#831 Cleanup, finalization
- Handle AsyncPlayerPreLoginEvent in main PlayerListener class: Spigot emits it in offline mode, whereas offline CraftBukkit doesn't - Remove listener for sync PlayerPreLoginEvent; not fired by offline CraftBukkit either - Add warning when offline CraftBukkit is detected and single session setting is enabled
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@@ -1,6 +1,9 @@
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package fr.xephi.authme.util;
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public class ServerUtils {
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public final class ServerUtils {
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private ServerUtils() {
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}
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/**
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* Check if the server implementation is based on Spigot
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