Send logout message to bungee on self-unregister
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@ -31,7 +31,7 @@ public class UnregisterCommand extends PlayerCommand {
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@Override
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public void runCommand(Player player, List<String> arguments) {
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String playerPass = arguments.get(0);
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final String playerName = player.getName();
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String playerName = player.getName();
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// Make sure the player is authenticated
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if (!playerCache.isAuthenticated(playerName)) {
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@ -14,9 +14,11 @@ import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.service.BukkitService;
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import fr.xephi.authme.service.CommonService;
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import fr.xephi.authme.service.TeleportationService;
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import fr.xephi.authme.service.bungeecord.MessageType;
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import fr.xephi.authme.settings.commandconfig.CommandManager;
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import fr.xephi.authme.settings.properties.RegistrationSettings;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.service.bungeecord.BungeeSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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@ -54,6 +56,9 @@ public class AsynchronousUnregister implements AsynchronousProcess {
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@Inject
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private CommandManager commandManager;
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@Inject
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private BungeeSender bungeeSender;
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AsynchronousUnregister() {
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}
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@ -112,6 +117,9 @@ public class AsynchronousUnregister implements AsynchronousProcess {
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* @param player the according Player object (nullable)
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*/
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private void performPostUnregisterActions(String name, Player player) {
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if (player != null && playerCache.isAuthenticated(name)) {
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bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT);
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}
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playerCache.removePlayer(name);
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// TODO: send an update when a messaging service will be implemented (UNREGISTER)
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