Stuff from the common floobits workspace
Author: AuthMe-Team <AuthMeTeam@123NoEmail.com>
This commit is contained in:
@@ -5,7 +5,6 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is call when a player try to /login
|
||||
*
|
||||
* @author Xephi59
|
||||
@@ -13,12 +12,13 @@ import org.bukkit.event.HandlerList;
|
||||
*/
|
||||
public class AuthMeAsyncPreLoginEvent extends Event {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Player player;
|
||||
private boolean canLogin = true;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
/**
|
||||
* Constructor for AuthMeAsyncPreLoginEvent.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public AuthMeAsyncPreLoginEvent(Player player) {
|
||||
@@ -28,22 +28,25 @@ public class AuthMeAsyncPreLoginEvent extends Event {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method canLogin.
|
||||
|
||||
* @return boolean */
|
||||
*
|
||||
* @return boolean
|
||||
*/
|
||||
public boolean canLogin() {
|
||||
return canLogin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setCanLogin.
|
||||
*
|
||||
* @param canLogin boolean
|
||||
*/
|
||||
public void setCanLogin(boolean canLogin) {
|
||||
@@ -52,8 +55,9 @@ public class AuthMeAsyncPreLoginEvent extends Event {
|
||||
|
||||
/**
|
||||
* Method getHandlers.
|
||||
|
||||
* @return HandlerList */
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
|
||||
@@ -4,7 +4,6 @@ import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is call when AuthMe try to teleport a player
|
||||
*
|
||||
* @author Xephi59
|
||||
@@ -18,8 +17,9 @@ public class AuthMeTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for AuthMeTeleportEvent.
|
||||
*
|
||||
* @param player Player
|
||||
* @param to Location
|
||||
* @param to Location
|
||||
*/
|
||||
public AuthMeTeleportEvent(Player player, Location to) {
|
||||
this.player = player;
|
||||
@@ -29,32 +29,36 @@ public class AuthMeTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setTo.
|
||||
*
|
||||
* @param to Location
|
||||
*/
|
||||
public void setTo(Location to) {
|
||||
this.to = to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
|
||||
* @return Location */
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getFrom.
|
||||
|
||||
* @return Location */
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getFrom() {
|
||||
return from;
|
||||
}
|
||||
|
||||
@@ -5,14 +5,13 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Xephi59
|
||||
* @version $Revision: 1.0 $
|
||||
*/
|
||||
public class CustomEvent extends Event implements Cancellable {
|
||||
|
||||
private boolean isCancelled;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private boolean isCancelled;
|
||||
|
||||
public CustomEvent() {
|
||||
super(false);
|
||||
@@ -20,42 +19,46 @@ public class CustomEvent extends Event implements Cancellable {
|
||||
|
||||
/**
|
||||
* Constructor for CustomEvent.
|
||||
*
|
||||
* @param b boolean
|
||||
*/
|
||||
public CustomEvent(boolean b) {
|
||||
super(b);
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlers.
|
||||
|
||||
* @return HandlerList */
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
|
||||
* @return HandlerList */
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlers.
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method isCancelled.
|
||||
|
||||
|
||||
* @return boolean * @see org.bukkit.event.Cancellable#isCancelled() */
|
||||
*
|
||||
* @return boolean * @see org.bukkit.event.Cancellable#isCancelled()
|
||||
*/
|
||||
public boolean isCancelled() {
|
||||
return this.isCancelled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setCancelled.
|
||||
*
|
||||
* @param cancelled boolean
|
||||
|
||||
* @see org.bukkit.event.Cancellable#setCancelled(boolean) */
|
||||
* @see org.bukkit.event.Cancellable#setCancelled(boolean)
|
||||
*/
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.isCancelled = cancelled;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* Called if a player is teleported to the authme first spawn
|
||||
*
|
||||
* @author Xephi59
|
||||
@@ -18,9 +17,10 @@ public class FirstSpawnTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for FirstSpawnTeleportEvent.
|
||||
*
|
||||
* @param player Player
|
||||
* @param from Location
|
||||
* @param to Location
|
||||
* @param from Location
|
||||
* @param to Location
|
||||
*/
|
||||
public FirstSpawnTeleportEvent(Player player, Location from, Location to) {
|
||||
super(true);
|
||||
@@ -31,32 +31,36 @@ public class FirstSpawnTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setTo.
|
||||
*
|
||||
* @param to Location
|
||||
*/
|
||||
public void setTo(Location to) {
|
||||
this.to = to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
|
||||
* @return Location */
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getFrom.
|
||||
|
||||
* @return Location */
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getFrom() {
|
||||
return from;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is called when a player login or register through AuthMe. The
|
||||
* boolean 'isLogin' will be false if, and only if, login/register failed.
|
||||
*
|
||||
@@ -14,13 +13,14 @@ import org.bukkit.event.HandlerList;
|
||||
*/
|
||||
public class LoginEvent extends Event {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Player player;
|
||||
private boolean isLogin;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
/**
|
||||
* Constructor for LoginEvent.
|
||||
* @param player Player
|
||||
*
|
||||
* @param player Player
|
||||
* @param isLogin boolean
|
||||
*/
|
||||
public LoginEvent(Player player, boolean isLogin) {
|
||||
@@ -28,24 +28,45 @@ public class LoginEvent extends Event {
|
||||
this.isLogin = isLogin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setPlayer.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public void setPlayer(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method isLogin.
|
||||
*
|
||||
* @return boolean
|
||||
*/
|
||||
public boolean isLogin() {
|
||||
return isLogin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setLogin.
|
||||
*
|
||||
* @param isLogin boolean
|
||||
*/
|
||||
@Deprecated
|
||||
@@ -53,29 +74,14 @@ public class LoginEvent extends Event {
|
||||
this.isLogin = isLogin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method isLogin.
|
||||
|
||||
* @return boolean */
|
||||
public boolean isLogin() {
|
||||
return isLogin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlers.
|
||||
|
||||
* @return HandlerList */
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
|
||||
* @return HandlerList */
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is called when a player logout through AuthMe.
|
||||
*
|
||||
* @author Xephi59
|
||||
@@ -13,27 +12,39 @@ import org.bukkit.event.HandlerList;
|
||||
*/
|
||||
public class LogoutEvent extends Event {
|
||||
|
||||
private Player player;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Player player;
|
||||
|
||||
/**
|
||||
* Constructor for LogoutEvent.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public LogoutEvent(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setPlayer.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public void setPlayer(Player player) {
|
||||
@@ -42,19 +53,12 @@ public class LogoutEvent extends Event {
|
||||
|
||||
/**
|
||||
* Method getHandlers.
|
||||
|
||||
* @return HandlerList */
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
|
||||
* @return HandlerList */
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,20 +1,18 @@
|
||||
package fr.xephi.authme.events;
|
||||
|
||||
import fr.xephi.authme.security.crypts.EncryptionMethod;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
import fr.xephi.authme.security.crypts.EncryptionMethod;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* This event is called when we need to compare or get an hash password, for set
|
||||
* a custom EncryptionMethod
|
||||
* </p>
|
||||
*
|
||||
* @see fr.xephi.authme.security.crypts.EncryptionMethod
|
||||
*
|
||||
* @author Xephi59
|
||||
* @version $Revision: 1.0 $
|
||||
* @see fr.xephi.authme.security.crypts.EncryptionMethod
|
||||
*/
|
||||
public class PasswordEncryptionEvent extends Event {
|
||||
|
||||
@@ -24,7 +22,8 @@ public class PasswordEncryptionEvent extends Event {
|
||||
|
||||
/**
|
||||
* Constructor for PasswordEncryptionEvent.
|
||||
* @param method EncryptionMethod
|
||||
*
|
||||
* @param method EncryptionMethod
|
||||
* @param playerName String
|
||||
*/
|
||||
public PasswordEncryptionEvent(EncryptionMethod method, String playerName) {
|
||||
@@ -33,45 +32,50 @@ public class PasswordEncryptionEvent extends Event {
|
||||
this.playerName = playerName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlers.
|
||||
|
||||
* @return HandlerList */
|
||||
*
|
||||
* @return HandlerList
|
||||
*/
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getMethod.
|
||||
*
|
||||
* @return EncryptionMethod
|
||||
*/
|
||||
public EncryptionMethod getMethod() {
|
||||
return method;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setMethod.
|
||||
*
|
||||
* @param method EncryptionMethod
|
||||
*/
|
||||
public void setMethod(EncryptionMethod method) {
|
||||
this.method = method;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getMethod.
|
||||
|
||||
* @return EncryptionMethod */
|
||||
public EncryptionMethod getMethod() {
|
||||
return method;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getPlayerName.
|
||||
|
||||
* @return String */
|
||||
*
|
||||
* @return String
|
||||
*/
|
||||
public String getPlayerName() {
|
||||
return playerName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getHandlerList.
|
||||
|
||||
* @return HandlerList */
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is call just after store inventory into cache and will empty the
|
||||
* player inventory.
|
||||
*
|
||||
@@ -21,6 +20,7 @@ public class ProtectInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for ProtectInventoryEvent.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public ProtectInventoryEvent(Player player) {
|
||||
@@ -34,30 +34,34 @@ public class ProtectInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getStoredInventory.
|
||||
|
||||
* @return ItemStack[] */
|
||||
*
|
||||
* @return ItemStack[]
|
||||
*/
|
||||
public ItemStack[] getStoredInventory() {
|
||||
return this.storedinventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getStoredArmor.
|
||||
|
||||
* @return ItemStack[] */
|
||||
*
|
||||
* @return ItemStack[]
|
||||
*/
|
||||
public ItemStack[] getStoredArmor() {
|
||||
return this.storedarmor;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setNewInventory.
|
||||
*
|
||||
* @param emptyInventory ItemStack[]
|
||||
*/
|
||||
public void setNewInventory(ItemStack[] emptyInventory) {
|
||||
@@ -66,14 +70,16 @@ public class ProtectInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getEmptyInventory.
|
||||
|
||||
* @return ItemStack[] */
|
||||
*
|
||||
* @return ItemStack[]
|
||||
*/
|
||||
public ItemStack[] getEmptyInventory() {
|
||||
return this.emptyInventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setNewArmor.
|
||||
*
|
||||
* @param emptyArmor ItemStack[]
|
||||
*/
|
||||
public void setNewArmor(ItemStack[] emptyArmor) {
|
||||
@@ -82,8 +88,9 @@ public class ProtectInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getEmptyArmor.
|
||||
|
||||
* @return ItemStack[] */
|
||||
*
|
||||
* @return ItemStack[]
|
||||
*/
|
||||
public ItemStack[] getEmptyArmor() {
|
||||
return this.emptyArmor;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is call if, and only if, a player is teleported just after a
|
||||
* register.
|
||||
*
|
||||
@@ -19,8 +18,9 @@ public class RegisterTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for RegisterTeleportEvent.
|
||||
*
|
||||
* @param player Player
|
||||
* @param to Location
|
||||
* @param to Location
|
||||
*/
|
||||
public RegisterTeleportEvent(Player player, Location to) {
|
||||
this.player = player;
|
||||
@@ -30,32 +30,36 @@ public class RegisterTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setTo.
|
||||
*
|
||||
* @param to Location
|
||||
*/
|
||||
public void setTo(Location to) {
|
||||
this.to = to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
|
||||
* @return Location */
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getFrom.
|
||||
|
||||
* @return Location */
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getFrom() {
|
||||
return from;
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package fr.xephi.authme.events;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* This event is call when a creative inventory is reseted.
|
||||
*
|
||||
* @author Xephi59
|
||||
@@ -15,6 +14,7 @@ public class ResetInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for ResetInventoryEvent.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public ResetInventoryEvent(Player player) {
|
||||
@@ -24,14 +24,16 @@ public class ResetInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setPlayer.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public void setPlayer(Player player) {
|
||||
|
||||
@@ -14,6 +14,7 @@ public class RestoreInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for RestoreInventoryEvent.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public RestoreInventoryEvent(Player player) {
|
||||
@@ -22,8 +23,9 @@ public class RestoreInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for RestoreInventoryEvent.
|
||||
*
|
||||
* @param player Player
|
||||
* @param async boolean
|
||||
* @param async boolean
|
||||
*/
|
||||
public RestoreInventoryEvent(Player player, boolean async) {
|
||||
super(async);
|
||||
@@ -32,14 +34,16 @@ public class RestoreInventoryEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setPlayer.
|
||||
*
|
||||
* @param player Player
|
||||
*/
|
||||
public void setPlayer(Player player) {
|
||||
|
||||
@@ -4,7 +4,6 @@ import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* Called if a player is teleported to a specific spawn
|
||||
*
|
||||
* @author Xephi59
|
||||
@@ -19,13 +18,14 @@ public class SpawnTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Constructor for SpawnTeleportEvent.
|
||||
* @param player Player
|
||||
* @param from Location
|
||||
* @param to Location
|
||||
*
|
||||
* @param player Player
|
||||
* @param from Location
|
||||
* @param to Location
|
||||
* @param isAuthenticated boolean
|
||||
*/
|
||||
public SpawnTeleportEvent(Player player, Location from, Location to,
|
||||
boolean isAuthenticated) {
|
||||
boolean isAuthenticated) {
|
||||
this.player = player;
|
||||
this.from = from;
|
||||
this.to = to;
|
||||
@@ -34,40 +34,45 @@ public class SpawnTeleportEvent extends CustomEvent {
|
||||
|
||||
/**
|
||||
* Method getPlayer.
|
||||
|
||||
* @return Player */
|
||||
*
|
||||
* @return Player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method setTo.
|
||||
*
|
||||
* @param to Location
|
||||
*/
|
||||
public void setTo(Location to) {
|
||||
this.to = to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getTo.
|
||||
|
||||
* @return Location */
|
||||
public Location getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method getFrom.
|
||||
|
||||
* @return Location */
|
||||
*
|
||||
* @return Location
|
||||
*/
|
||||
public Location getFrom() {
|
||||
return from;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method isAuthenticated.
|
||||
|
||||
* @return boolean */
|
||||
*
|
||||
* @return boolean
|
||||
*/
|
||||
public boolean isAuthenticated() {
|
||||
return isAuthenticated;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user