Stuff from the common floobits workspace

Author:    AuthMe-Team <AuthMeTeam@123NoEmail.com>
This commit is contained in:
AuthMe-Team
2015-11-23 20:20:42 +01:00
committed by Gabriele C
parent 69a09aec17
commit 9ec2d6d059
169 changed files with 5161 additions and 4806 deletions
@@ -1,10 +1,5 @@
package fr.xephi.authme.process.quit;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
@@ -14,6 +9,10 @@ import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.listener.AuthMePlayerListener;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.util.Utils;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
/**
*/
@@ -30,13 +29,14 @@ public class AsyncronousQuit {
/**
* Constructor for AsyncronousQuit.
* @param p Player
* @param plugin AuthMe
*
* @param p Player
* @param plugin AuthMe
* @param database DataSource
* @param isKick boolean
* @param isKick boolean
*/
public AsyncronousQuit(Player p, AuthMe plugin, DataSource database,
boolean isKick) {
boolean isKick) {
this.player = p;
this.plugin = plugin;
this.database = database;
@@ -1,10 +1,9 @@
package fr.xephi.authme.process.quit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.settings.Settings;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
/**
*/
@@ -18,10 +17,11 @@ public class ProcessSyncronousPlayerQuit implements Runnable {
/**
* Constructor for ProcessSyncronousPlayerQuit.
* @param plugin AuthMe
* @param player Player
* @param isOp boolean
* @param isFlying boolean
*
* @param plugin AuthMe
* @param player Player
* @param isOp boolean
* @param isFlying boolean
* @param needToChange boolean
*/
public ProcessSyncronousPlayerQuit(AuthMe plugin, Player player
@@ -36,6 +36,7 @@ public class ProcessSyncronousPlayerQuit implements Runnable {
/**
* Method run.
*
* @see java.lang.Runnable#run()
*/
@Override