[功能] 添加白名单(玩家是否注册)

玩家添加authme.whitelist权限来忽略白名单
This commit is contained in:
Sattera
2023-06-24 13:09:17 +08:00
parent 7e5d9ed1e8
commit b1bee0967c
10 changed files with 159 additions and 2 deletions
@@ -0,0 +1,82 @@
package fr.xephi.authme.service;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.permission.AdminPermission;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.ProtectionSettings;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject;
import java.util.Locale;
import java.util.concurrent.CopyOnWriteArrayList;
/**
* The AntiBot Service Management class.
*/
public class WhiteListService implements SettingsDependent {
private final PermissionsManager permissionsManager;
private final Messages messages;
private final BukkitService bukkitService;
private WhiteListStatus whiteListStatus;
@Inject
WhiteListService(Settings settings, Messages messages, PermissionsManager permissionsManager,
BukkitService bukkitService) {
// Instances
this.messages = messages;
this.permissionsManager = permissionsManager;
this.bukkitService = bukkitService;
// Initial status
whiteListStatus = WhiteListStatus.DISABLED;
// Load settings and start if required
reload(settings);
}
@Override
public void reload(Settings settings) {
}
private void startProtection() {
if (whiteListStatus == WhiteListStatus.ACTIVE) {
return;
}
whiteListStatus = WhiteListStatus.ACTIVE;
bukkitService.getOnlinePlayers().stream()
.filter(player -> permissionsManager.hasPermission(player, AdminPermission.WHITELIST_MESSAGE))
.forEach(player -> messages.send(player, MessageKey.WHITELIST_ENABLED_MESSAGE));
}
private void stopProtection() {
if (whiteListStatus == WhiteListStatus.DISABLED) {
return;
}
whiteListStatus = WhiteListStatus.DISABLED;
bukkitService.getOnlinePlayers().stream()
.filter(player -> permissionsManager.hasPermission(player, AdminPermission.WHITELIST_MESSAGE))
.forEach(player -> messages.send(player, MessageKey.WHITELIST_DISABLED_MESSAGE));
}
public WhiteListStatus getWhiteListStatus() {
return whiteListStatus;
}
public void overrideWhiteListStatus(boolean started) {
if (started) {
startProtection();
} else {
stopProtection();
}
}
public boolean shouldKick() {
return whiteListStatus != WhiteListStatus.DISABLED;
}
public enum WhiteListStatus {
DISABLED,
ACTIVE
}
}