Del all files
This commit is contained in:
@@ -1,212 +0,0 @@
|
||||
package fr.xephi.authme.settings.properties;
|
||||
|
||||
import ch.jalu.configme.Comment;
|
||||
import ch.jalu.configme.SettingsHolder;
|
||||
import ch.jalu.configme.properties.Property;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import static ch.jalu.configme.properties.PropertyInitializer.newListProperty;
|
||||
import static ch.jalu.configme.properties.PropertyInitializer.newLowercaseStringSetProperty;
|
||||
import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
|
||||
|
||||
public final class RestrictionSettings implements SettingsHolder {
|
||||
|
||||
@Comment({
|
||||
"Can not authenticated players chat?",
|
||||
"Keep in mind that this feature also blocks all commands not",
|
||||
"listed in the list below."})
|
||||
public static final Property<Boolean> ALLOW_CHAT =
|
||||
newProperty("settings.restrictions.allowChat", false);
|
||||
|
||||
@Comment("Hide the chat log from players who are not authenticated?")
|
||||
public static final Property<Boolean> HIDE_CHAT =
|
||||
newProperty("settings.restrictions.hideChat", false);
|
||||
|
||||
@Comment("Allowed commands for unauthenticated players")
|
||||
public static final Property<Set<String>> ALLOW_COMMANDS =
|
||||
newLowercaseStringSetProperty("settings.restrictions.allowCommands",
|
||||
"/login", "/log", "/l", "/register", "/reg", "/email", "/captcha", "/2fa", "/totp");
|
||||
|
||||
@Comment({
|
||||
"Max number of allowed registrations per IP",
|
||||
"The value 0 means an unlimited number of registrations!"})
|
||||
public static final Property<Integer> MAX_REGISTRATION_PER_IP =
|
||||
newProperty("settings.restrictions.maxRegPerIp", 3);
|
||||
|
||||
@Comment("Minimum allowed username length")
|
||||
public static final Property<Integer> MIN_NICKNAME_LENGTH =
|
||||
newProperty("settings.restrictions.minNicknameLength", 3);
|
||||
|
||||
@Comment("Maximum allowed username length")
|
||||
public static final Property<Integer> MAX_NICKNAME_LENGTH =
|
||||
newProperty("settings.restrictions.maxNicknameLength", 16);
|
||||
|
||||
@Comment({
|
||||
"When this setting is enabled, online players can't be kicked out",
|
||||
"due to \"Logged in from another Location\"",
|
||||
"This setting will prevent potential security exploits."})
|
||||
public static final Property<Boolean> FORCE_SINGLE_SESSION =
|
||||
newProperty("settings.restrictions.ForceSingleSession", true);
|
||||
|
||||
@Comment({
|
||||
"If enabled, every player that spawn in one of the world listed in",
|
||||
"\"ForceSpawnLocOnJoin.worlds\" will be teleported to the spawnpoint after successful",
|
||||
"authentication. The quit location of the player will be overwritten.",
|
||||
"This is different from \"teleportUnAuthedToSpawn\" that teleport player",
|
||||
"to the spawnpoint on join."})
|
||||
public static final Property<Boolean> FORCE_SPAWN_LOCATION_AFTER_LOGIN =
|
||||
newProperty("settings.restrictions.ForceSpawnLocOnJoin.enabled", false);
|
||||
|
||||
@Comment({
|
||||
"WorldNames where we need to force the spawn location",
|
||||
"Case-sensitive!"})
|
||||
public static final Property<List<String>> FORCE_SPAWN_ON_WORLDS =
|
||||
newListProperty("settings.restrictions.ForceSpawnLocOnJoin.worlds",
|
||||
"world", "world_nether", "world_the_end");
|
||||
|
||||
@Comment("This option will save the quit location of the players.")
|
||||
public static final Property<Boolean> SAVE_QUIT_LOCATION =
|
||||
newProperty("settings.restrictions.SaveQuitLocation", false);
|
||||
|
||||
@Comment({
|
||||
"To activate the restricted user feature you need",
|
||||
"to enable this option and configure the AllowedRestrictedUser field."})
|
||||
public static final Property<Boolean> ENABLE_RESTRICTED_USERS =
|
||||
newProperty("settings.restrictions.AllowRestrictedUser", true);
|
||||
|
||||
@Comment({
|
||||
"The restricted user feature will kick players listed below",
|
||||
"if they don't match the defined IP address. Names are case-insensitive.",
|
||||
"You can use * as wildcard (127.0.0.*), or regex with a \"regex:\" prefix regex:127\\.0\\.0\\..*",
|
||||
"Example:",
|
||||
" AllowedRestrictedUser:",
|
||||
" - playername;127.0.0.1",
|
||||
" - playername;regex:127\\.0\\.0\\..*"})
|
||||
public static final Property<Set<String>> RESTRICTED_USERS =
|
||||
newLowercaseStringSetProperty("settings.restrictions.AllowedRestrictedUser",
|
||||
"server_land;127.0.0.1","server;127.0.0.1","bukkit;127.0.0.1","purpur;127.0.0.1",
|
||||
"system;127.0.0.1","admin;127.0.0.1","md_5;127.0.0.1","administrator;127.0.0.1","notch;127.0.0.1",
|
||||
"spigot;127.0.0.1","bukkit;127.0.0.1","bukkitcraft;127.0.0.1","paperclip;127.0.0.1","papermc;127.0.0.1",
|
||||
"spigotmc;127.0.0.1","root;127.0.0.1","console;127.0.0.1","purpur;127.0.0.1","authme;127.0.0.1",
|
||||
"owner;127.0.0.1");
|
||||
|
||||
@Comment("Ban unknown IPs trying to log in with a restricted username?")
|
||||
public static final Property<Boolean> BAN_UNKNOWN_IP =
|
||||
newProperty("settings.restrictions.banUnsafedIP", false);
|
||||
|
||||
@Comment("Should unregistered players be kicked immediately?")
|
||||
public static final Property<Boolean> KICK_NON_REGISTERED =
|
||||
newProperty("settings.restrictions.kickNonRegistered", false);
|
||||
|
||||
@Comment("Should players be kicked on wrong password?")
|
||||
public static final Property<Boolean> KICK_ON_WRONG_PASSWORD =
|
||||
newProperty("settings.restrictions.kickOnWrongPassword", false);
|
||||
|
||||
@Comment({
|
||||
"Should not logged in players be teleported to the spawn?",
|
||||
"After the authentication they will be teleported back to",
|
||||
"their normal position."})
|
||||
public static final Property<Boolean> TELEPORT_UNAUTHED_TO_SPAWN =
|
||||
newProperty("settings.restrictions.teleportUnAuthedToSpawn", false);
|
||||
|
||||
@Comment("Can unregistered players walk around?")
|
||||
public static final Property<Boolean> ALLOW_UNAUTHED_MOVEMENT =
|
||||
newProperty("settings.restrictions.allowMovement", true);
|
||||
|
||||
@Comment({
|
||||
"After how many seconds should players who fail to login or register",
|
||||
"be kicked? Set to 0 to disable."})
|
||||
public static final Property<Integer> TIMEOUT =
|
||||
newProperty("settings.restrictions.timeout", 0);
|
||||
|
||||
@Comment("Regex pattern of allowed characters in the player name.")
|
||||
public static final Property<String> ALLOWED_NICKNAME_CHARACTERS =
|
||||
newProperty("settings.restrictions.allowedNicknameCharacters", "[a-zA-Z0-9_]*");
|
||||
|
||||
@Comment("Allow FloodGatePlayer Join Without checkIsValidName()")
|
||||
public static final Property<Boolean> HOOK_FLOODGATE_PLAYER =
|
||||
newProperty("settings.restrictions.hookFloodGatePlayer", false);
|
||||
@Comment({
|
||||
"How far can unregistered players walk?",
|
||||
"Set to 0 for unlimited radius"
|
||||
})
|
||||
public static final Property<Integer> ALLOWED_MOVEMENT_RADIUS =
|
||||
newProperty("settings.restrictions.allowedMovementRadius", 0);
|
||||
|
||||
@Comment("Should we protect the player inventory before logging in? Requires ProtocolLib.")
|
||||
public static final Property<Boolean> PROTECT_INVENTORY_BEFORE_LOGIN =
|
||||
newProperty("settings.restrictions.ProtectInventoryBeforeLogIn", false);
|
||||
|
||||
@Comment("Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.")
|
||||
public static final Property<Boolean> DENY_TABCOMPLETE_BEFORE_LOGIN =
|
||||
newProperty("settings.restrictions.DenyTabCompleteBeforeLogin", false);
|
||||
|
||||
@Comment({
|
||||
"Should we display all other accounts from a player when he joins?",
|
||||
"permission: /authme.admin.accounts"})
|
||||
public static final Property<Boolean> DISPLAY_OTHER_ACCOUNTS =
|
||||
newProperty("settings.restrictions.displayOtherAccounts", false);
|
||||
|
||||
@Comment("Spawn priority; values: authme, essentials, cmi, multiverse, default")
|
||||
public static final Property<String> SPAWN_PRIORITY =
|
||||
newProperty("settings.restrictions.spawnPriority", "authme,essentials,cmi,multiverse,default");
|
||||
|
||||
@Comment("Maximum Login authorized by IP")
|
||||
public static final Property<Integer> MAX_LOGIN_PER_IP =
|
||||
newProperty("settings.restrictions.maxLoginPerIp", 3);
|
||||
|
||||
@Comment("Maximum Join authorized by IP")
|
||||
public static final Property<Integer> MAX_JOIN_PER_IP =
|
||||
newProperty("settings.restrictions.maxJoinPerIp", 3);
|
||||
|
||||
@Comment("AuthMe will NEVER teleport players if set to true!")
|
||||
public static final Property<Boolean> NO_TELEPORT =
|
||||
newProperty("settings.restrictions.noTeleport", true);
|
||||
|
||||
@Comment({
|
||||
"Regex syntax for allowed chars in passwords. The default [!-~] allows all visible ASCII",
|
||||
"characters, which is what we recommend. See also http://asciitable.com",
|
||||
"You can test your regex with https://regex101.com"
|
||||
})
|
||||
public static final Property<String> ALLOWED_PASSWORD_REGEX =
|
||||
newProperty("settings.restrictions.allowedPasswordCharacters", "[!-~]*");
|
||||
|
||||
@Comment("Regex syntax for allowed chars in email.")
|
||||
public static final Property<String> ALLOWED_EMAIL_REGEX =
|
||||
newProperty("settings.restrictions.allowedEmailCharacters", "^[A-Za-z0-9]{4,15}@(outlook|163|gmail|icloud).com$");
|
||||
|
||||
|
||||
@Comment("Force survival gamemode when player joins?")
|
||||
public static final Property<Boolean> FORCE_SURVIVAL_MODE =
|
||||
newProperty("settings.GameMode.ForceSurvivalMode", false);
|
||||
|
||||
@Comment({
|
||||
"Below you can list all account names that AuthMe will ignore",
|
||||
"for registration or login. Configure it at your own risk!!",
|
||||
"This option adds compatibility with BuildCraft and some other mods.",
|
||||
"It is case-insensitive! Example:",
|
||||
"UnrestrictedName:",
|
||||
"- 'npcPlayer'",
|
||||
"- 'npcPlayer2'"
|
||||
})
|
||||
public static final Property<Set<String>> UNRESTRICTED_NAMES =
|
||||
newLowercaseStringSetProperty("settings.unrestrictions.UnrestrictedName");
|
||||
|
||||
@Comment({
|
||||
"Below you can list all inventories names that AuthMe will ignore",
|
||||
"for registration or login. Configure it at your own risk!!",
|
||||
"This option adds compatibility with some mods.",
|
||||
"It is case-insensitive! Example:",
|
||||
"UnrestrictedInventories:",
|
||||
"- 'myCustomInventory1'",
|
||||
"- 'myCustomInventory2'"
|
||||
})
|
||||
public static final Property<Set<String>> UNRESTRICTED_INVENTORIES =
|
||||
newLowercaseStringSetProperty("settings.unrestrictions.UnrestrictedInventories");
|
||||
|
||||
private RestrictionSettings() {
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user