#415 Move some permission nodes out of authme.player.*

- Move certain permission nodes outside of the authme.player branch
- Update classes / permissions list
- Remove wildcard node from code completely (since not used)
This commit is contained in:
ljacqu
2016-02-14 14:15:02 +01:00
parent 5dc1598f6e
commit b3734f4010
16 changed files with 169 additions and 101 deletions
@@ -5,16 +5,6 @@ package fr.xephi.authme.permission;
*/
public enum PlayerPermission implements PermissionNode {
/**
* Permission node to bypass AntiBot protection.
*/
BYPASS_ANTIBOT("authme.player.bypassantibot"),
/**
* Permission node to identify VIP users.
*/
IS_VIP("authme.player.vip"),
/**
* Command permission to login.
*/
@@ -65,26 +55,6 @@ public enum PlayerPermission implements PermissionNode {
*/
CAN_LOGIN_BE_FORCED("authme.player.canbeforced"),
/**
* Permission for users to bypass force-survival mode.
*/
BYPASS_FORCE_SURVIVAL("authme.player.bypassforcesurvival"),
/**
* Permission for users to allow two accounts.
*/
ALLOW_MULTIPLE_ACCOUNTS("authme.player.allow2accounts"),
/**
* Permission for user to see other accounts.
*/
SEE_OTHER_ACCOUNTS("authme.player.seeotheraccounts"),
/**
* Permission to use all player (non-admin) commands.
*/
PLAYER_ALL("authme.player.*"),
/**
* Permission to use to see own other accounts.
*/
@@ -109,8 +79,4 @@ public enum PlayerPermission implements PermissionNode {
return node;
}
@Override
public PermissionNode getWildcardNode() {
return PLAYER_ALL;
}
}