From a8ef8f3f3e60129ef1f63d2ba6c1b6f23485ffc2 Mon Sep 17 00:00:00 2001 From: HaHaWTH Date: Wed, 13 Dec 2023 01:19:19 +0800 Subject: [PATCH] fix --- .../java/fr/xephi/authme/service/TeleportationService.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/fr/xephi/authme/service/TeleportationService.java b/src/main/java/fr/xephi/authme/service/TeleportationService.java index c5f27052..6d1e4298 100644 --- a/src/main/java/fr/xephi/authme/service/TeleportationService.java +++ b/src/main/java/fr/xephi/authme/service/TeleportationService.java @@ -142,7 +142,8 @@ public class TeleportationService implements Reloadable { logger.debug("Teleporting `{0}` to spawn because of 'force-spawn after login'", player.getName()); teleportToSpawn(player, true); } else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) { - if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && auth.getQuitLocY() != 0) { + if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) || + (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && auth.getQuitLocY() != 0 && auth.getQuitLocY() == spawnLoader.getSpawn().getY())) { Location location = buildLocationFromAuth(player, auth); logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName()); teleportBackFromSpawn(player, location);