Improve check logic
This commit is contained in:
parent
395f8f825f
commit
b5b435d398
@ -23,57 +23,55 @@ public class LoginLocationFixListener implements Listener{
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (!authmeApi.isRegistered(player.getName()) || !authmeApi.isAuthenticated(player)) {
|
||||
Material material = Material.matchMaterial("PORTAL");
|
||||
if(material == null){
|
||||
material = Material.matchMaterial("PORTAL_BLOCK");
|
||||
} else {
|
||||
material = Material.matchMaterial("NETHER_PORTAL");
|
||||
Material material = Material.matchMaterial("PORTAL");
|
||||
if(material == null){
|
||||
material = Material.matchMaterial("PORTAL_BLOCK");
|
||||
} else {
|
||||
material = Material.matchMaterial("NETHER_PORTAL");
|
||||
}
|
||||
Location JoinLocation = player.getLocation().getBlock().getLocation().add(0.5, 0.1, 0.5);
|
||||
if (AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_PORTAL)) {
|
||||
if (!JoinLocation.getBlock().getType().equals(material) && !JoinLocation.getBlock().getRelative(BlockFace.UP).getType().equals(material)) {
|
||||
return;
|
||||
}
|
||||
Location JoinLocation = player.getLocation().getBlock().getLocation().add(0.5, 0.1, 0.5);
|
||||
if (AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_PORTAL)) {
|
||||
if (!JoinLocation.getBlock().getType().equals(material) && !JoinLocation.getBlock().getRelative(BlockFace.UP).getType().equals(material)) {
|
||||
return;
|
||||
Block JoinBlock = JoinLocation.getBlock();
|
||||
boolean solved = false;
|
||||
for (BlockFace face : faces) {
|
||||
if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
|
||||
player.teleport(JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
|
||||
solved = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!solved) {
|
||||
JoinBlock.getRelative(BlockFace.UP).breakNaturally();
|
||||
JoinBlock.breakNaturally();
|
||||
}
|
||||
player.sendMessage("§a你在登录时卡在了地狱门, 现已修正");
|
||||
} else if (AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_UNDERGROUND)) {
|
||||
Material UpType = JoinLocation.getBlock().getRelative(BlockFace.UP).getType();
|
||||
World world = player.getWorld();
|
||||
int MaxHeight = world.getMaxHeight();
|
||||
int MinHeight = world.getMinHeight();
|
||||
if (!UpType.isOccluding() && !UpType.equals(Material.LAVA)) {
|
||||
return;
|
||||
}
|
||||
for (int i = MinHeight; i <= MaxHeight; i++) {
|
||||
JoinLocation.setY(i);
|
||||
Block JoinBlock = JoinLocation.getBlock();
|
||||
boolean solved = false;
|
||||
for (BlockFace face : faces) {
|
||||
if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
|
||||
player.teleport(JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
|
||||
solved = true;
|
||||
break;
|
||||
if ((JoinBlock.getRelative(BlockFace.DOWN).getType().isBlock())
|
||||
&& JoinBlock.getType().equals(Material.AIR)
|
||||
&& JoinBlock.getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
|
||||
if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) {
|
||||
JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT);
|
||||
}
|
||||
player.teleport(JoinBlock.getLocation().add(0.5, 0.1, 0.5));
|
||||
player.sendMessage("§a你被埋住了, 坐标已修正, 下次下线之前请小心!");
|
||||
break;
|
||||
}
|
||||
if (!solved) {
|
||||
JoinBlock.getRelative(BlockFace.UP).breakNaturally();
|
||||
JoinBlock.breakNaturally();
|
||||
}
|
||||
player.sendMessage("§a你在登录时卡在了地狱门, 现已修正");
|
||||
} else if (AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_UNDERGROUND)) {
|
||||
Material UpType = JoinLocation.getBlock().getRelative(BlockFace.UP).getType();
|
||||
World world = player.getWorld();
|
||||
int MaxHeight = world.getMaxHeight();
|
||||
int MinHeight = world.getMinHeight();
|
||||
if (!UpType.isOccluding() && !UpType.equals(Material.LAVA)) {
|
||||
return;
|
||||
}
|
||||
for (int i = MinHeight; i <= MaxHeight; i++) {
|
||||
JoinLocation.setY(i);
|
||||
Block JoinBlock = JoinLocation.getBlock();
|
||||
if ((JoinBlock.getRelative(BlockFace.DOWN).getType().isBlock())
|
||||
&& JoinBlock.getType().equals(Material.AIR)
|
||||
&& JoinBlock.getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
|
||||
if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) {
|
||||
JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT);
|
||||
}
|
||||
player.teleport(JoinBlock.getLocation().add(0.5, 0.1, 0.5));
|
||||
player.sendMessage("§a你被埋住了, 坐标已修正, 下次下线之前请小心!");
|
||||
break;
|
||||
}
|
||||
if (i == MaxHeight) {
|
||||
player.teleport(JoinBlock.getLocation().add(0.5, 1.1, 0.5));
|
||||
player.sendMessage("§a你被埋住了, 坐标无法修正, 只好送你去了最高点, 自求多福吧少年~");
|
||||
}
|
||||
if (i == MaxHeight) {
|
||||
player.teleport(JoinBlock.getLocation().add(0.5, 1.1, 0.5));
|
||||
player.sendMessage("§a你被埋住了, 坐标无法修正, 只好送你去了最高点, 自求多福吧少年~");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user