Code Refactor - Whitespace Refactor
This commit is contained in:
+57
-51
@@ -15,7 +15,6 @@ import fr.xephi.authme.events.ResetInventoryEvent;
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import fr.xephi.authme.events.StoreInventoryEvent;
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import fr.xephi.authme.settings.Settings;
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public class LimboCache {
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private static LimboCache singleton = null;
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@@ -24,7 +23,7 @@ public class LimboCache {
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public AuthMe plugin;
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private LimboCache(AuthMe plugin) {
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this.plugin = plugin;
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this.plugin = plugin;
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this.cache = new HashMap<String, LimboPlayer>();
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}
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@@ -39,63 +38,70 @@ public class LimboCache {
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boolean flying;
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if (playerData.doesCacheExist(name)) {
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StoreInventoryEvent event = new StoreInventoryEvent(player, playerData);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getInventory() != null && event.getArmor() != null) {
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inv = event.getInventory();
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arm = event.getArmor();
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} else {
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inv = null;
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arm = null;
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}
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playerGroup = playerData.readCache(name).getGroup();
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operator = playerData.readCache(name).getOperator();
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flying = playerData.readCache(name).isFlying();
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StoreInventoryEvent event = new StoreInventoryEvent(player,
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playerData);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getInventory() != null
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&& event.getArmor() != null) {
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inv = event.getInventory();
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arm = event.getArmor();
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} else {
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inv = null;
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arm = null;
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}
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playerGroup = playerData.readCache(name).getGroup();
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operator = playerData.readCache(name).getOperator();
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flying = playerData.readCache(name).isFlying();
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} else {
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StoreInventoryEvent event = new StoreInventoryEvent(player);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getInventory() != null && event.getArmor() != null) {
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inv = event.getInventory();
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arm = event.getArmor();
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} else {
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inv = null;
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arm = null;
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}
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if(player.isOp())
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operator = true;
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StoreInventoryEvent event = new StoreInventoryEvent(player);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getInventory() != null
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&& event.getArmor() != null) {
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inv = event.getInventory();
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arm = event.getArmor();
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} else {
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inv = null;
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arm = null;
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}
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if (player.isOp()) operator = true;
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else operator = false;
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if(player.isFlying())
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flying = true;
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if (player.isFlying()) flying = true;
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else flying = false;
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if (plugin.permission != null) {
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try {
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playerGroup = plugin.permission.getPrimaryGroup(player);
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} catch (UnsupportedOperationException e) {
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ConsoleLogger.showError("Your permission system (" + plugin.permission.getName() + ") do not support Group system with that config... unhook!");
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plugin.permission = null;
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}
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try {
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playerGroup = plugin.permission.getPrimaryGroup(player);
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} catch (UnsupportedOperationException e) {
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ConsoleLogger
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.showError("Your permission system ("
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+ plugin.permission.getName()
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+ ") do not support Group system with that config... unhook!");
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plugin.permission = null;
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}
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}
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}
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if(Settings.isForceSurvivalModeEnabled) {
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if(Settings.isResetInventoryIfCreative && player.getGameMode() == GameMode.CREATIVE ) {
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ResetInventoryEvent event = new ResetInventoryEvent(player);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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player.getInventory().clear();
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player.sendMessage("Your inventory has been cleaned!");
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}
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if (Settings.isForceSurvivalModeEnabled) {
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if (Settings.isResetInventoryIfCreative
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&& player.getGameMode() == GameMode.CREATIVE) {
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ResetInventoryEvent event = new ResetInventoryEvent(player);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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player.getInventory().clear();
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player.sendMessage("Your inventory has been cleaned!");
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}
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}
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gameMode = GameMode.SURVIVAL;
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}
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if(player.isDead()) {
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loc = plugin.getSpawnLocation(player);
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if (player.isDead()) {
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loc = plugin.getSpawnLocation(player);
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}
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cache.put(player.getName().toLowerCase(), new LimboPlayer(name, loc, inv, arm, gameMode, operator, playerGroup, flying));
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cache.put(player.getName().toLowerCase(), new LimboPlayer(name, loc,
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inv, arm, gameMode, operator, playerGroup, flying));
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}
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public void addLimboPlayer(Player player, String group) {
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cache.put(player.getName().toLowerCase(), new LimboPlayer(player.getName().toLowerCase(), group));
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cache.put(player.getName().toLowerCase(), new LimboPlayer(player
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.getName().toLowerCase(), group));
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}
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public void deleteLimboPlayer(String name) {
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@@ -117,11 +123,11 @@ public class LimboCache {
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return singleton;
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}
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public void updateLimboPlayer(Player player) {
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if (this.hasLimboPlayer(player.getName().toLowerCase())) {
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this.deleteLimboPlayer(player.getName().toLowerCase());
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}
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this.addLimboPlayer(player);
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}
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public void updateLimboPlayer(Player player) {
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if (this.hasLimboPlayer(player.getName().toLowerCase())) {
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this.deleteLimboPlayer(player.getName().toLowerCase());
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}
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this.addLimboPlayer(player);
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}
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}
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+22
-19
@@ -17,7 +17,9 @@ public class LimboPlayer {
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private String group = "";
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private boolean flying = false;
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public LimboPlayer(String name, Location loc, ItemStack[] inventory, ItemStack[] armour, GameMode gameMode, boolean operator, String group, boolean flying) {
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public LimboPlayer(String name, Location loc, ItemStack[] inventory,
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ItemStack[] armour, GameMode gameMode, boolean operator,
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String group, boolean flying) {
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this.name = name;
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this.loc = loc;
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this.inventory = inventory;
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@@ -28,7 +30,8 @@ public class LimboPlayer {
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this.flying = flying;
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}
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public LimboPlayer(String name, Location loc, GameMode gameMode, boolean operator, String group, boolean flying) {
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public LimboPlayer(String name, Location loc, GameMode gameMode,
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boolean operator, String group, boolean flying) {
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this.name = name;
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this.loc = loc;
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this.gameMode = gameMode;
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@@ -59,11 +62,11 @@ public class LimboPlayer {
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}
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public void setArmour(ItemStack[] armour) {
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this.armour = armour;
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this.armour = armour;
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}
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public void setInventory(ItemStack[] inventory) {
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this.inventory = inventory;
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this.inventory = inventory;
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}
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public GameMode getGameMode() {
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@@ -78,24 +81,24 @@ public class LimboPlayer {
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return group;
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}
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public void setTimeoutTaskId(int i) {
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this.timeoutTaskId = i;
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}
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public void setTimeoutTaskId(int i) {
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this.timeoutTaskId = i;
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}
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public int getTimeoutTaskId() {
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return timeoutTaskId;
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}
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public int getTimeoutTaskId() {
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return timeoutTaskId;
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}
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public void setMessageTaskId(int messageTaskId) {
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this.messageTaskId = messageTaskId;
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}
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public void setMessageTaskId(int messageTaskId) {
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this.messageTaskId = messageTaskId;
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}
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public int getMessageTaskId() {
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return messageTaskId;
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}
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public int getMessageTaskId() {
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return messageTaskId;
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}
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public boolean isFlying() {
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return flying;
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}
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public boolean isFlying() {
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return flying;
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}
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}
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