Finalized some fields, removed redundant code, various other fixes
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@@ -18,10 +18,10 @@ import org.bukkit.scheduler.BukkitTask;
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*/
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public class AsynchronousQuit {
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protected AuthMe plugin;
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protected DataSource database;
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protected Player player;
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private String name;
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protected final AuthMe plugin;
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protected final DataSource database;
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protected final Player player;
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private final String name;
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private boolean isOp = false;
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private boolean isFlying = false;
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private boolean needToChange = false;
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@@ -9,11 +9,11 @@ import org.bukkit.entity.Player;
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*/
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public class ProcessSyncronousPlayerQuit implements Runnable {
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protected AuthMe plugin;
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protected Player player;
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protected boolean isOp;
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protected boolean isFlying;
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protected boolean needToChange;
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protected final AuthMe plugin;
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protected final Player player;
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protected final boolean isOp;
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protected final boolean isFlying;
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protected final boolean needToChange;
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/**
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* Constructor for ProcessSyncronousPlayerQuit.
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