Fix
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1f734f4b95
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8932c71173
@ -189,7 +189,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
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if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
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// Allow infinite blindness effect
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int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout;
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bukkitService.runTask(player,() -> player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2)));
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// AuthMeReReloaded - Fix potion apply on Folia
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bukkitService.runTaskIfFolia(player,() -> player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2)));
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}
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commandManager.runCommandsOnJoin(player);
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});
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@ -6,6 +6,7 @@ import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.initialization.SettingsDependent;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.properties.PluginSettings;
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import fr.xephi.authme.util.Utils;
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import org.bukkit.BanEntry;
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import org.bukkit.BanList;
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import org.bukkit.Bukkit;
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@ -36,6 +37,8 @@ public class BukkitService implements SettingsDependent {
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public static final int TICKS_PER_SECOND = 20;
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/** Number of ticks per minute. */
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public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND;
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/** Whether the server is running Folia. */
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private static final boolean IS_FOLIA = Utils.isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer");
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private final AuthMe authMe;
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private boolean useAsyncTasks;
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@ -102,6 +105,35 @@ public class BukkitService implements SettingsDependent {
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getScheduler().runTask(location, task);
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}
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/**
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* Runs the task synchronously if we are running Folia, else do nothing but run it.
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* @param task the task to be run
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*/
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public void runTaskIfFolia(Runnable task) {
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if (IS_FOLIA) {
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runTask(task);
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} else {
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task.run();
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}
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}
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public void runTaskIfFolia(Entity entity, Runnable task) {
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if (IS_FOLIA) {
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runTask(entity, task);
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} else {
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task.run();
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}
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}
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public void runTaskIfFolia(Location location, Runnable task) {
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if (IS_FOLIA) {
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runTask(location, task);
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} else {
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task.run();
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}
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}
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/**
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* Returns a task that will run after the specified number of server
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