Update 3.3.4
//Changes 3.3.4:// * Add an isLogged column in mySQL * Add a maxLoginPerIp * Add a maxJoinPerIp * Add a way to force kick after register * Add a way to force login after register * Update session correctly * Fix Change Email command * Fix some perm problems * Fix some problems with email sending * Remove some dead code * Add a way to control spawn priority, by default , in order, it is : authme,essentials,multiverse,default
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@@ -61,7 +61,7 @@ public class AsyncronousLogin {
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}
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if (plugin.captcha.containsKey(name) && plugin.captcha.get(name) >= Settings.maxLoginTry) {
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plugin.cap.put(name, rdm.nextString());
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for (String s : m._("need_captcha")) {
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for (String s : m._("usage_captcha")) {
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player.sendMessage(s.replace("THE_CAPTCHA", plugin.cap.get(name)).replace("<theCaptcha>", plugin.cap.get(name)));
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}
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return true;
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@@ -99,6 +99,12 @@ public class AsyncronousLogin {
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}
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return null;
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}
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if (Settings.getMaxLoginPerIp > 0 && !plugin.authmePermissible(player, "authme.allow2accounts") && !getIP().equalsIgnoreCase("127.0.0.1") && !getIP().equalsIgnoreCase("localhost")) {
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if (plugin.isLoggedIp(getIP())) {
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m._(player, "logged_in");
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return null;
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}
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}
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PlayerAuth pAuth = database.getAuth(name);
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if (pAuth == null) {
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m._(player, "user_unknown");
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@@ -131,8 +137,6 @@ public class AsyncronousLogin {
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PlayerAuth auth = new PlayerAuth(name, hash, getIP(), new Date().getTime(), email, realName);
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database.updateSession(auth);
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plugin.pllog.addPlayer(player);
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if (Settings.useCaptcha) {
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if (plugin.captcha.containsKey(name)) {
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plugin.captcha.remove(name);
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@@ -156,6 +160,7 @@ public class AsyncronousLogin {
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// makes player isLoggedin via API
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PlayerCache.getInstance().addPlayer(auth);
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database.setLogged(name);
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// As the scheduling executes the Task most likely after the current task, we schedule it in the end
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// so that we can be sure, and have not to care if it might be processed in other order.
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