.allowmultipleaccounts", DefaultPermission.OP_ONLY),
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/**
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* Permission to bypass the purging process.
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*/
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BYPASS_PURGE("authme.bypasspurge", DefaultPermission.NOT_ALLOWED),
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/**
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* Permission to bypass the GeoIp country code check.
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*/
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BYPASS_COUNTRY_CHECK("authme.bypasscountrycheck", DefaultPermission.NOT_ALLOWED),
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/**
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* Permission to send chat messages before being logged in.
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*/
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ALLOW_CHAT_BEFORE_LOGIN("authme.allowchatbeforelogin", DefaultPermission.NOT_ALLOWED);
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/**
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* The permission node.
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*/
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private String node;
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/**
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* The default permission level.
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*/
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private DefaultPermission defaultPermission;
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/**
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* Constructor.
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*
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* @param node Permission node
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* @param defaultPermission The default permission
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*/
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PlayerStatePermission(String node, DefaultPermission defaultPermission) {
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this.node = node;
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this.defaultPermission = defaultPermission;
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}
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@Override
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public String getNode() {
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return node;
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}
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@Override
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public DefaultPermission getDefaultPermission() {
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return defaultPermission;
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}
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}
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