Implement AuthMeBungee autologin (#1402)

* Implement AuthMeBungee autologin

There is a failing test due to cyclic dependency injection, @ljacqu could you take a quick look at this?

* Try to fix recursive dependency injection

* Fix codestyle

* Fix the subchannel name, again...

* Split BungeeService into BungeeSender and BungeeReceiver
This commit is contained in:
Gabriele C
2017-11-09 11:19:24 +01:00
committed by GitHub
parent 7e079d0b9c
commit b7c3d4b42e
24 changed files with 241 additions and 179 deletions
@@ -8,10 +8,10 @@ import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.events.RestoreInventoryEvent;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.bungeecord.BungeeService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.JoinMessageService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.settings.WelcomeMessageConfiguration;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
@@ -25,7 +25,7 @@ import static fr.xephi.authme.settings.properties.RestrictionSettings.PROTECT_IN
public class ProcessSyncPlayerLogin implements SynchronousProcess {
@Inject
private BungeeService bungeeService;
private BungeeSender bungeeSender;
@Inject
private LimboService limboService;
@@ -96,6 +96,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
commandManager.runCommandsOnLogin(player);
// Send Bungee stuff. The service will check if it is enabled or not.
bungeeService.connectPlayerOnLogin(player);
bungeeSender.connectPlayerOnLogin(player);
}
}